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Enemies

Blob A basic enemy found on the plains of Hyrule. It's slightly aggressive, with a fearsome waddle attack. Takes two sword hits before death. Found around Hyrule

Buzz Blob The tougher version of a Blob that will deliver a nasty shock if struck with melee weapons. Hit it with with the boomerang or hookshot to stun it or simply shoot it with arrows. Found around Hyrule.


Octorok Red mollusk enemies that spit rocks. It's advised to use a shield when fighting these to block incoming projectiles. There is also a type that shoots rocks in 4 directions. Appears outside the Eastern Palace and alongside rivers and swamps.

Crow This highly original enemy may look like a crow, but is in fact a hyperpowerful killing machine. It swoops down from trees to attack, and is quite weak. It's also normally too high to attack, but can be struck just after it swoops down. Crows often drop hearts and rupees (?), so it's recommended to grind using these enemies.

Zora These are rogue frog-people that dwell in rivers and lakes. They'll pop up in the water, spit a fireball, and submerge and re-emerge elsewhere - these fireballs cannot be blocked with the regular shield (?).They cannot be attacked from the water, so it' best to hit them with the bow or ice rod. Not all are hostile, though - some will gladly stop for a nice chat. Found in the Waterfall of Wishing and Lake Hylia.

Tektite Blue spidery-looking monsters with one large eye. They'll try and jump on Link, but can be easily sliced with three sword hits before they get the chance. They often appear in groups, so try to take on one at a time to stop yourself getting swarmed. Stronger red Tektites also dwell on Lorule's snowy equivalent of Death Mountain. Found outside the Eastern Palace and on Death Mountain.

Rat Another original enemy! Rats are basic foes - they run around aimlessly and take one hit to kill. No real strategy needed, although tougher, yellow-furred Dark Rats appear in the Desert Palace with the same attack pattern. Found in caves.

Rope Rope are just snakes in everything but name. They act nearly identically to Rats, although with slightly more health. Found in various caves.

Poe A ghost in yellow robes carrying a lantern containing the soul of their previous life. Fly around aimlessly, but can still be pretty darn annoying. It's best to watch out in the graveyard, as many gravestones you push will release Poes. Found in the Graveyard.

Armos In and around the Eastern Palace, you may come across certain statues that come to life - these are the Armos. They often show up in pairs and take three hits to kill. It's also best to hit any statues you come across with the sword first to ensure that they're not Armos in disguise. Found in and around the Eastern Palace.

Rolling Ball These invincible obstacles appear in both the Eastern Palace and the Dark Palace. In the first corridor in the former, remember that a large Rolling Ball will appear for every 3 that roll down the pathway. In the Dark Palace, however, it's best to just Wall-Merge to avoid them. The shield will also prove useful when in tight spots.

Popo 'A sentient mass of tentacles' says the Zelda Wiki. A spaghetti monster says I. These little blue and red monsters wriggle slowly towards Link, but are incredibly weak; use a spin attack when surrounded by them on all sides. A red and yellow version appears in Turtle Rock, but is no more dangerous. Found in the Eastern Palace, House of Gales and Turtle Rock.

Stalfos Skeletons that can jump out of the way of incoming sword attacks; it's best to use the bow or nearby pots to take 'em out. Green ones appear in the Eastern Palace, whereas a red variety appears in the Tower of Hera. These crimson skeletons will throw bones after jumping, so keep your shield up at all times!

Soldier Soldiers formed from paintings created by Yuga. Green ones are the weakest, and the hierarchy then goes from blue to the formidable reds.