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Organic characters can equip an armband or shield on each arm.

Armbands[edit]

Although organic characters can equip an armband on each arm, each armband is unique so only one of each can be equipped.

Armband Restricted Bonus(es)
Name's Armband Name Constitution: +1
Nomi's Armband Defense: +1 vs. Dark Side
Ludo Kressh's Armband Restricted to: Dark Side Defense Bonus: 1 Strength: +1

Other armbands cannot normally be acquired.

Name's Armband[edit]

KotORII Item Name's Armband.png
This band belonged to the Jedi Name, who was exiled from the Jedi Order following the Mandalorian Wars.
World Area Source Cost Amount
Peragus II Crew Quarters Footlocker 500 1

Nomi's Armband[edit]

KotORII Item Name's Armband.png
Nomi displayed incredible affinity for the Force, but only reluctantly pursued Jedi training following the death of her husband, Andur. She became one of the greatest Jedi of the time, training under Master Thon.
World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Geeda 2375 1

Vao Armband[edit]

KotORII Item Name's Armband.png
Crudely engraved upon this armband are the words:

"For M Vao.

- Z"

This can only be acquired using Cheats (giveitem a_band_x02).

Ludo Kressh's Armband[edit]

KotORII Item Verpine Prototype Shield.png
Ludo Kressh was a powerful Sith who opposed fellow Sith lord Naga Sadow in the Great Hyperspace War. This protective armband bears traces of the Dark Lord's once great power.
World Area Source Cost Amount
Korriban Secret Tomb Mummified Ludo Kressh 5000 1

Ceremonial Shield[edit]

KotORII Item Name's Armband.png
This is a ceremonial warding shield made to contain the dark spirit of Freedon Nadd by Master Arca. It's obvious it didn't succeed as well as intended, but it definitely has some protective qualities.

The container of this item doesn't appear in the unmodified game:

World Area Source Cost Amount
Dxun Sith Tomb Wicker Footlocker 2240 1

Otherwise, it's only given by opening the console in the Sith Tomb (warp 411DXN) and entering giveitem g_i_cermshield.

Shields[edit]

Each shield charge has a duration of 200 seconds, or until maximum damage has been taken. A shield normally has maximum 5 uses (Telos Mining Shields only have 3): each use consumes one charge, and it is automatically discarded after all available charges are consumed. Items that have charges do not stack in inventory unless they have identical uses remaining.

Some shields can be created using a Workbench with sufficient Security rank and Components:

Shield Absorbs Security Comp.
Cost
Points Energy Sonic Cold Heat Electrical
Telos Mining 20 No No No Yes No
Energy 40 Yes No No No Yes 1 1
Echani 100 Yes No No No Yes 11 6
Echani Dueling 130 Yes No No No Yes 19 20
Arkanian Energy 80 Yes Yes Yes Yes Yes
Verpine Prototype 170 Yes Yes Yes Yes Yes 29 31
Shield Absorbs Security Comp.
Cost
Points Energy Bludgeoning Piercing Slashing
Mandalorian Melee 50 No Yes Yes Yes 5 3
Mandalorian Power 70 Yes Yes Yes Yes

Used shields sell for the same price regardless of how many charges remain, so there's no reason to avoid using them: simply use all but one charge, then sell them. Better yet, with Repair rank 20, shields break down into the same number of components required to create them: use all but one charge, then break down the used shield and create a new, fully charged shield!

Telos Mining Shield[edit]

KotORII Item Energy Shield.png
  • Uses: 3/3
  • Absorbs: Heat 20pts total
  • Duration: 200 seconds, or max damage taken
  • Charges: Using this item consumes one charge. This item is automatically discarded after all available charges are consumed. Items that have charges do not stack in inventory.
When equipped and activated, these safety energy shields project a safety shield around Telos miners, protecting them from temperature extremes, accidental thermal detonations, and laser and plasma burns. The small power source can burn out when repeatedly stressed, requiring replacement of the entire unit.
World Area Source Cost Amount
Peragus II Mining Tunnels Plasteel Cylinder 100 1
Corpse (2) 100 1

Energy Shield[edit]

