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Weapons

Name Price Armor bonus Users Location
Dagger 20 - Wa/Pa/Mo/Hu/Ba/Ro - Co/Ma/So/Wi 2. Cellar
Staff 20 - Wa/Pa/Mo/Hu/Ba/Ro - Co/Ma/So/Wi 2. Cellar
Short Sword 30 - Wa/Pa/Hu/Ba/Ro 2. Cellar
Mace 60 - Wa/Pa/Mo/Hu/Ba/Ro 2. Cellar
War Axe 70 - Wa/Pa/Hu/Ba 2. Cellar
Broadsword 80 - Wa/Pa/Hu/Ba 2. Cellar
Halberd 200 - Wa/Pa/Hu/Mo 2. Cellar
Mthr Dagger 200 - Wa/Pa/Mo/Hu/Ba/Ro - Co/Ma/So/Wi 2. Cellar-sewers
Mthr Axe 300 - Wa/Pa/Mo/Hu/Ba 2. Cellar-sewers
Mthr Sword 300 - Wa/Pa/Hu/Ba/Ro 2. Cellar-sewers
Mthr Mace 300 - Wa/Pa/Hu/Ba/Ro 2. Cellar-sewers
Blood Axe 700 - Hu 3. Temple catacombs
Shield Staff 1000 AC +2 Wa/Pa/Hu - Co/Ma/So/Wi 3. Temple catacombs
Admt Dagger 300 - Wa/Pa/Mo/Hu/Ba/Ro - Co/Ma/So/Wi 4. Harkyn's castle
Admt Mace 400 - Wa/Pa/Hu/Ba/Ro 4. Harkyn's castle
Admt Sword 500 - Wa/Pa/Hu/Ba 4. Harkyn's castle
Hawkblade 600 - Wa/Pa/Hu/Ba 4. Harkyn's castle
Dmnd Sword 1200 - Wa/Pa/Hu 5. Kylearan's tower
War Staff 6000 - Wa/Hu/Ba/Ro - Co/Ma/So/Wi 5. Kylearan's tower
Dmnd Dagger 800 - Wa/Pa/Ba/Ro/Wi 6. Mangar's castle

Status-inflicting

Name Price Status-inflicting attack Users Location
Kael's Axe 600 Poison attack Wa/Pa/Hu/Ba 3. Temple catacombs
Crystal Sword 500 Use to kill "Crystal Golem" Wa/Pa/Hu/Ba 4. Harkyn's castle
Soul Mace 1500 Possession attack Hu/Wi 5. Kylearan's tower
Wither Staff 4000 Wither attack Mo/Hu/Ro/Wi 5. Kylearan's tower
Mournblade 4000 Level Drain attack Hu 6. Mangar's castle
Spectre Mace 20000 Level Drain attack Wa/Hu/Wi 6. Mangar's castle
Death Dagger 60000 Critical Hit attack Wa/Mo/Hu/Ba/Ro/Wi 6. Mangar's castle
Stoneblade 70000 Stone attack Wa/Hu 6. Mangar's castle

Spellcasting

Equipment with field and healing spells is worth being transferred to The Bard's Tale II: The Destiny Knight.

Name Price Spellcasting weapons Users Location
Dayblade 400 MAFL spell (mage flame: field) Wa/Pa/Hu/Ba - Co/Ma/So 3. Temple catacombs
Broom 600 MALE spell (major levitation: field) Co/Ma/So/Wi 4. Harkyn's castle
Pureblade 600 FLAN spell (flesh anew: healing) Pa 4. Harkyn's castle
Sorcerstaff 8000 DIIL spell (dispel illusion: disable), AC +2 Co/Ma/So/Wi 5. Kylearan's tower
Sword of Pak 3000 LESU spell (lesser summon: support) Wa/Hu 5. Kylearan's tower
Arc's Hammer 4000 LERE spell (lesser revelation: field) Wa/Pa/Hu/Ba 6. Mangar's castle
Staff of Lor 9000 REST spell (restoration: healing), Insanity attack Co/Ma/So 6. Mangar's castle
Powerstaff 12000 WAST spell (war strike: attack) Co/Ma/So/Wi 6. Mangar's castle
Spectre Snare 200000 SPBI spell (spell bind: disable), Critical Hit attack, AC +8 Wa/Hu/Ba/Wi 6. Mangar's castle

Special

Equipment with special effects is worth being transferred to The Bard's Tale II: The Destiny Knight.

Name Price Special Users Location
Bardsword 700 Unlimited Bard Songs Ba 2. Cellar-sewers
Thief Dagger 1100 Better chance to hide Ro 5. Kylearan's tower
Mage Staff 5000 Slowly regenerates Sp.Pts., AC +2 Co/Ma/So/Wi 5. Kylearan's tower
Conjurstaff 8000 Reduces by half the Sp.Pts. to cast any spell Co/Ma/So/Wi 6. Mangar's castle
Troll Staff 100000 Slowly regenerates Health Pts. Wa/Hu/Ba/Ro - Co/Ma/So/Wi 6. Mangar's castle

Armour parts

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Items

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