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< Street Fighter II
Revision as of 09:17, 25 March 2014 by 113.210.166.129 (talk) (no source ever said he's from Kerala)
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SSF2T Dhalsim.gif

Click here for more information about Dhalsim's other fighting game appearances.

Dhalsim is the original long-range fighter of fighting games. Dhalsim's intense training has given him the ability to contort and extend his limbs into forms physically impossible in real life; he can project his arms, legs, chest and neck outward in order to deliver attacks that would be out of the range of normal limbs. Dhalsim's fighting style involves keeping the opponent at bay with distance attacks and projectiles, and optimally, only getting close to strike with a surprise aerial attack or sliding kick. Due to his reach advantage, Dhalsim has both very low offense and defense, making it vital for him to avoid sustaining too many blows from a strong fighter. Dhalsim's sprite, while standing, is actually quite a small target, due to the total number of pixels Dhalsim's sprite occupies while not attacking. Dhalsim becomes a much larger target while attacking. As of Super Street Fighter II Turbo, the player can make Dhalsim do only short range attacks by holding back on the joystick.

Background

Dhalsim is often depicted as having pupil-less eyes. His build is that of a normal man who exercises and weight trains regularly except for his abdomen and waist which appear much out of proportion and emaciated. He wears torn saffron shorts as his only clothing attire as well as saffron wristbands and anklebands. He has three coloured stripes adorning his head. The skulls he wears around his neck are those of village children that died during a plague. In palette swap renditions of Dhalsim, his skin is often dark blue or other unnatural colors. He is the oldest of the original World Warriors.

Generally a pacifist, Dhalsim fights to raise money for his village, but realizes that it might contradict his pacifist beliefs. The only significant part he played in the overall story of the series was to make Cammy self-aware.

Dhalsim has the power to suspend himself in mid-air, stretch his extremities in ways beyond the average human, read minds, and sense evil, the latter abilities he uses to locate the sinister M. Bison, and doing his part to aid those who can defeat the villain. He retired from fighting after the second World Warrior tournament, and continued to roam the world helping those in need. In many additional storylines, he aids Ryu in his quest to become stronger and defeat evildoers.

HD Remix Alterations

Control Motion Changes

  • Teleport command requires only Arcade-Button-2xPunch.png or Arcade-Button-2xKick.png rather than 3 (old command of Arcade-Button-3xPunch.png or Arcade-Button-3xKick.png still works).
  • Yoga Flame changed to Arcade-Stick-Qcb.png+Arcade-Button-Punch.png so it doesn't overlap Yoga Fire command anymore.
  • Yoga Blast changed to Arcade-Stick-Qcb.png+Arcade-Button-Kick.png to match Yoga Flame.
  • Super changed to Arcade-Stick-Hcb.pngArcade-Stick-Hcb.png+Arcade-Button-Punch.png to match Yoga Flame/Yoga Blast command.
  • Super input window is larger and is a fixed size, rather than random size.

Buffs

  • Yoga Blast now travels way up the screen with Arcade-Button-HKick.png version to hit pesky off-the-wall Chun-Lis/Vegas.
  • Super can now be done as a reversal.

Nerfs

  • Teleport recovery is not longer, but the last 9 frames are vulnerable, rather than the last 3.
  • Super does less damage, around 50% rather than 60%.
  • Super is now more vulnerable around Dhalsim's head and throwable from behind.
  • Noogie hold has shorter range.
  • Ducking ranged punches no longer cleanly go under Guile's Sonic Booms.

