Time Crisis: Crisis Zone | |
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Developer(s) | TOSE |
Publisher(s) | Namco |
Year released | |
System(s) | Sony PlayStation 2 |
Preceded by | Time Crisis 3 |
Followed by | Time Crisis Mobile |
Series | Time Crisis |
Japanese title | タイムクライシス・クライシスゾーン |
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Genre(s) | First-person shooter |
Players | 1 |
Modes | Single player |
Rating(s) |
Time Crisis: Crisis Zone is a first-person shooter game that was developed by TOSE for Namco and initially released on the Sony PlayStation 2 as Crisis Zone (not to be confused with the 1999 arcade game) in the European Union on September 17, 2004, and later in both Korea and the US under its current name on October 18, and October 19, of that same year respectively; it was also released in Australia under its original name. As its current name implies, it is the fifth entry for the Time Crisis series - and much like in both Steel Gunners (1990-1991), just about everything in the backgrounds may be shot. It is also the first Time Crisis game that allowed players to connect two GunCon2 lightguns to their PS2 console, then fire both of them at their television screen to kill the enemies simultaneously (however, it requires at least a 55% completion to do); in addition, it also introduces several new enemies and bosses, gameplay modes, weapons and gameplay settings.
Story
This is from the back of the European disc's box, the front of which is shown in the image to the right:
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S. Korean cover artwork.
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American cover artwork.
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Australian cover artwork.