Super Smash Bros. Melee/Bonuses

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After each match, in both single and multiplayer modes, you are awarded bonuses based on how you fought and how well you performed. Once a bonus is received for the first time it is added to a list that can be viewed in the Data section.

For many of these bonuses, the game can be "rigged" in order to make it easier to receive a certain bonus. Simply set up a multiplayer match with two human players and no CPU controlled players. Custom settings can be used to ensure that you get necessary items.

While CPU controlled characters are awarded bonuses at the end of a match, the bonus will only be added to the list if a human controlled character earns it. You cannot simply create a infinitely long match with 4 CPU controlled characters and wait for the bonuses to be earned.

Bonus Score Description Notes
Bird of Prey 4000 Used only aerial attacks.
Combo King 2500 Used many combos. (Average # of combos is 2.5 or greater)
Juggler 1500 Struck an enemy many times while keeping him airborne.
Backstabber 2000 High % of attacks were from rear. (70% or more of total)
Sweeper 2500 High % of attacks were low. (50% or more of total)
Clean Sweep 5000 All attacks were low attacks.
Meteor Smash 800 KO'd foe with a Meteor Attack.
Meteor Clear 3000 Cleared the level with a Meteor Attack.
Meteor Master 8000 Every Meteor Attack KO'd an opponent. (Minimum of 2)
Meteor Survivor 2000 Succeeded in recovering from a Meteor Attack. The larger the stage, the easier this is to pull off.
Flying Meteor 4000 Hit a flying enemy with a Meteor Attack.
Exceptional Aim 4000 Hit with most attacks.
Perfect Aim 10000 Hit with all attacks. (At least 8 attacks per minute)
All Ground 6000 Used all standard ground attacks against enemies.
All Aerial 4000 Used all standard aerial attacks against enemies.
All Variations 10000 Used all attacks except finishing blows on enemies.
All on One 20000 Used all attacks except finishing blows on one enemy.
Lethal Weapon 7000 Hit with a wide variety of attacks.
Berserker 3500 Attacked in a frenzy. (60 attacks or more in 1 minute)
Smash King 3000 Used many Smash Attacks. (50% or more of all hits)
Smash Maniac 3500 Only used Smash Attacks.
Smash-less 1500 Used no Smash Attacks.
Specialist 2200 Hit with only special moves.
Dedicated Specialist 3100 Used only one kind of special move.
One-Two Punch 1800 Hit consecutively with all weak attacks.
First Strike 500 Delivered first blow of match. The first blow that actually causes damage; missed attacks do not count.
150% Damage 1000 Took 150% damage or more. Not valid in team battles.
200% Damage 3000 Took 200% damage or more. Not valid in team battles.
250% Damage 7000 Took 250% damage or more. Not valid in team battles.
300% Damage 10000 Took 300% damage or more. Not valid in team battles.
350% Damage 15000 Took 350% damage or more. Not valid in team battles.
Heavy Damage 20000 Took 400% damage or more. Not valid in team battles. Heavy-weights, especially Bowser are much more likely to survive long enough to rack up enough damage than smaller characters.
Sniper 2000 Hit only with flying objects.
Brawler 2000 Hit only with direct attacks.
Precise Aim 10000 All attacks hit immediately after execution.
Pitcher 6000 Fought only with grabs and throws.
Butterfingers -500 Had a high rate of grab and dash-grab failures.
All Thumbs -1500 All dash-grab attempts failed. (At least 4 attempted)
Cuddly Bear 2000 Performed at least 3 grabs, but did not attack or throw enemy.
Compass Tosser 3500 Used all four directional-throw moves.
Throw Down 2500 Threw last foe to clear game.
Pummeler 1500 Did a lot of damage by holding and punching foes.
Fists of Fury 2500 After grabbing, always held and punched, never threw.
Close Call 2000 Threw just before enemy broke your hold.
Opportunist -1000 Didn't attack for a very long period of time.
Spectator -2500 Spent a long time on sloped terrain.