Techniques

Name Description
Drill Zutsuki The Drill Zutsuki (literally, Drill Headbutt) is performed when Dhalsim jumps into the air, straightens his body, and attacks opponents by diving into them head first. It is fast and powerful, but Dhalsim is very vulnerable when attempting this attack.
Drill Kick With the Drill Kick, Dhalsim jumps into the air and dives at his opponent feet first. In Super Street Fighter II Turbo, Dhalsim gains the ability to control the angle at which he performs this attack. With stronger kicks, the angle is much more shallow, and with weaker kicks, he travels a greater distance.
Yoga Fire As a gift from Agni, the Indian god of fire, Dhalsim has gained the ability to blow blasts of flame from his mouth. Not one to take the gift lightly, he has learned how to manipulate it in many ways. With the Yoga Fire technique, he fires a small ball of flame across the screen, which he can do at three different speeds. The Light Punch Yoga Fire stuns opponents rather than knocking them down.
Yoga Flame Dhalsim developed an alternate method of fire breathing in which he creates a large, but short ranged version of the fire. He sustains it in front of him by exhaling for an extended period of time, defending him from many oncoming attacks.
Yoga Blast In Super Street Fighter II Turbo, Dhalsim gains the ability to turn the Yoga Flame attack into an anti-air attack move. Rather than blowing a cloud of flames immediately in front of him, he lifts his head back and fires a blast of flame into the air above him. Opponents jumping in to attack him are often helpless to avoid being burned.
Yoga Teleport In Street Fighter II Turbo, Dhalsim was officially given the ability to Teleport himself around the screen. He can teleport forward or backward, and he can do so by traveling a large distance or a short distance. Dhalsim will jump up into the air, concentrate on the teleport, and fade out from one location, only to reappear somewhere else in the fight.
Yoga Inferno Dhalsim's Super Move is an extreme version of the Yoga Flame. He rears back before exhaling an incredibly long and hot blast of fire breath, burning the opponent severely. This attack can strike an opponent up to five times before its effectiveness wears off.

Moves

Street Fighter II

SSF2T Dhalsim.gif

Click here for more information about Dhalsim's other fighting game appearances.

Dhalsim is the original long-range fighter of fighting games. Dhalsim's intense training has given him the ability to contort and extend his limbs into forms physically impossible in real life; he can project his arms, legs, chest and neck outward in order to deliver attacks that would be out of the range of normal limbs. Dhalsim's fighting style involves keeping the opponent at bay with distance attacks and projectiles, and optimally, only getting close to strike with a surprise aerial attack or sliding kick. Due to his reach advantage, Dhalsim has both very low offense and defense, making it vital for him to avoid sustaining too many blows from a strong fighter. Dhalsim's sprite, while standing, is actually quite a small target, due to the total number of pixels Dhalsim's sprite occupies while not attacking. Dhalsim becomes a much larger target while attacking. As of Super Street Fighter II Turbo, the player can make Dhalsim do only short range attacks by holding back on the joystick.

Background

Dhalsim is often depicted as having pupil-less eyes. His build is that of a normal man who exercises and weight trains regularly except for his abdomen and waist which appear much out of proportion and emaciated. He wears torn saffron shorts as his only clothing attire as well as saffron wristbands and anklebands. He has three coloured stripes adorning his head. The skulls he wears around his neck are those of village children that died during a plague. In palette swap renditions of Dhalsim, his skin is often dark blue or other unnatural colors. He is the oldest of the original World Warriors.

Generally a pacifist, Dhalsim fights to raise money for his village, but realizes that it might contradict his pacifist beliefs. The only significant part he played in the overall story of the series was to make Cammy self-aware.

Dhalsim has the power to suspend himself in mid-air, stretch his extremities in ways beyond the average human, read minds, and sense evil, the latter abilities he uses to locate the sinister M. Bison, and doing his part to aid those who can defeat the villain. He retired from fighting after the second World Warrior tournament, and continued to roam the world helping those in need. In many additional storylines, he aids Ryu in his quest to become stronger and defeat evildoers.

