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Welcome to StrategyWiki!

Hello E-123Wario54! Welcome to StrategyWiki. Thank you for your contributions. If you have any questions, just contact a sysop through their talk page or post on the staff lounge, and they'd be happy to help. If you need help editing, check the StrategyWiki Guide. If you have a question about the content on this wiki, you can check out our staff lounge page. If you want to ask questions or chat with other users, visit the IRC channel, we're usually around. On the other hand, if you have ideas for StrategyWiki, bring them up on the forums.

Please remember to sign your name when leaving comments on talk pages by clicking Wikisigbutton.png or using four tildes (~~~~); this will automatically produce your name and the date. When making an edit you can use the preview button below the editing box to verify your change before it is saved. Finally, please do your best to always fill in the edit summary field as this helps to document all of your hard work. Feel free to delete this message from your talk page if you like, or keep it for reference. Happy editing! -- najzereT 11:32, 16 December 2009 (UTC)

Image uploads

Please see our policy on image naming and categorization. For consistency and ease of use throughout the wiki, image names should contain the name of the game or its abbreviation and a one or two word description. All images also need the appropriate categories added, as well as the guide-specific image category (e.g. [[Category:Burn Zombie Burn images]]). Thanks for helping to keep our images neat! — najzereT 21:57, 25 January 2010 (UTC)

Trophy images

Hey, thanks for uploading some trophy images! As you can see on the achievements project page, they only need the guide-specific and the trophy images categories. I totally understand why you'd put Category:Icons on there though, but it's cool because Category:Trophy images is already categorized under Icons! That's all – thanks again for adding to the game. It looks pretty cool; I may have to download it. :D — najzereT 22:30, 26 January 2010 (UTC)

Preload buttons

The preload buttons.

In order to keep pages on the wiki neat and uniform, we employ certain formatting and templates to help us accomplish this. When creating a new page, please use one of the preload buttons located above the edit text box, which will insert the needed templates and formatting for you. Thanks for keeping the wiki organized! — najzereT 00:01, 28 January 2010 (UTC)

I made some changes to ToeJam & Earl/Table of Contents — removed the Story link (we try to avoid spoilers, but feel free to add a short summary on the Getting Started or Walkthrough page), added Walkthrough link (required for every guide) and lowercased "Ship pieces" to conform with our page naming standard. Just wanted to let you know! — najzereT 00:01, 28 January 2010 (UTC)

Thanks!

Thanks again!
Thanks again!
A little thank you…
For making great edits and fighting vandalism.
Cheers, najzereT 17:24, 3 February 2010 (UTC)

Main page categories

Hi, thanks for adding categories to the pages you've been creating. To make it easier (and so we don't forget), we've incorporated many categories automatically into the templates used on various pages. For instance, all the date templates automatically add the categories by year and, if it exists, date. Other templates that automatically add categories are {{Header Nav}}, {{sys}} and {{co}}. The Header Nav should be on every page, so you don't ever have to add guide completion stage category. Likewise it's also unnecessary to add categories for systems or companies if you're using the Sys or Co templates, respectively. Hope that helps! :D — najzereT 01:28, 6 February 2010 (UTC)

Guide completion pages

Hi, don't forget to update the count at the top of the page. :) — najzereT 20:30, 24 February 2010 (UTC)

Got it. --E-123Wario54 20:33, 24 February 2010 (UTC)

Fighting games

Hi, we have a somewhat complicated format for fighting games, so I thought I'd pop in to give you some pointers. :D I see you're already putting character pages at "Characters/Character name", which is great! The reason we do that is so we can put the moves tables at "/Character name" and transclude that page into the character page and into a single Moves page. You're currently not doing any transclusion, but I see you also have a Moves page in the ToC, so I wanted to let you know. As an example, you would move the tables you've made for Goku to "Dragon Ball Z: Supersonic Warriors/Goku" and put the Header Nav between <noinclude> tags. Then on Dragon Ball Z: Supersonic Warriors/Characters/Goku, you would put {{:Dragon Ball Z: Supersonic Warriors/Goku}} under the Moves heading. You would also put {{:Dragon Ball Z: Supersonic Warriors/Goku}} under the heading "==[[Dragon Ball Z: Supersonic Warriors/Characters/Goku]]==" on the Moves page. That way any changes you need to make can be done on one page ("Dragon Ball Z: Supersonic Warriors/Goku") but seen at both places. Also note that [[Category:Character move lists]] should go on all the character pages (the ones at "Characters/Character name").

