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Pichu shoots out a small beam of thunder that travels on the ground in a Slinky-type fashion, or in the air, comes out as a ball of electricity until it reaches the ground, at which point it will revert to the ground form. Moderately fast, but does 1% to Pichu.
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Agility
Pichu "warps" in two different directions. The first "warp" does 1% to Pichu; the second does 3%. Note: you must warp in two different directions, so you can't warp up twice. Warping up then up-left or up-right would work though.
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Thunder
Pichu calls down a thunderbolt from the sky. This attack does 3% to Pichu, but only if it makes contact with him, and it can't go through platforms, so try to use that to your advantage.
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Skull Bash
Pichu charges up energy in a way similar to Luigi's Green Missile, but it can't "misfire," and eventually lets it out, but it can be released at any time by releasing FWD +. It can be used for attack, but is best used as a recovery move.