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Move Type CP AP for Mastery Obtained Description
"{{{name}}}" {{{type}}} {{{cp}}} {{{ap}}} {{{notes}}}

This page has been transcluded from Template:Dissidia Move/Documentation.


This template is used for building move lists for Dissidia: Final Fantasy and Dissidia 012 [duodecim] Final Fantasy. The template creates a move row for the moves table.

Parameters
  • japanese: The Japanese name of the move.
  • name: The English name of the move.
  • type: The type of move: Ground or Aerial?
  • cp: The amount of CP needed for it.
  • ap: The amount of AP needed to master it.
  • obtained: When the move is obtained. Use only if it's not a chained move.
  • chained from: If it's a chained move, such as a Brave to HP Attack, list what move it's chained from. This parameter replaces "obtained".
  • notes: A description of the move.

Example

For a normal move:

{{Dissidia Moves Header}}
{{Dissidia Move
|japanese=デイフラッシュ
|name=Day Flash
|type=Ground
|cp=30
|ap=90
|obtained=Initial
|notes=Combo of slashes and stabs
}}
|}
Move Type CP AP for Mastery Obtained Description
デイフラッシュ
"Day Flash"
Ground 30 90 Initial Combo of slashes and stabs

For a chained move:

{{Dissidia Moves Header|Chain}}
{{Dissidia Move
|japanese=ルーンセーバー(地上)
|name=Rune Saber (ground)
|type=Ground
|cp=40
|ap=300
|chained from=Rise Up
|notes=Summon magic sword around you that hits foe
}}
|}
Move Type CP AP for Mastery Chained from Description
ルーンセーバー(地上)
"Rune Saber (ground)"
Ground 40 300 Rise Up Summon magic sword around you that hits foe

See also

{{Dissidia Moves Header}}