We also have some templates to help format your move lists at Category:Move list templates. Some of these look just like the normal tables you're currently using. Finally, in order to get the Table of Contents into the Footer Nav, you have to use the game name in the game= parameter, instead of "Game name/Characters". This means you'll want to use some extra parameters to make the links to the previous and next pages formatted correctly. You can use the prevname= and nextname= parameters to set the text of those links (like how we use pipes to change what links say). Here's an example: Characters/Goku. That's a lot of info! Let me know if you need any help, and feel free to poke around some of the other Fighting games to see how it's done. Good luck, :) — najzereT 21:20, 26 February 2010 (UTC)

Wow, that's complicated O.o So I already made a [Characters/Character name] page, but I have to make a [game name/character name] page too? Then copy the table to the moves page, and using a special moves template, make them all connect? Question about the templates--most of the images I've uploaded aren't PNGs, but JPGs. They also aren't named correctly (Portrait in front of the rest of the file name), so I can't use these images for the templates. What do I do about this? (BTW, thanks for all the help =) --E-123Wario54 22:49, 26 February 2010 (UTC)
No problem. For the images, you'll want to use a shot of just the character's head, as they're displayed very small (64px wide, I think). You can either get the headshots from the existing images and upload them to the correct filetypes/filenames, or you can use other images if you have any. These images are usually the icons from the fighter select screen. I'll set up one of the characters for you so you can see how it works in practice. :) — najzereT 23:05, 26 February 2010 (UTC)

┌──────────┘
Okay, you can see at Dragon Ball Z: Supersonic Warriors/Goku there is the actual move list, and at Dragon Ball Z: Supersonic Warriors/Characters/Goku it's been transcluded into the page. — najzereT 23:56, 26 February 2010 (UTC)

Oh, I see. Looks much better =] I'll do that for the other characters then (and get portraits). Thanks for all the help! --E-123Wario54 00:21, 27 February 2010 (UTC)
I've rearranged the guide and broke the links above. -- Prod (talk) 19:48, 23 July 2016 (UTC)

Good job.

The Eidolons page is coming along very nicely. Keep up the good work. If I do have one criticism though, it would be to source your images. Either to yourself or to where ever you obtained them. SRTakugaIcon.pngJepjrT 02:31, 25 March 2010 (UTC)

Okay, thanks. ^_^ --E-123Wario54 19:32, 25 March 2010 (UTC)

Virtua Fighter Remix

Hi, are you intending on creating new guide pages for Virtua Fighter Remix? I'm asking this because it appears to be just an updated version of Virtua Fighter. Is there enough differences between the two games for two separate guides? If they're only different in small ways, like graphics or a few little extras, but the bulk of the guide will remain the same, then you could use the pages from the original (we could add in {{control}} for any new controls), and create separate pages only for new things (look at Pokémon Emerald, in comparison to Pokémon Ruby and Sapphire, for example.) What do you think? Moydow (talk) 23:25, 31 March 2010 (UTC)

Okay, I'll leave you to it, since the only fighting game I'm any good at is Super Smash Bros. Brawl. I'm just going on some research from Wikipedia and the Virtua Fighter wikia. But, that also seems to say that VFPC is a port of Remix, so I guess it makes more sense for those games. Moydow (talk) 00:03, 1 April 2010 (UTC)

