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(Wavedashing is considered an exploit, or corner case of the physics engine by the Smash community. Wavedashing was observed by the developers and kept in the game.)
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'''Super Smash Bros. Melee''' is the sequel to the popular [[1999]] [[Nintendo 64]] fighting game [[Super Smash Bros.]]. Like the original, it features a cast of [[Nintendo]] characters (25) and a collection of Nintendo-themed arenas (29) for battle with up to four players. Its broad appeal and involved multiplayer mode, improved quality and added features make it a popular title to this day. International tournaments for this game have been held worldwide with competitors from several nations including the U.S. and Japan.  
'''Super Smash Bros. Melee''' is the sequel to the popular [[1999]] [[Nintendo 64]] fighting game [[Super Smash Bros.]]. Like the original, it features a cast of [[Nintendo]] characters (25) and a collection of Nintendo-themed arenas (29) for battle with up to four players. Its broad appeal and involved multiplayer mode, improved quality and added features make it a popular title to this day. International tournaments for this game have been held worldwide with competitors from several nations including the U.S. and Japan.  


Compared to the original [[Super Smash Bros.]], Melee moves much more quickly.  With the addition of the Wave Dash glitch, the game became much more technical and comparable to a traditional 2D fighting game.  However when [[Super Smash Bros. Brawl]] was released the Wave Dash glitch was not re-added (probably to keep the game more simple).  With the many changes that appeared in the new version, many of the Melee gurus continue to promote it rather than Brawl (often citing balance issues and move set changes as poor revisions) even though many of these features can be turned off (such as Final Smashes).
Compared to the original [[Super Smash Bros.]], Melee moves much more quickly.  With the addition of the Wave Dash exploit, the game became much more technical and comparable to a traditional 2D fighting game.  However when [[Super Smash Bros. Brawl]] was released the Wave Dash glitch was not re-added (probably to keep the game more simple).  With the many changes that appeared in the new version, many of the Melee gurus continue to promote it rather than Brawl (often citing balance issues and move set changes as poor revisions) even though many of these features can be turned off (such as Final Smashes).


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Revision as of 15:10, 15 July 2014

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Super Smash Bros. Melee is the sequel to the popular 1999 Nintendo 64 fighting game Super Smash Bros.. Like the original, it features a cast of Nintendo characters (25) and a collection of Nintendo-themed arenas (29) for battle with up to four players. Its broad appeal and involved multiplayer mode, improved quality and added features make it a popular title to this day. International tournaments for this game have been held worldwide with competitors from several nations including the U.S. and Japan.

Compared to the original Super Smash Bros., Melee moves much more quickly. With the addition of the Wave Dash exploit, the game became much more technical and comparable to a traditional 2D fighting game. However when Super Smash Bros. Brawl was released the Wave Dash glitch was not re-added (probably to keep the game more simple). With the many changes that appeared in the new version, many of the Melee gurus continue to promote it rather than Brawl (often citing balance issues and move set changes as poor revisions) even though many of these features can be turned off (such as Final Smashes).

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