Statue 500 Little left-to-right movement.
Never Look Back 5000 Never changed direction.
Stiff Knees 300 Did not crouch.
Run, Don't Walk 6500 Did not walk. (Extremely short distance doesn't count)
Ambler 2500 Walked a lot.
No Hurry 1000 Did not run.
Marathon Man 2000 Ran a lot. Easiest to get during the Grand Prix Race segment of Adventure Mode.
Eagle 1500 Went airborne a lot. Easiest to get during the Brinstar escape segment of Adventure Mode.
Aerialist 2500 Did not jump from the ground. (No overlap with Cement Shoes)
Acrobat 3000 Always did a midair jump. (No overlap with Cement Shoes)
Cement Shoes 4000 Never jumped, including midair jumps.
Head Banger 800 Hit walls a lot. (3 or more times per minute)
Elbow Room 2000 Bumped into or pushed foes a lot.
Power Shielder 5000 Used the Power Shield often. (3 times or more in 1 minute)
Shield Buster x2500 Broke enemy's shield.
Shattered Shield x-1000 Shield was broken by enemy.
Shield Stupidity x-2000 Broke own shield.
Shield Saver 500 Dropped shield just before it was broken.
Skid Master 1000 Had long stun-slide distance. (9 feet or more in 1 minute)
Rock Climber 800 Hung from many edges. (4 times or more in one minute)
Edge Hog x2500 Hung from edge to prevent opponent from doing the same.
Cliffhanger 2000 Grabbed a lot of edges after being knocked off the stage.
Life on the Edge x800 After being hit, grabbed edge without a midair jump.
Poser 2000 Taunted often. (6 or more times in 1 minute)
Poser Poseur x500 Taunted right after someone else. (Within 1 second)
Poser Power x700 Attacked someone with a taunt.
Pose Breaker x800 Gave a quick weak attack to a taunting opponent.
Instant Poser x100 Taunted right after knocking down a foe. (Within 1 second)
Control Freak 1000 Tapped the control stick twice as fast as second fastest tapper.
Button Masher 700 Pressed buttons twice as fast as second fastest presser.
Button Holder 4000 Held down the A or B button. (For the entire match)
Rock Steady 3000 Did not fall down.
Pratfaller 1500 Always landed face up.
Face Planter 1500 Always fell face down.
Twinkle Toes 2500 Succeeded on every attempt to absorb damage.
Floor Diver 1500 Dropped through floors often. (12 times in 1 minute)
No R 4 U 300 Did not press the L & R Buttons.
Climactic Clash x1200 Hit same enemy with progressively stronger blows.
Floored 300 Took a lot of damage from floors. (Over 50% of damage) Brinstar (Adventure Mode) and Race To The Finish (Classic Mode) are the best places to earn this one.
Punching Bag 100 Got stuck between two enemies and hit back and forth.
Stale Moves -2000 Persistently used the same attack.
Blind Eye 3000 Always looking in opposite direction as oncoming attack.
Crowd Favorite 2500 Audience cheered for player.
Master of Suspense 2500 Surprised the crowd often. (3 or more times in 1 minute)
Lost in Space 2000 Frequently magnified. (1/4 of time in a magnifying glass)
Lost Luggage 3000 Was in magnifying glass on all 4 sides of the screen.
Half-Minute Man 2500 Beat level within 30 seconds.
Pacifist 3000 Never attacked even once including misses.
Peaceful Warrior 5000 Never attacked, but didn't lose the match.
Moment of Silence 3000 Took no damage for 1 minute. (No overlap with Impervious) You have to get hit at least once to avoid the Impervious bonus.
Impervious 7000 Didn't suffer a single attack.
Immortal 5000 Never got knocked down.
Switzerland 12000 Never attacked anyone, never took any damage. Automatically earned during the Grand Prix Race if you don't attack (which includes most characters' Up control + B button moves) or get hit by the cars).
Predator -1500 Attacked only opponents with high amounts of damage.