Virtua Fighter TOC

Hey there. I understand what you were trying to accomplish with the VF TOC, but you may have gone a bit further with it than we had intended. We typically keep subsets of Fighting games together under one series because they tend to be so similar to one another. E.g. All of the Street Fighter IIs are grouped together, all of the Street Fighter IIIs, Alphas, EXs, and IVs are grouped together, and so on. But SF2 and SF3 do not share TOCs, and SF4 does not share a TOC with either of them, etc. It definitely seems to me that many of those Virtua Fighters should be broken up. VF1 and VF Remix should definitely share a TOC. VF2, Sega Ages Vol 16, and arguably VF Kids could share one TOC. Fighters Megamix and VF Animation should definitely have their own guides and not be incorporated into of VF TOCs. So in short, if you could reduce the VF1 TOC to just VF1 and VF Remix, and limit the characters to only those which appear in those two games, that should suffice. Thanks very much for your hard work. Procyon 18:08, 1 April 2010 (UTC)

Oh, okay. Sorry, my mistake. I'll fix that. --E-123Wario54 18:14, 1 April 2010 (UTC)

New guide main pages

Hi, when you set up a new main page for a guide, please remember to take off the {{needinfobox}} and {{needcat}} templates that are automatically inserted with the preload, if you've filled out the infobox and categories, respectively. This way the page won't be erroneously categorized as needing those things. Also, putting something in the series field in the infobox automatically inserts that category, so there's no need to add it manually. Thanks, and keep up the great work! — najzereT 21:59, 5 April 2010 (UTC)

Got it. --E-123Wario54 22:04, 5 April 2010 (UTC)

Deletion notice

Hi, I marked Final Fantasy XIII/13 Days for deletion and I'm letting you know since you are the sole author, according to the history. The main reason is because it offers no gameplay help. Secondarily, as the first page in the walkthrough section, it's basically nothing but spoilers. I think it falls under the "story page" criteria from our scope policy. I'll leave the page tagged for a while so you can respond if you want, either here or on its talk page, or, if you have no objection, you can say so here and I'll just delete it. Hope you understand, — najzereT 22:14, 8 April 2010 (UTC)

Okay, you can delete it. No objection or whatever. =] --E-123Wario54 19:00, 9 April 2010 (UTC)
Done. Thank you for the quick response. :) — najzereT 19:25, 9 April 2010 (UTC)
Sure. =] So what part are you up to in the game? I mean, the guide's awesome so far. It helped me too, hehe. --E-123Wario54 19:42, 9 April 2010 (UTC)
I'm on Chapter 9 so far. I don't have too much time to play at night, and I'm also trying to finish up the trophies and guide for God of War III. :D — najzereT 20:15, 9 April 2010 (UTC)
Oh, wow--playing both Final Fantasy XIII and God of War III? That's awesome =D And I'm on Chapter 9 too. Is God of War III awesome or what? ^_^ --E-123Wario54 20:57, 9 April 2010 (UTC)
I think so, yeah. It was a real pain on Titan, but fun to figure out the strategies needed to win. The only trophies I didn't get were spam-related, like blinding x amount of guys, or shooting x amount of guys with the bow. I'll grind those out on my next playthrough as I write the guide. Do you play any games like GoW3? I mean action-adventure games, I guess, as opposed to fighting and RPGs. — najzereT 21:06, 9 April 2010 (UTC)
Yup, totally. ^_^ I actually have God of War Collection, because I didn't get a chance to get it on the PS2 and it seemed like a good deal. I don't know if Sonic and Mario count, but other than that, Uncharted, Zelda (that's action-adventure, right?), and Resident Evil are probably my favorite action games right now. Shooting is also another one of my favorite genres. I don't like sports and racing much though. =/ --E-123Wario54 21:26, 9 April 2010 (UTC)

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Cool! Which Uncharted do you mean? Uncharted 2 is probably my second favorite PS3 game right behind Assassin's Creed II. The God of War Collection is a great buy; I loved both those games on the PS2 and I'll probably rent it just for the trophies :3. Yeah, I don't play sports games either, although I do like non-track racing games if they're not too realistic. Stuff like Diddy Kong Racing or off-road ones like Smuggler's Run or MotorStorm are fun if you can do crazy stuff. I hope you like the God of War games so you'll be forced to get God of War III when you're addicted! >:D — najzereT 21:42, 9 April 2010 (UTC)

