All mines have Area of Effect: 3.3m radius. Hostile mines can normally be detected with a successful Awareness skill check, then simply avoided, or disabled with a successful Demolitions skill check.
Lesser Demolitions skill is required to set your own mines. Although many mines can be bought or found in containers, many more, particularly the most damaging and effective Deadly mines (which can never be bought), are only available with greater Demolitions skill to allow recovery of hostile mines for your own use.
Maximum 15 mines can be set in the same area. Mines are best set when anticipating combat with melee attackers who can be lured back to trigger them. However, due to the limited supply of Average and Deadly mines, and the time spent setting them and then luring enemies, they're best used sparingly unless playing solo or confronted by one or two really tough opponents.
Mine | Grade | Damage | Secondary | DC | Save |
---|---|---|---|---|---|
Flash | Minor | Stun for 9 seconds | 15 | Will | |
Average | 20 | ||||
Deadly | 25 | ||||
Frag | Minor | Piercing, 18 points | 15 | Reflex | |
Average | Piercing, 30 points | 20 | |||
Deadly | Piercing, 54 points | 25 | |||
Gas | Minor | Poison, 3 points every 3 seconds | Duration: 30 seconds | 15 | Fortitude |
Average | Poison, 4 points every 3 seconds | 20 | |||
Deadly | Poison, 5 points every 3 seconds | 30 | |||
Plasma | Minor | Energy, 24 points | 15 | Reflex | |
Average | Energy, 42 points | 20 | |||
Deadly | Energy, 72 points | 25 |
Flash mines
Flash mines inflict no damage but they stun targets within a 3.3m radius for 9 seconds unless a Will save successfully negates it. Stun can also be negated by Immunity: Mind-Affecting or Force Immunity: Stun.
Minor Flash Mine
- Damage: None
- Secondary: Stun for 9 seconds
- Area of Effect: 3.3m radius
- Will Save: DC15 to negate stun
Carefully set flash mines can stun any enemies unfortunate enough to step on them. This is the basic model.
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Taris | South Apartments | Larrim | 110 | 1 |
Upper City South | Equipment Emporium | 100 | Infinite | |
Hidden Bek Base | Barracks | 100 | 1 | |
Dantooine | Courtyard | Adum Larp | 100 | 2 |
Sandral Estate | North Hallway | 100 | 1 |
Average Flash Mine
- Damage: None
- Secondary: Stun for 9 seconds
- Area of Effect: 3.3m radius
- Will Save: DC20 to negate stun
This variant of the stun mine is an improvement on the basic model. Larger power cells increase its effectiveness a considerable amount.
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Dantooine | Sandral Grounds | Footlocker | 250 | 1 |
Tatooine | Czerka Office | Greeta Holda | 250 | 5 |
Kashyyyk | Czerka Landing Port | Janos' Office | 250 | 5 |
Upper Shadowlands | Czerka Hunting Ground | 250 | 1 | |
Forcefield | 250 | 1 | ||
Korriban | Dreshdae | B'ree | 250 | 2 |
Shyrack Caves | Creature | 250 | 1 | |
Tomb of Ajunta Pall | Sith Sarcophagus | 250 | 1 | |
Tomb of Tulak Hord | Valley | 250 | 1 | |
Tomb of Marka Ragnos | Valley | 250 | 1 | |
Tomb of Naga Sadow | Way of the Sith | 250 | 1 |
Deadly Flash Mine
- Damage: None
- Secondary: Stun for 9 seconds
- Area of Effect: 3.3m radius
- Will Save: DC25 to negate stun
The most powerful stun mine available, this item can quickly disable anyone unfortunate enough to activate it.
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Manaan | Hrakert Station | Central Storage Room | 400 | 1 |
Kolto Control | Sea Floor | 400 | 1 | |
Leviathan | Command Deck | Bridge Storage | 400 | 2 |
Frag mines
Frag mines inflict piercing damage on targets within a 3.3m radius. A successful Reflex save halves damage. Damage can be further reduced or even negated by using a Mandalorian Melee Shield (20 points total) or Mandalorian Power Shield (30 points total), and the feats Improved Toughness and Wookiee Toughness (2 points each).
Minor Frag Mine
Frag mines send blasts of shrapnel through any nearby enemies. This is the basic model.