Down, But Not Out 2000 Fell all the way down, but got back up the most in a match.
Solar Being 800 Only left stage by flying off screen and becoming a star.
Stalker -1000 Always attacked a particular player. Can't be earned in 1-on-1 matches.
Bully -2000 Always KO'd a particular player. Can't be earned in 1-on-1 matches.
Coward -500 Spent a long time a great distance away from enemies.
In the Fray 2000 Average distance between you and foes was very small.
Friendly Foe 3000 Never pushed an enemy.
Center Stage 2000 Spent a long time in the middle of the arena.
Merciful Master 3000 Won without KO'ing anybody. All opponents must be killed by teammates (including CPU controlled ones) or suicide.
Star KO x300 KO'd an enemy and turned him or her into a star.
Rocket KO 5000 Sent all team enemies flying off the top of the screen.
Wimpy KO x4000 KO'd a foe with a weak attack.
Bull's-eye KO x800 KO'd a foe with a firing item.
Poser KO x5000 KO'd an enemy with a taunt. Only Luigi's taunt is capable of dealing damage.
Cheap KO x500 KO'd an enemy from behind.
Bank-Shot KO x3000 KO'd an enemy with a deflected item.
Timely KO x3500 KO'd a foe at the time limit.
Special KO x800 KO'd an enemy with a special attack.
Hangman's KO x2000 Attacked an enemy that was hanging from an edge for a KO.
KO 64 x640 KO'd an enemy when the enemy was at 64% damage.
Bubble-Blast KO x1200 Attacked a magnified enemy and KO'd him or her.
Sacrificial KO x1500 The same attack KO'd both you and your enemy. Use Bom-ombs or other explosives.
Avenger KO x2500 KO'd a foe right after foe KO'd you. (Within 5 seconds)
Double KO x2000 KO'd 2 enemies at once.
Triple KO x4000 KO'd 3 enemies at once.
Quadruple KO x8000 KO'd 4 enemies at once. Possible during the Wireframe fight or against Mr. Game & Watch in All-Star Mode.
Quintuple KO x15000 KO'd five enemies at once. Possible during the Wireframe fight or against Mr. Game & Watch in All-Star Mode.
Dead-Weight KO x4000 KO'd an enemy by throwing another enemy at him or her.
Kiss-the-Floor KO x1000 Threw an enemy onto a damaging floor for a KO.
Assisted KO x1500 KO'd a foe with an item.
Foresight x500 Hit the front of the screen.
First to Fall -1000 First one to be KO'd after match begins.
Cliff Diver 500 Let go of the edge of a cliff and fell off stage.
Quitter x-1000 Fell off stage without even trying to recover.
Shameful Fall x-1500 At less than 50%, got KO'd by a foe with over 100% damage. Easiest to pull off by Jigglypuff use her Rest attack.
World Traveler 2000 Got KO'd off all four sides of the screen.
Ground Pounded 500 Got KO'd by a damaging floor. Easiest in on the Brinstar stage.
Environmental Hazard 1000 Got KO'd by a part of the stage environment.
Angelic 2000 Was standing on revival platform when match ended.
Magnified Finish 1000 Ended the match in a magnifying glass. On stages with low ceilings, Jigglypuff and Kirby can simply float above the screen right before the match ends.
Fighter Stance 500 Ended match while taunting.
Mystic 2000 Ended match while off-screen.
Shooting Star 1500 Ended match as a star.
Lucky Number Seven 3000 Finished with :07 left.
Last Second 5000 Finished with :01 left.
Lucky Threes 3330 Finished with 3:33 left.
Jackpot 1110 Damage at end was the same number repeated three times.
Full Power 2000 Damage at 0% at finish. You can still take damage, you just have to recover it before the match ends.
Item-less 1800 Did not use any items.
Item Specialist 2000 Only hit with item attacks.
Item Chucker 3000 Hit only by throwing items.
Item Smasher 3000 Used only smash attacks with swinging weapons.