The only racing games I play are Mario Kart and Diddy Kong Racing, hehe. I played a little of the first God of War, and the first boss was epic. Kind of weird too, because it's the first boss. =D The battle against Medusa was okay, but I guess I like going against bigger bosses, and I think she was more of a sub-boss anyway. But yeah, I think the best part of that game is the boss battles. Anyway, I liked both Uncharted games I guess, but I think I liked the second one better. I don't have Assassin's Creed =( But I'm probably going to get it soon, since I can't stand not having really good games. After God of War and God of War II though, III is next. =D --E-123Wario54 21:59, 9 April 2010 (UTC)

FFXIII enemy info

Hi, I saw you working on a format for enemy info in your sandbox. Don't know if you were planning on adding it or not, but we can also include rare drops, percentages for common and rare drops, chain resistance, status immunities and weaknesses and notes. I'm pretty sure we'll want to split them up into their own sections, since there's a lot of information and an image can be included. Let me know what you think. :) — najzereT 06:24, 16 April 2010 (UTC)

Okay, sounds awesome. I wanted to try getting images for the enemies, I just didn't know if it was necessary. =D I think I can get (most) of the info for those other stats, but feel free to help me out. Also, would Eidolons and bosses and things like that go into the enemy section? --E-123Wario54 19:07, 16 April 2010 (UTC)
I think they should definitely be in the enemy section as well, since you have to fight them before you get them and the enemy info for them is different than what's on the Eidolons page. Maybe I'll try putting together one of the enemy pages so we can work on the layout and whatnot. — najzereT 19:38, 16 April 2010 (UTC)
Yeah, okay. Sounds good. =) --E-123Wario54 19:44, 16 April 2010 (UTC)
Okay, I set up an enemy section on Final Fantasy XIII/Soldiers and I started a consolidated version in my sandbox. I was thinking that if the enemy info was narrow enough, we could go to a two-column layout for the enemy pages and maybe just have sections for the enemy group, instead of the group and each individual enemy name. Let me know what you think. — najzereT 21:53, 16 April 2010 (UTC)
Yeah, that would work =D It looks awesome, very neat. BTW, what program to you use to make the images transparent? --E-123Wario54 02:13, 17 April 2010 (UTC)
I use GIMP. I'll see about templatizing the one in my sandbox, although it appears that it will quite complicated. — najzereT 02:59, 17 April 2010 (UTC)
I don't know, Naj. When it comes to templates, nothing's too complicated for you. =D --E-123Wario54 03:03, 17 April 2010 (UTC)

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Well thanks, although I meant it would be complicated to use, not create. :P There's like 30 potential parameters, so it's going to be hard to memorize, but then again it would hard to produce all that info in the first place. I see you've used it in your sandbox, so what do you think of it? — najzereT 20:09, 19 April 2010 (UTC)

You made it pretty simple, actually. ^_^ Also, I downloaded GIMP and got the hang of it. I think I'll be able to get the images. --E-123Wario54The Temple of TalkFFI black mage (8-bit).gif 20:13, 19 April 2010 (UTC)
All right, cool. :D — najzereT 21:48, 19 April 2010 (UTC)

SuperSonicRider

Well, um sure! I have the "Deluxe" version of Sonic Adventure, but I'm sure there are purely cosmetic changes anyway. Specifics would be nice so that way the two of us can edit specific sections (lol redundant sentence). If you wanna do it that way, I'll do the "Controls" section because I like to use the controller templates.

And yes, Sonic '06 is a crappy game. --SSRiderWanna Chat? 22:57, 25 April 2010 (UTC)

Oh sorry for the long reply! Anywho, just checked and there IS no Chao page. Maybe we could make a single page about the Chao, and see how it works. If it doesn't work out well (i.e. too much stuff to fit on a page) we'll divide it into sections. --SSRiderWanna Chat? 01:40, 26 April 2010 (UTC)

Heh, you weren't kidding about the Chao! I think it can all stay together on one page. --SSRiderWanna Chat? 01:36, 27 April 2010 (UTC)

