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< Tactics Ogre: Let Us Cling Together
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Most human characters begin as either amazons or soldiers. By leveling up correctly, they can later progress to the other male or female classes, although most advanced classes are limited to certain alignments - lawful, neutral, or chaotic.

Human Classes

Male classes
Soldier
Ninja
Beast Tamer
Knight
Wizard
Berserker
Warlock
Dragoon
Sword Master
Terror Knight
Exorcist
Gunner
Female Classes
Amazon
Cleric
Witch
Archer
Valkyrie
Siren
Priest
Dragon Tamer
Special Classes
Angel Knight
Lich

Concerning the 'Gunner' class, once a character has changed into this class, they cannot change to a different class. Making a character a Gunner is a permanent change.

Additionally, the Angel Knight and Lich are only obtainable when a character who has the right qualifications dies in battle. Only Females of the Law alignment can become Angel Knights, while changing to a Lich requires the character to have the requirements and be equipped with the Undead Ring, a rare accessory item that is destroyed during the class change.

Special Classes

In addition to the normal male and female choices, classes exist which are unique to certain characters and may become available only if the plot takes a particular turn. There are also enemy classes, accessible to the player only through use of a GameShark.

Character Classes
Lord—Denim only
Princess—Kachua only
Warrior—Vice only
White Knight—Mildain and Guildus
Eagle Man—Canopus only
Shaman—Sisteena, Selye, Shelley and Olivia
Beast Master—Ganb only
Sorceress—Deneb only
NPC Classes
Paladin—Lans Hamilton
Lord Mancer—Warren
Templar Knight
Death Templar—Lans Tartare
Temple Commando—Balzepho, Volac, Oz, Ozma, Andoras, Barbas, Martym
Bishop—Branta
Dark Element—Dolgare

Non-Human Classes

The only non-human classes who can change class are dragons.

While the base dragon class depends on the dragons' element, the second-tier classes, the White and Black Dragons, are dependent on alignment while the third-tier classes, the Holy Dragon and Tiamat, are dependent on the number of kills the unit has delivered, with the Holy Dragon requiring fewer than 30 kills and the Tiamat requiring 50 or greater. Please note that these conditions are in addition to the normal level requirement.

Hydra is a separate class entirely, and can neither change class, nor be changed into. It can only be recruited during battles.

Demihuman Classes
Faerie
Gremlin
Lizard Man
Hawk Man
Gorgon
Goblin
Pumpkin Head
Ghost
Skeleton
Beast Classes
Gryphon
Cockatrice
Octopus
Golem
Cyclops
Dragon Classes
Earth Dragon
Red Dragon
Blue Dragon
Thunder Dragon
White Dragon
Black Dragon
Holy Dragon
Tiamat
Hydra

Additionally, most non-human classes can be recruited through shops, though a few can only be "Persuaded" to join your team in battle or obtained during battle by special means. The battle-only recruits are: Gorgon, Goblin and Cyclops.

The Pumpkin Head cannot be recruited through normal shops, but must be recruited from Deneb after selling her a Glass Pumpkin (found in the Hell Gate). The player may recruit one Pumpkin Head for each Glass Pumpkin they find.

Finally, the Ghost and Skeleton, while found and Persuadable in-battle, may also be obtained by using the Necro spell on a character who has been killed in battle.

There are also a large number of "enemy only" demi-human and undead classes. These classes are all recolors of existing classes and can not be persuaded, most only appear in the Hell Gate bonus dungeon.