Capsule KO x800 KO'd an enemy with a capsule.
Carrier KO x800 KO'd a foe with a large item carrier.
Weight Lifter 1500 Frequently held heavy items. (Over 5 seconds per minute)
Item Catcher x1000 Caught an item thrown at you.
Reciprocator x2000 Threw an item thrown at you back at an enemy.
Item Self-Destruct -1000 Item caused player to Self-Destruct. Step onto a Motion Sensor Bomb that you laid down yourself.
Triple Items 3000 Got the same item 3 times in a row. Set up a custom match so that only one type of item falls.
Minimalist 100 Spent the least amount of time holding items.
Materialist 1500 Spent the longest amount of time holding items.
Item Hog 4000 Got 10 or more different kinds of items. Set up a custom match with all items on High.
Item Collector 4000 Got every kind of item that appeared.
Connoisseur 3000 Got every kind of food that appeared.
Gourmet 2000 Used only food items. (3 or more)
Battering Ram 1500 Used only battering items. (3 or more)
Straight Shooter 1500 Used only shooting items. (3 or more)
Wimp 1500 Used only recovery items. (3 or more)
Shape Shifter 1500 Used only transformation items. (3 or more)
Chuck Wagon 1500 Only grabbed throwing items. (3 or more)
Parasol Finish 1600 Was parachuting with the Parasol at match's end. Peach can use her own parasol to earn this.
Gardener Finish 2000 Put a flower on an enemy's head at match's end.
Flower Finish 1700 Had a flower on head when the match ended.
Super Scoper 2000 Did 100% damage or more firing the Super Scope.
Screwed Up 2000 Held Screw Attack for 30 seconds or more. Jigglypuff can easily grab a Screw Attack and avoid all other enemies for 30 seconds.
Screw Attack KO x2500 Used a Screw Attack to KO an enemy.
Warp Star KO x1000 KO'd a foe using a Warp Star.
Mycologist 2500 Got 3 or more Mushrooms.
Mario Maniac 8000 Used only Mushrooms, Fire Flowers, and Starmen. This does not include Poison Mushrooms.
Metal KO x800 KO'd enemy while metal.
Freezie KO x2000 Froze enemy with Freezie then KO'd him or her.
Flipper KO x2000 KO'd enemy with a flipper.
Mr. Saturn Fan 3000 Only item used was Mr. Saturn.
Mrs. Saturn 1500 Held Mr. Saturn for 30 seconds or more.
Saturn Siblings 4000 Got 3 or more Mr. Saturns.
Saturn Ringer 4000 Caught a Mr. Saturn thrown at you.
Giant KO x600 KO'd a foe while giant.
Tiny KO x2500 KO'd a foe while tiny.
Invisible KO x800 KO'd a foe while invisible.
Bunny-Hood Blast x1200 KO'd someone while wearing a Bunny Hood.
Vegetarian 1800 Got 2 or more Maxim Tomatoes.
Heartthrob 2800 Got 2 or more Heart Containers.
Invincible Finish x1200 Player is invincible at the end of the match.
Invincible KO x800 KO'd a foe while invincible.
Beam Swordsman x800 KO'd a foe with a Beam Sword.
Home-Run King x600 KO'd a foe with the Home-Run Bat.
Laser Marksman 4000 Hit with every blast from the Ray Gun until it ran out.
Flame Thrower 1600 Got a 10 combo or higher with the Fire Flower.
Hammer Throw 1500 Threw the hammer away.
Headless Hammer 2500 Grabbed a broken hammer. Pick up the head of the hammer that fell off and use it as a projectile.
Super Spy x800 KO'd someone with a Motion-Sensor Bomb.
Bob-omb's Away -500 KO'd by a wandering Bob-omb.
Bob-omb Squad x2500 Grabbed a Bob-omb just before it exploded, and wasn't hurt.
Pokémon KO 1000 KO'd a foe with a Pokémon.
