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Yoshi has unusual properties which can give him an edge against players used to combating more "normal" characters. His running grab and pivot grab are stellar, and he can punish shields from midair with Egg Lay. The double jump is unusual, with some "super armor" like Snake has during his recovery, allowing Yoshi to take a hit and counterattack. His attacks also do a better job of flowing from one to the next than most characters in Brawl, letting him keep the pressure high once he finds an opening.
Yoshi has a unique shield which always covers his entire body. Unfortunately, his roll dodges are terrible, his standing grab is terrible, and he is not permitted to cancel the shield with a jump like most characters can, and he emerges from his shield slower than other characters. This gives Yoshi a hard time dealing with some projectiles and with characters whose melee attacks have notably longer range than his own.
Recovering properly with Yoshi requires turning "tap jump" off in your control scheme. Yoshi should throw eggs first, and double jump afterward. If tap jump is on, Yoshi will instead do a double jump but then cancel it when he throws his egg. Yoshi should always beware of being footstooled off stage, as throwing eggs provides only a minimal vertical boost.
An advanced technique called dragonic reverse can make Yoshi "wavedash". It is done by canceling Yoshi's double jump with an attack. This is very hard to perform and only for more advanced players.
Unlike other characters, Yoshi grabs with his tongue.
Wii Remote + Nunchuk
Wii Remote (sideways)
Wii Classic Controller
GameCube Controller
Pummels/Throws
Info
after grab
after grab
after grab
after grab
Chew
Yoshi chews the opponent.
after grab
after grab
after grab
after grab
Forward Spit
Spits forwards.
after grab
after grab
after grab
after grab
Spin Spit
Spits backwards.
after grab
after grab
after grab
after grab
Skyward Spit
Spits upwards.
after grab
after grab
after grab
after grab
Groundbound Spit
Spits downwards.
Air Attacks
Wii Remote + Nunchuk
Wii Remote (sideways)
Wii Classic Controller
GameCube Controller
Air Attacks
Info
Drop Kick
Yoshi kicks in the air. the kick gradually gets weaker.
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Head Smash
Yoshi spins smashing his head into his opponents midair.
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+
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Tail Whip
Uses his tail to whip enemies behind him.
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Tail Flick
Yoshi flicks it's tail upwards. This move is dangerous at high percentages.
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Flutter Kick
Comboing downward kick from mid-air.This is useful as a quick hop.
Special Attacks
Wii Remote + Nunchuk
Wii Remote (sideways)
Wii Classic Controller
GameCube Controller
Special Attack
Info
Egg Lay
Yoshi quickly shoots his tongue out, grabs onto a enemy, and lays his foe into a egg.
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Egg Roll
Yoshi curls up and turns into an egg that can roll right or left. He inflicts damage upon contact with an enemy.
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Egg Toss
Yoshi materializes an egg and throws it in an arch. The distance the egg travels and where it goes depends on how long the B button is held and the direction the control stick is pointing.
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Yoshi bomb
Yoshi executes a flip while in the air, and drops down. Two stars appear next to were he lands, both capable of providing minimal knockback.
Taunts
Wii Remote + Nunchuk
Wii Remote (sideways)
Wii Classic Controller
GameCube Controller
Taunt
Dances around in a circle.
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( or )+
or
or
Spins around, chasing his tail, then looks at it.
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Waves to the screen, saying "Yoshi!" (same as in Melee).
Final Smash
Super Dragon: Yoshi grows wings allowing him to fly, rendering him invulnerable whilst in this state, and starts spewing fire. Pressing the B button will also allow him to shoot fireballs. If Yoshi remains standing for around 3-5 seconds, he starts spewing fire automatically similar to the flame curry. However while in this form, Yoshi has no inertia hence he'll be a bit hard to control for beginners.