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Taris | South Apartments | Larrim | 110 | 1 |
Upper City South | Equipment Emporium | 100 | Infinite | |
Lower City Apartments (West) | Vulkar Gang Boss | 100 | 1 | |
Undercity | Rukil's Apprentice | 100 | 1 | |
Escape Pod | 100 | 4 | ||
Lower Sewers | Undercity | 100 | 1 | |
Rancor in the Sewers | 100 | 1 | ||
Force Field | 100 | 2 | ||
Promised Land | 100 | 1 | ||
Upper Sewers | Lower Sewers | 100 | 1 | |
Rancor in the Sewers | 100 | 1 | ||
Black Vulkar Base (Garage) | Engine Lab | 100 | 2 | |
Hidden Bek Base | Elevator | 100 | 1 | |
Davik's Estate | Barracks (Storage) | 100 | 1 | |
Dantooine | Courtyard | Adum Larp | 100 | 2 |
Sandral Estate | Holding Cell | 100 | 1 | |
Kashyyyk | Great Walkway | Czerka Dock | 100 | 2 |
Upper Shadowlands | Czerka Hunting Ground | 100 | 1 | |
Forcefield | 100 | 1 |
Average Frag Mine
Like all frag mines, this item sends a blast of shrapnel through any nearby enemies. This variant is much more powerful than the basic model.
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Taris | Black Vulkar Base | Footlocker | 250 | 1 |
Dantooine | Sandral Grounds | Footlocker | 250 | 2 |
Tatooine | Czerka Office | Greeta Holda | 250 | 5 |
Dune Sea | Sand People Territory | 250 | 2 | |
Accident Site | 250 | 2 | ||
Sand People Territory | Dune Sea | 250 | 1 | |
Sand People Enclave | 250 | 5 | ||
Eastern Dune Sea | 250 | 1 | ||
Kashyyyk | Czerka Landing Port | Janos' Office | 250 | 5 |
Upper Shadowlands | Forcefield | 250 | 1 | |
Lower Shadowlands | Computer | 250 | 1 | |
Manaan | Sith Base | Secondary Entrance | 250 | 1 |
Hrakert Station | West Storage Room | 250 | 1 | |
Hrakert Station | South Hallway | 250 | 1 | |
Sea Floor | Footlocker | 250 | 2 | |
Korriban | Dreshdae | B'ree | 250 | 2 |
Shyrack Caves | Renegade Sith | 250 | 1 | |
Tomb of Tulak Hord | Valley | 250 | 1 | |
Tomb of Naga Sadow | Pillars | 250 | 1 |
Deadly Frag Mine
The most powerful fragmentation mine available, this item can make short work of entire battle groups.
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Manaan | Sith Base | Flow Control | 400 | 1 |
Hrakert Station | South Hallway | 400 | 1 | |
Kolto Control | Sea Floor | 400 | 1 | |
Leviathan | Command Deck | Armory | 400 | 2 |
Star Forge System | Temple Main Floor | Rune Covered Pillar | 400 | 2 |
Temple Catacombs | Rune Covered Pillar | 400 | 3 |
Gas mines
Gas mines inflict poison damage every 3 seconds for 30 seconds to targets within a 3.3m radius unless a successful Fortitude save results in no effect. Poison can also be negated by Immunity: Poison, or neutralized by using an Antidote Kit or the light side power Heal. Otherwise, damage can be significantly reduced or even negated by the feats Improved Toughness and Wookiee Toughness (2 points each).
Minor Gas Mine
- Damage: Poison, 3 points every 3 seconds
- Duration: 30 seconds
- Area of Effect: 3.3m radius
- Fortitude Save: DC15 for no effect
When stepped on, gas mines saturate the immediate area with poisonous gas. This is the basic model.
