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< The Black Sage
Revision as of 11:38, 27 November 2018 by Abacos (talk | contribs) (→‎Score calculation: filled in stub section)
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Castle exits

There are three different exits from the Black Sage's castle. None of them requires to face the Black Sage himself (he is invincible, anyway).

Sword exit

  • Room 19: talk to the man and get a clue to one exit.
  • Room 6: get the item as instructed in room 19.
  • Room 5: use the item (option E). You get no extra points.

This is the exit that gives the lowest score, even if you obtain a magic sword.

Mirror exit

  • Room 28: talk to the old man and get a clue to one exit
  • Room ..: chase away the ghost (option D), then read the scroll for another clue; it requires a die roll against intelligence quotient, though.
  • Room 27: cast "Where Art Thou" or look for traps; the latter case involves a luck roll
  • Room 13: use the item (option E). You will also get 50 points upon leaving the castle.

Tower exits

  • Room 14: watch the puppet show and get a clue to one exit.
  • Room 3: talk to the fire lizards, and they will follow you.
  • Room 7: climb the stairs, then talk to the your lizards again. You will also get 50 points upon leaving the castle.

If you choose the other tower (room 8), you have to pass through room 24. In that room, you have to pass a die roll against intelligence quotient, and if you fail, you will either lose all your gold or lose your life.

Score calculation

If you manage to exit the castle (alive), all the treasure you collected is converted into points.

When you reach an exit room, check your inventory before leaving, so to see your experience score.

  • Every gold coin is worth 1 point (exception: any gold coins that were unspent before entering the castle are ignored);
  • every jewel is converted into the corresponding gold coins, then you get 1 point per gold coin;
  • every mithreal coin is worth 10 points;
  • every 10 silver coins are worth 1 point;
  • extra points can be awarded through hidden mechanics.

Your "money points" total is shown, and then it is added to your "experience points", but the sum is left hidden. This is why you should check your inventory in the last room before leaving: to see your experience score. All that the game will let you know is whether your total score is higher than 3000 points (then, your score is lowered to 2999, but this would have been relevant only if any direct sequel to The Black Sage was ever released).

Therefore, your goal is to get a final score of at least 3000 points.

High score walkhtrough

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