From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
Box artwork for Tatsu no Ko Fighter.
Box artwork for Tatsu no Ko Fighter.
Tatsu no Ko Fighter
Developer(s)Advance Communication Company
Publisher(s)Tonkin House
Year released1989
System(s)TurboGrafx-16
Genre(s)Platformer
ModesSingle player
LinksTatsu no Ko Fighter ChannelSearchSearch

Tatsu no Ko Fighter (竜の子ファイター? lit. Dragon Child Fighter) is side-scrolling platformer developed by Advance Communication Company for the PC Engine, and published only in Japan by Tonkin House in 1989.

Story[edit]

The player is a farmer with a staff weapon who makes his way across a land filled with odd creatures and goofy-looking warriors. He is encouraged by a facsimile of the game's artistic lead, manga artist Akira Miyashita, and can learn new spells as the game continues. These spells can greatly help in defeating tougher enemies and preserving the player character's health.

When the player reaches the boss, the character switches from a farmer boy in a straw hat to a burly shirtless dude, and the game at this point becomes closer to a brawler. All boss fights are fought in this form, after which the player moves onto the next world as the straw hat boy again.

The game is considered unfair and unforgivingly difficult. Cheap deaths and overwhelming enemies are only offset by infinite continues.

Table of Contents

edit

Tatsu no Ko Fighter/Table of Contents