Mew Catcher 10000 Mew appeared. Once you've unlocked every character there is a 1/251 chance that Mew will appear. Simply start a match with Pokeballs on high and throw them until he appears.
Celebi Catcher 8000 Celebi appeared. Once you've unlocked every stage there is a 1/251 chance that Celebi will appear. Simply start a match with Pokeballs on high and throw them until he appears.
Goomba KO 100 KO'd a Goomba. Found in the Mushroom Kingdom segment of Adventure Mode
Koopa KO 200 KO'd a Koopa. Found in the Mushroom Kingdom segment of Adventure Mode
Paratroopa KO 300 KO'd a Paratroopa. Found in the Mushroom Kingdom segment of Adventure Mode
ReDead KO 300 KO'd a ReDead. Found in the Underground Maze segment of Adventure Mode
Like-Like KO 500 KO'd a Like-Like. Found in the Underground Maze segment of Adventure Mode
Octorok KO 150 KO'd an Octarok Found in the Underground Maze segment of Adventure Mode
Topi KO 200 KO'd a Topi. Found in the Icicle Mountain segment of Adventure Mode
Polar Bear KO 800 KO'd a Polar Bear. Found in the Icicle Mountain segment of Adventure Mode
Shy Guy KO 20 KO'd a Shy Guy. Found on the Yoshi's Story stage.
First Place 1000 Got 1st place in a timed match.
Last Place -1000 Got last place in a timed match.
Wire to Wire 2000 Led in points from the start to the finish.
Whipping Boy -1500 Trailed in points from the start to the finish.
KO Artist 3000 Had a lot of KOs. (More than 3 and double second place)
KO Master 1500 Had the most KOs. (Not awarded if Artist is earned)
Offensive Artist 2000 Caused a lot of damage.
Offensive Master 1000 Caused the most damage.
Frequent Faller -1000 Had a lot of falls.
Fall Guy -500 Had the most falls.
Self-Destructor -2000 Had a lot of Self-Destructs.
Master of Disaster -1000 Had the most Self-Destructs.
KOs x500 Counts each KO.
Falls x-500 Counts each fall. (Self-destructs not counted)
SDs x-500 counts each self-destruct.
Target Master 30000 Smashed all targets in Target Test! Can only be received while playing Classic Mode.
Hobbyist 1000 Got at least one trophy before the stage ended.
Collector 30000 Snagged all trophies that appeared!
No-Damage Clear 300000 Cleared all levels without taking any damage.
No-Miss Clear 10000 Cleared without losing a single life.
Continuation -20000 Cleared by continuing.
Speedster 10000 Cleared all levels quickly.
Speed Demon 20000 Cleared all levels very quickly. Cannot received at the same time as Speedster.
Melee Master 100000 Cleared All-Star mode without recovering damage even once.
Classic Clear 50000 Cleared the Classic mode.
Adventure Clear 50000 Cleared the Adventure mode.
All-Star Clear 50000 Cleared the All-Star mode.
Very-Hard Clear 200000 Cleared the Very-Hard mode.
Crazy Hand KO 80000 Defeated Crazy Hand in Classic mode.
Luigi KO 20 Defeated Luigi in Adventure mode. Finish the first segment of Adventure Mode with a '2' in the seconds column of the time and you'll fight Luigi instead of Mario.
Link Master 30000 Defeated all five Links in Adventure mode. Slowly walk into a battle area and if you see the Triforce, either back out or jump across the room using the platforms to avoid ending the stage early.
Giant Kirby KO 10000 Defeated Giant Kirby in Adventure mode. Beat the Kirby Team in under 30 seconds to face the Giant Kirby.
Metal Bros. KO 8000 KO'd Metal Bros. in Adventure mode. Once Luigi is unlocked, Metal Luigi will always fight alongside Metal Mario.
Giga Bowser KO 100000 Defeated Giga Bowser in Adventure mode. If you finish Adventure Mode (including the fight against regular Bowser) on Normal or higher difficulty without continuing and earn the Speedster bonus, you'll fight Giga Bowser.