HD Remix Alterations

Control Motion Changes

  • Teleport command requires only Arcade-Button-2xPunch.png or Arcade-Button-2xKick.png rather than 3 (old command of Arcade-Button-3xPunch.png or Arcade-Button-3xKick.png still works).
  • Yoga Flame changed to Arcade-Stick-Qcb.png+Arcade-Button-Punch.png so it doesn't overlap Yoga Fire command anymore.
  • Yoga Blast changed to Arcade-Stick-Qcb.png+Arcade-Button-Kick.png to match Yoga Flame.
  • Super changed to Arcade-Stick-Hcb.pngArcade-Stick-Hcb.png+Arcade-Button-Punch.png to match Yoga Flame/Yoga Blast command.
  • Super input window is larger and is a fixed size, rather than random size.

Buffs

  • Yoga Blast now travels way up the screen with Arcade-Button-HKick.png version to hit pesky off-the-wall Chun-Lis/Vegas.
  • Super can now be done as a reversal.

Nerfs

  • Teleport recovery is not longer, but the last 9 frames are vulnerable, rather than the last 3.
  • Super does less damage, around 50% rather than 60%.
  • Super is now more vulnerable around Dhalsim's head and throwable from behind.
  • Noogie hold has shorter range.
  • Ducking ranged punches no longer cleanly go under Guile's Sonic Booms.

Techniques

Name Description
Drill Zutsuki The Drill Zutsuki (literally, Drill Headbutt) is performed when Dhalsim jumps into the air, straightens his body, and attacks opponents by diving into them head first. It is fast and powerful, but Dhalsim is very vulnerable when attempting this attack.
Drill Kick With the Drill Kick, Dhalsim jumps into the air and dives at his opponent feet first. In Super Street Fighter II Turbo, Dhalsim gains the ability to control the angle at which he performs this attack. With stronger kicks, the angle is much more shallow, and with weaker kicks, he travels a greater distance.
Yoga Fire As a gift from Agni, the Indian god of fire, Dhalsim has gained the ability to blow blasts of flame from his mouth. Not one to take the gift lightly, he has learned how to manipulate it in many ways. With the Yoga Fire technique, he fires a small ball of flame across the screen, which he can do at three different speeds. The Light Punch Yoga Fire stuns opponents rather than knocking them down.
Yoga Flame Dhalsim developed an alternate method of fire breathing in which he creates a large, but short ranged version of the fire. He sustains it in front of him by exhaling for an extended period of time, defending him from many oncoming attacks.
Yoga Blast In Super Street Fighter II Turbo, Dhalsim gains the ability to turn the Yoga Flame attack into an anti-air attack move. Rather than blowing a cloud of flames immediately in front of him, he lifts his head back and fires a blast of flame into the air above him. Opponents jumping in to attack him are often helpless to avoid being burned.
Yoga Teleport In Street Fighter II Turbo, Dhalsim was officially given the ability to Teleport himself around the screen. He can teleport forward or backward, and he can do so by traveling a large distance or a short distance. Dhalsim will jump up into the air, concentrate on the teleport, and fade out from one location, only to reappear somewhere else in the fight.
Yoga Inferno Dhalsim's Super Move is an extreme version of the Yoga Flame. He rears back before exhaling an incredibly long and hot blast of fire breath, burning the opponent severely. This attack can strike an opponent up to five times before its effectiveness wears off.

Moves

Street Fighter II

Template loop detected: Street Fighter II/Dhalsim

Street Fighter II Champion Edition

Street Fighter II Champion Edition/Dhalsim

Street Fighter II Turbo

Street Fighter II Turbo/Dhalsim

Super Street Fighter II

Super Street Fighter II/Dhalsim

Super Street Fighter II Turbo

Super Street Fighter II Turbo/Dhalsim

Super Street Fighter II Turbo HD Remix

Super Street Fighter II Turbo HD Remix/Dhalsim

Street Fighter II Champion Edition

Street Fighter II Champion Edition/Dhalsim

Street Fighter II Turbo

Street Fighter II Turbo/Dhalsim

Super Street Fighter II

Super Street Fighter II/Dhalsim

Super Street Fighter II Turbo

Super Street Fighter II Turbo/Dhalsim

Super Street Fighter II Turbo HD Remix

Super Street Fighter II Turbo HD Remix/Dhalsim