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Alric Alric
- Remnant from Alric's Journal -

For hours I could feel the heat building. The rock beneath my feet grew warm, and sulfur burned in my nostrils. As I squeezed through the crack in the rock I expected to see lava, but still I was unprepared.

The glow of bubbling rock blinded my cavern adjusted eyes, and when my vision cleared I saw what I at first took to be a fortress. I now know it to be a prison, set upon pillars of rock in a molten sea.

Who could build such a thing? What could require such extreme incarceration? I am grateful that both prisoners and wardens have long since turned to dust.

  • Floors: 21-24

The Molten Prison is an area filled with crumbling ruins, hordes of goblins, and a sea of lava.

Enemies

  • Goblin Stabber: A melee unit covered in armor. More powerful than the Tu'Tara melee enemies.
  • Goblin Hunter: Fires a barrage of arrows that land, then explode after a few seconds.
  • Goblinhound: Small green dog-like creatures. Can perform a fiery dash. Use knockback effects to cancel their attack.
  • Crazed Goblin: Small goblin with 2 powder kegs on his back. Explodes a few seconds after reaching the character.
  • Goblin Chanter: Casts fireballs and resurrects fallen goblins.
  • Goblin Healer: Heals units around it.
  • Troll: large green brutes. Upgraded versions of the Rock Troll and Constructs.
  • Troll Juggernaut: Large orange brutes. More durable than the Trolls.
  • Burrower: Small blue bug-like creature. Can release bolts of electricity in all directions.
  • Specter: Tall, hooded ghost that can resurrect skeletons as fellow specters. Can also teleport a short distance to avoid damage.

Objects

  • Horn: rotates a nearby wooden bridge into place to access a hidden area.

Boss

Krag

Krag has eight Trollmasters (unique goblin spell casters) that shield and heal Krag. Despite this, Krag can be killed first if you can dish out enough DPS.