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The big and powerful gorilla makes his way to Project M as a buffed version of his Melee iteration, having several new tricks up his sleeve.
Donkey Kong is still, as always, one of the strongest characters in the game, but like usual, he is unique from other heavyweights for his surprisingly high mobility. His dashing speed is above average and otherwise makes him as fast as some of the lightweight characters. Aside from being fast and strong, Donkey Kong is also known for his incredible range, having among the longest physical reaches within the cast of characters. Donkey Kong is, as expected, unanimously a rather versatile and solid character to pick up and play due to his combination of speed, power, and incredible reach.
Punches in front of him. Slightly more range than his AA combo.
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Arch Swing
Swings his hand in an arch above him.
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Low Swat
Swats at the ground.
while dashing
while dashing
while dashing
while dashing
Kong Kick
Kicks forwards while dashing. This move is dangerous as it has much ending lag.
Smash attacks
Wii Remote + Nunchuk
Wii Remote (sideways)
Wii Classic Controller
GameCube Controller
Smash Attack
Info
Smash +
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(Smash +) or
(Smash +) or
Big Clap
He attacks with a big clap.
Smash +
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(Smash +) or
(Smash +) or
High Clap
He claps upwards.
Smash +
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(Smash +) or
(Smash +) or
Kongo Punch
He pounds enemies next to him.
Pummels and Throws
Wii Remote + Nunchuk
Wii Remote (sideways)
Wii Classic Controller
GameCube Controller
Pummel/Throw
Info
after grab
after grab
after grab
after grab
Ape Chop
Does a karate chop on the opponents head
after grab
after grab
after grab
after grab
Cargo Carry
Heaves the opponent on to his back and carries them around.
after grab
after grab
after grab
after grab
Backwards Fling
Donkey Kong flings opponents backwards.
after grab
after grab
after grab
after grab
Upwards Fling
Donkey Kong flings his opponents upwards.
after grab
after grab
after grab
after grab
Downwards Slam
Donkey Kong shoves his opponents down.
Air Attacks
Wii Remote + Nunchuk
Wii Remote (sideways)
Wii Classic Controller
GameCube Controller
Attack
Info
Arm Spin
Donkey Kong spins around, hitting with his arms.
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Fist Smash
Donkey Kong clutches his hands together and punches downwards.
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Back Kick
Donkey Kong kicks backwards. Donkey Kong's most useful aerial attack.
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Head Bash
Bashes his head upwards. Great for vertical KOs.
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Donkey Stomp
Stomps downwards. Good for knocking foes downwards.
Special Attacks
Wii Remote + Nunchuk
Wii Remote (sideways)
Wii Classic Controller
GameCube Controller
Special Attack
Info
Giant Punch
Donkey Kong winds up his hands then punches. It takes ten winds to fully charged his punch. A 9 wind punch is the most powerful but the fully charged one gives you non-flinching frames.
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Head Butt
He slams things into the ground. It can also be used to spike airborne enemies. You can also KO enemies with a Giant Punch after you bury them.
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Spinning Kong
He spins into the air attacking things that get in his way. It doesn't gain him much vertical ground, but with it, he can travel great horizontal distances.He cannot be knocked out at the very beginning of this attack.
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Hand Slap
He creates an earthquake that can be maintained by repeatedly tapping the correct attack button. This move has great range and it's quite useful as a mixup.