From StrategyWiki, the video game walkthrough and strategy guide wiki
Revision as of 18:27, 2 May 2022 by Auto Prod Bot (talk | contribs) (Update infobox)
Jump to navigation Jump to search

This is the first game in the System Shock series. For other games in the series see the System Shock category.

Box artwork for System Shock.
Box artwork for System Shock.
System Shock
Developer(s)Looking Glass Studios
Publisher(s)Electronic Arts, Origin Systems
Year released1994
System(s)DOS, macOS
Followed bySystem Shock 2
SeriesSystem Shock
Genre(s)Action-Adventure
ModesSingle player
Rating(s)ESRB MatureUSK Ages 16+ELSPA Ages 15+
LinksSystem Shock at PCGamingWikiSystem Shock ChannelSearchSearch

System Shock is an action role-playing game developed by Looking Glass Studios and published by Origin Systems. Released in 1994, the game is set aboard the fictional Citadel Station in a cyberpunk vision of 2072. Assuming the role of a nameless hacker, the player attempts to hinder the plans of a malevolent artificial intelligence.

Unlike other first-person games of the time, System Shock features true 3D environments, allowing the player to look up and down, climb, duck, jump, and lean to the side. Critics praised System Shock and hailed the game as a major innovation in its genre. It was later placed on multiple hall of fame lists. Despite its technological feats and critical acceptance, System Shock was outsold by its contemporaries. A sequel, System Shock 2, was released by Looking Glass Studios and off-shoot developer Irrational Games in 1999.

Table of Contents

edit