From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation
Jump to search
Star Wars Knights of the Old Republic II: The Sith Lords | Table of Contents | Gameplay | Walkthrough
Table of Contents
- Controls
- Character generation
- Items
- Experience
- Party
- Combat
- Difficulty Classes
- Saves
- Alignment
- Force powers
- Influence
- Forms
- Prestige classes
Appendices
Characters
- Administration Level
- Rescue
- Mining Tunnels
- Rescue T3-M4
- Asteroid Exterior
- Dormitories
- Command Deck
- Crew Quarters
- Engine Deck
- Fuel Depot
- Hangar Bay
- Residential 082 East
- Entertainment
- Czerka Offices
- Residential 082 West
- Dock Module
- Cantina
- Bumani Exchange Corp.
- Restoration Zone
- Czerka Site
- Underground Base
- Polar Plateau
- Secret Academy
Mini games
Party
Items
- Droid equipment
- Inventory
On Dantooine, Saves can be modified depending on the area and character alignment of your main character, party and enemies:
Alignment | Khoonda Plains | Enclave Courtyard | Enclave Sublevel |
---|---|---|---|
Dark (0-40) | -20 | -30 | -30 |
Light (60-100) | +20 | +30 | +30 |
The Crystal Cave and Khoonda are unaffected, as are neutral characters with alignment 41-59.
Go to top
← Iziz Cantina | Dantooine | Khoonda Plains →
Table of Contents
- Controls
- Character generation
- Items
- Experience
- Party
- Combat
- Difficulty Classes
- Saves
- Alignment
- Force powers
- Influence
- Forms
- Prestige classes
Appendices
Characters
- Administration Level
- Rescue
- Mining Tunnels
- Rescue T3-M4
- Asteroid Exterior
- Dormitories
- Command Deck
- Crew Quarters
- Engine Deck
- Fuel Depot
- Hangar Bay
- Residential 082 East
- Entertainment
- Czerka Offices
- Residential 082 West
- Dock Module
- Cantina
- Bumani Exchange Corp.
- Restoration Zone
- Czerka Site
- Underground Base
- Polar Plateau
- Secret Academy
Mini games
Party
Items
- Droid equipment
- Inventory