KotORII Item Energy Shield.png
  • Skill Required to Create: Security (1) (Component Cost: 1)
  • Uses: 5/5
  • Absorbs: Energy, Electrical 40pts
  • Duration: 200 seconds, or max damage taken
  • Charges: Using this item consumes one charge. This item is automatically discarded after all available charges are consumed. Items that have charges do not stack in inventory.
When equipped and activated, these items project an energy shield around the wearer. The small power source can burn out when repeatedly stressed, requiring replacement of the entire unit.
World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Geeda 31 Infinite

Echani Shield[edit]

KotORII Item Echani Shield.png
  • Skill Required to Create: Security (11) (Component Cost: 6)
  • Uses: 5/5
  • Absorbs: Energy, Electrical 100pts total
  • Duration: 200 seconds, or max damage taken
  • Charges: Using this item consumes one charge. This item is automatically discarded after all available charges are consumed. Items that have charges do not stack in inventory.
The Echani put much effort into developing a forearm shield that, once activated, would allow a mercenary to close on a blaster-wielding enemy relatively unscathed. This unit is discarded once its energy cells are depleted.

Echani Dueling Shield[edit]

KotORII Item Echani Dueling Shield.png
  • Skill Required to Create: Security (19) (Component Cost: 20)
  • Uses: 5/5
  • Absorbs: Energy, Electrical 130pts
  • Duration: 200 seconds, or max damage taken
  • Charges: Using this item consumes one charge. This item is automatically discarded after all available charges are consumed. Items that have charges do not stack in inventory.
Far more powerful than most forearm shields, when activated this unit absorbs some of the incoming energy to provide good protection without the need for bulky generators. The unit must still be replaced after repeated use, however.

Arkanian Energy Shield[edit]

KotORII Item Arkanian Energy Shield.png
  • Uses: 5/5
  • Absorbs: Energy, Sonic, Cold, Heat, Electrical 80pts total
  • Duration: 200 seconds, or max damage taken
  • Charges: Using this item consumes one charge. This item is automatically discarded after all available charges are consumed. Items that have charges do not stack in inventory.
Even 2000 years after the designs were pioneered, Arkanian technology remains desirable. When equipped and activated, this forearm shield protects against a variety of combat conditions, though it must be replaced often due to burnout.

Verpine Prototype Shield[edit]

KotORII Item Verpine Prototype Shield.png
  • Skill Required to Create: Security (29) (Component Cost: 31)
  • Uses: 5/5
  • Absorbs: Energy, Sonic, Cold, Heat, Electrical 170pts total
  • Duration: 200 seconds, or max damage taken
  • Charges: Using this item consumes one charge. This item is automatically discarded after all available charges are consumed. Items that have charges do not stack in inventory.
Though manufactured by the Verpine, these forearm shields are based on highly modified Arkanian designs. They are must-have items for the professional soldier, though they have to be replaced when the maximum number of activations are expended.

Mandalorian Melee Shield[edit]

KotORII Item Mandalorian Melee Shield.png
  • Skill Required to Create: Security (5) (Component Cost: 3)
  • Uses: 5/5
  • Absorbs: Bludgeoning, Piercing, Slashing, 50pts total
  • Duration: 200 seconds, or max damage taken
  • Charges: Using this item consumes one charge. This item is automatically discarded after all available charges are consumed. Items that have charges do not stack in inventory.
Mandalorians don't fear melee combat, but anything that absorbs physical damage brings them a step closer to victory, and these forearm shields are a favorite. The units are discarded once their maximum activations have been expended.
World Area Source Cost Amount
Dxun Mandalorian Ruins Kex 60 5

Mandalorian Power Shield[edit]

KotORII Item Mandalorian Power Shield.png
  • Uses: 5/5
  • Absorbs: Energy, Bludgeoning, Piercing, Slashing 70pts total
  • Duration: 200 seconds, or max damage taken
  • Charges: Using this item consumes one charge. This item is automatically discarded after all available charges are consumed. Items that have charges do not stack in inventory.
An improvement by the Mandalorians on their basic forearm shield, this variant proved decisive in several battles with the Republic. The units are discarded once their maximum number of activations have been expended.
World Area Source Cost Amount
Dxun Mandalorian Ruins Kex 250 2