This page is structured exactly like any Yellow Pages directory: it lists all different shops divided by type.
Apothecaries
Apothecaries sell reagents necessary for mixing and casting spells.
Nightshade fungi and mandrake roots are very expensive in shops, but they can be found for free.
Shop | Town | Ash | Gin | Gar | Sil | Mos | Prl | Nig | Man |
---|---|---|---|---|---|---|---|---|---|
Madam Pendra's "Healer's Herbs" | Yew | 1 | 2 | 2 | 4 | 5 | - | - | - |
Toama's "The Alchemist" | Skara Brae | 1 | 2 | - | - | 5 | 3 | - | - |
Nilrem's "The Herbalist" | Moonglow | - | 2 | 2 | 3 | - | - | 12 | 13 |
Virden's "The Sharper Mage" | Lycaeum | - | - | - | - | 12 | - | 30 | 40 |
Enlor's "Mysticism" | Cove | - | - | - | 12 | - | - | 30 | 40 |
Armories
Surplus equipment can be sold only at the armories that have it in stock.
Weaponry | Town | Ranged weapons | Melee weapons | Armors |
---|---|---|---|---|
Ronan's "Arms of Justice" | Yew | Magic axe | Silver sword, spear, club |
Leather armor, cloth armor, leather helm |
Gwenneth's "Iolo's bows" | Britain | Sling, bow, arrows, crossbow, quarrels, magic bow |
Dagger | - |
Max's "North Star Armoury" | Britain castle | - | Silver sword, long sword |
Plate armor, chain armor, magic shield, ring of protection, chain coif |
Paul's "The Paladin's Protectorate" | Trinsic | - | Halberd, two-handed sword, two-handed axe |
Plate armor, scale armor, large shield, iron helm |
Shenstone's "Darkwatch Armoury" | Minoc | - | Two-handed hammer, mace, short sword |
Ring mail, small shield, iron helm |
Kitiara's "Buccaneers Booty" | Buccaneer's Den | Flaming oil | Short sword, main gauche, dagger |
Ring of invisibility, leather armor, leather helm |
Nomaan's "Naughty Nomaan's" | Jhelom | Flaming oil | Throwing axe, morning star, mace |
Spiked collar, spiked shield, spiked helm |
Thol's "Siege Crafters" | Serpent's Hold | Crossbow, quarrels | Morning star, throwing axe, halberd |
Chain armor, chain coif |
Steve's "The Shattered Shield" | Bordermarch | Two-handed axe, magic bow, arrows |
Two-handed hammer | Magic shield, amulet of turning, ring of regeneration |
Guild shops
Jerone the chef in Yew sells five keys for 50 GP.
Shop | Town | Torches | Gems | Keys |
---|---|---|---|---|
Danfits' "The Guild" | Paws | 11 GP | 200 GP | 40 GP |
Daem's "The Nemesis" | Buccaneer's Den | 20 GP | 150 GP | 60 GP |
Braunam's "The Den" | New Magincia | 12 GP | 255 GP | 30 GP |
Healers
Unfortunately, Lord British didn't introduce free health care (as in the European Union) yet, so you have to pay cash every time you go to a healer. At least, they don't ask to see your health insurance (unlike in the USA and UK).
"Heal" restores all health points. "Cure" cures poison. "Resurrect" revives one companion with minimal health points.
Shop | Town | Heal | Cure | Resurrect |
---|---|---|---|---|
Jessip's "The Empath" | Empath Abbey | 65 GP | 10 GP | 262 GP |
Milan's "Healer's Sanctum" | East Britanny | 50 GP | 35 GP | 237 GP |
Leila's "Wounds of Honor" | Trinsic | 40 GP | 25 GP | 215 GP |
Regina's "The Healer's Mission" | Minoc | (any) | (any) | 200 GP |
Faye's "The Shield of Truth" | Lycaeum | 60 GP | 15 GP | 249 GP |
Temptious' "The Spirit Healers" | Skara Brae | 45 GP | 30 GP | 225 GP |
Jessica's "Sanctuary" | Cove | 55 GP | 40 GP | 247 GP |
Inns
Fares are per night and per person. You can leave a companion from the party in a room.
Shop | Town | Fares | Rooms |
---|---|---|---|
Donya's "Wayfarer's Inn" | Britain | 2GP | 3 |
Terbor's "Hotel Britanny" | North Britanny | 3GP | 2 |
Lorien's "The Smuggler's Inn" | Paws | 2GP | 2 |
Rogi's "The Haunting Inn" | Skara Brae | 2GP | 3 |
Ransack's "The King's Ransom" | Buccaneer's Den | 3GP | 1 |
Gremnor's "Warrior's Stead" | Jhelom | 3GP | 4 |
Shipwrights
The most convenient shipwright on the mainland is in Britain. The overall cheapest one is in Buccaneer's Den, but the village can be reached only using a frigate.
Shop | Town | Skiff | Frigate |
---|---|---|---|
Master Hawkins' "The Oaken Oar" | East Britanny | 125 GP | 650 GP |
Captain Blyth's "The Crow's Nest" | Minoc | 175 GP | 753 GP |
Bantral's "Island Shipwrights" | Jhelom | 200 GP | 600 GP |
Jones' "The Rusty Bucket" | Buccaneer's Den | 100 GP | 700 GP |
Stables
Rew from Minoc says that if someone drops a coin in some well, horses will magically appear. This is true: one such magic well is in Empath Abbey.
Shop | Town | Fares |
---|---|---|
Hettar's "Horse and Rider" | Trinsic | 100 GP |
Theoan' "The Stablehouse" | North Britanny | 130 GP |
Ferru's "Wishing Well Horses" | Paws | 160 GP |
Taverns
Cory, the cook in Empath Abbey, will give you free meals if you ask her squid or shark dishes. Terrance, a farmer in Britain, gives free meals if you say you have not enough food.
Rations are sold in packs of 25 for the listed prices. Some taverns only sell single meals and drinks, that are comparativerly more expensive.
Shop | Town | Rations |
---|---|---|
Sam's "The Honest Meal" | Moonglow | 10 GP |
Tika's "Wayfarer's Inn" | Britain | 15 GP |
Dr. Cat's "The Cat's Lair" | Paws | 20 GP |
Nicole's "The Sword and Keg" | Jhelom | 20 GP |
Rob's "The Folley Tap" | Lycaeum | 30 GP |
Felicity's "The Humble Palate" | New Magincia | 30 GP |
Jaymes' "Blue Boar Tavern" | West Britanny | - |
Duclas' "The Slaughtered Lamb" | Yew | - |
Nikki's "The Fallen Virgin" | Buccaneer's Den | - |