From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
m (Fixed category)
(Added to Virtual Console category)
Line 25: Line 25:
[[Category:MAME]]
[[Category:MAME]]
[[Category:Super Nintendo]]
[[Category:Super Nintendo]]
[[Category:Wii Virtual Console]]
[[Category:Commodore Amiga]]
[[Category:Commodore Amiga]]
[[Category:Commodore 64/128]]
[[Category:Commodore 64/128]]

Revision as of 23:25, 29 December 2006

Template:All Game Nav

Street Fighter II
Developer(s)Capcom
Publisher(s)Capcom
Year released
System(s)Arcade, Super Nintendo, Commodore Amiga, Commodore 64/128, Atari ST, MS-DOS
Genre(s)
Players1-2
Rating(s)ESRB: None
LinksStreet Fighter II ChannelSearchSearch

Street Fighter II was a revolutionary arcade game by Capcom that not only single-handedly changed the entire face of arcades for several years after it's release, but strongly dictated sales trends for the consoles it was released on.

The game featured a line up of eight characters which a player could choose from to battle all the other fighters around the world. Once the other characters had been defeated, four boss characters could be battled, ending with M. Bison (Vega in Japan).

Conversions of the game were released on many popular systems after the games rise in popularity. The most notable conversion was done for the Super Nintendo. It was the largest cartridge ever created for the Super Nintendo, or any other system at the time of it's release: 16 Megabits (2 Megabytes). It was also considered responsible for finally pushing the Super Nintendo in to the lead in the competition between it and the Sega Genesis. It was included as a Super Nintedno pack-in in the United Kingdom.

Table of Contents