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Taris | South Apartments | Larrim | 110 | 1 |
Upper City South | Equipment Emporium | 100 | Infinite | |
Lower City Apartments (West) | Sealed Strongbox | 100 | 1 | |
Lower Sewers | Gamorrean Compound | 100 | 1 | |
Upper Sewers | Lower Sewers | 100 | 1 | |
Black Vulkar Base | Sewers | 100 | 1 | |
Black Vulkar Base (Garage) | Engine Lab | 100 | 2 | |
Sith Base | Security Terminal | 100 | 1 | |
Armory | 100 | 1 | ||
Command Center | 100 | 2 | ||
Dantooine | Courtyard | Adum Larp | 100 | 2 |
Kashyyyk | Upper Shadowlands | Forcefield | 100 | 2 |
Average Gas Mine
- Damage: Poison, 4 points every 3 seconds
- Duration: 30 seconds
- Area of Effect: 3.3m radius
- Fortitude Save: DC20 for no effect
This item emits a far more toxic cloud of gas than the basic model mine of this type.
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Tatooine | Czerka Office | Greeta Holda | 250 | 5 |
Sand People Territory | Sand People Enclave | 250 | 1 | |
Kashyyyk | Czerka Landing Port | Janos' Office | 250 | 5 |
Manaan | Sith Base | East barracks | 250 | 1 |
Hrakert Station | Airlocks | 250 | 2 | |
Korriban | Dreshdae | B'ree | 250 | 2 |
Tomb of Tulak Hord | Valley | 250 | 1 | |
Tomb of Marka Ragnos | Valley | 250 | 1 |
Deadly Gas Mine
- Damage: Poison, 5 points every 3 seconds
- Duration: 30 seconds
- Area of Effect: 3.3m radius
- Fortitude Save: DC30 for no effect
The most toxic poison mine available, this item can quickly reduce the effectiveness of entire enemy groups.
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Taris | Black Vulkar Base | Pool | 400 | 3 |
Manaan | Sith Base | Security computer room | 400 | 1 |
Hrakert Station | East Hallway B | 400 | 1 | |
Kolto Control | Sea Floor | 400 | 1 | |
Korriban | Tomb of Naga Sadow | Way of the Sith | 400 | 1 |
Leviathan | Command Deck | Central Corridor | 400 | 1 |
Plasma mines
Plasma mines inflict energy damage on targets within a 3.3m radius. A successful Reflex save halves damage. Damage can be further reduced or even negated by using any shield other than a Mandalorian Melee Shield (20-120 points total), the Force power Improved Energy Resistance (15 points) and the feats Improved Toughness and Wookiee Toughness (2 points each).
According to Feedback plasma mines inflict energy damage, not heat (fire) as stated by their descriptions: a Thermal Shield Generator's Damage Immunity: 100% vs. Fire has no effect on damage whatsoever (neither does Damage Resistance: Resist #/- vs. Fire, or Energy Resistance), whereas a simple Energy Shield (or Improved Energy Resistance) absorbs it.
Minor Plasma Mine
When stepped on, plasma mines emit a short burst of intense heat, searing all enemies nearby. This is the basic model.
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Taris | South Apartments | Larrim | 110 | 1 |
Upper City South | Equipment Emporium | 100 | Infinite | |
Dantooine | Courtyard | Adum Larp | 100 | 2 |
Average Plasma Mine
An extremely volatile mixture of incendiary chemicals makes this plasma mine much more powerful than the basic model.
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Dantooine | Sandral Grounds | Footlocker | 250 | 2 |
Tatooine | Czerka Office | Greeta Holda | 250 | 5 |
Sand People Territory | Dune Sea | 250 | 1 | |
Sand People Enclave | 250 | 2 | ||
Eastern Dune Sea | 250 | 1 | ||
Kashyyyk | Czerka Landing Port | Janos' Office | 250 | 5 |
Lower Shadowlands | Computer | 250 | 1 | |
Manaan | Kolto Control | Large Locker | 250 | 2 |
Korriban | Dreshdae | B'ree | 250 | 2 |
Shyrack Caves | Creature | 250 | 1 | |
Tomb of Ajunta Pall | Valley | 250 | 1 | |
Tomb of Marka Ragnos | Valley | 250 | 1 |
Deadly Plasma Mine
The most damaging plasma mine available, this item throws intense heat over a wide radius.
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Manaan | Sith Base | Training room | 400 | 1 |
Korriban | Tomb of Naga Sadow | Star Map | 400 | 1 |
Star Forge System | North Beach | Footlocker | 400 | 2 |
Rakatan Settlement | Storage Bin | 400 | 2 | |
South Beach | Plasma Vent (5) | 400 | 5 |