You basically covered everything. However, are there different Chao Modes in SA1? I have both SA1 and 2, though I haven't checked up on Chao much in the first one. =-( I know Chao Karate is in SA2 as well as Chao racing, and the kindergarten. Does the first has these features? --SSRiderWanna Chat? 01:04, 28 April 2010 (UTC)

Forum post

Hi Wario. Just FYI, I moved your recent forum post to it's own thread because it wasn't related to SW 2.0, but to SW in general. And I replied. Thanks! Procyon 03:06, 5 June 2010 (UTC)

Alright, thanks. =D --E-123Wario54The Temple of TalkFFI black mage (8-bit).gif 03:58, 5 June 2010 (UTC)

Congratulations, you won a bounty prize!

Thanks to your contributions to the Final Fantasy XIII guide, you have won a StrategyWiki Bounty prize. Please email your mailing address to Procyon by clicking the "E-mail this user" link in the Toolbox on my user page, including your country, and we will mail your reward to you. Thanks very much for your contributions, and congratulations! Procyon 03:18, 4 August 2010 (UTC)

lol, sorry... I thought I had that link exposed as it would be a good thing in general, but it was turned off in my preferences. You should be able to see it now, off to the right in the Toolbox. Thanks :) Procyon 17:03, 4 August 2010 (UTC)

Images

Hey there, I noticed your images(screenshots) for God of War. Could you tell me how do you get those images? KimbleTHEcommie 16:22, 21 October 2010 (CDT)

Kingdom Hearts guide

I just wanted to say wow! Your KH guide is really coming along awesomely! Keep up the good work. :D -- Imjon (talk) 21:38, 21 November 2010 (CST)

Yeah, I loved I and II. I have CoM, Re:CoM, and Days, but I haven't finished any of those. I really want to play BbS, but I don't have a PSP. =/ -- Imjon (talk) 11:25, 22 November 2010 (CST)
Heh, yeah, that's partially why I haven't ever bothered with the PSP - not enough good games. I have enough stuff to play as it is. :p How far into KHII are you? -- Imjon (talk) 20:45, 23 November 2010 (CST)

Death Note: Kira Game

The walkthrough on that game seems a bit light to be a cs 4 guide. Isn't there more guidance required for players to beat the game? -- Prod (Talk) 01:37, 9 February 2011 (UTC)

It just seems strange that a modern game has so "little" that the guide can be covered in only one page. -- Prod (Talk) 03:07, 11 February 2011 (UTC)
It's up to you, as I had never even heard of it before seeing your guide. If you feel it's enough to get a player through the game, then it's fine. -- Prod (Talk) 03:37, 11 February 2011 (UTC)

Adminship

You've been nominated to receive sysop permissions. Please let us know if you're interested. -- Prod (Talk) 07:53, 7 May 2011 (UTC)

I've granted you the admin privileges, congrats! -- Prod (Talk) 03:52, 19 May 2011 (UTC)
Congratulations! --Moydow T · C 06:58, 19 May 2011 (UTC)
Congrats! Procyon 13:55, 19 May 2011 (UTC)
Thank you all! :'D--E-123Wario54The Temple of TalkFFI black mage (8-bit).gif 22:57, 19 May 2011 (UTC)

Battlezone

Hi E-Wario. I just wanted to let you know that I reverted your rollback to the Battlezone page. I don't think you did anything wrong, I just thought perhaps we should discuss the eligibility of the contents left by the author before we deleted it. Have a look at Talk:Battlezone (Activision) and feel free to weigh in if you have an opinion about it. Thanks! Procyon 23:12, 13 May 2011 (UTC)

Contact

Can you email me or let me know a good time to meet you on IRC? Need to discuss something with you. -- Prod (Talk) 20:28, 12 October 2011 (UTC)

Get my email?

Hi E123, I sent you an email about your award. Did you get it? If so, could you please reply, and if not, let me know and I'll send it along again. Thanks! Procyon 18:29, 3 November 2011 (UTC)

Yeah, I got it. Sorry the response took so long. --WarioTalk 21:59, 3 November 2011 (UTC)

Operation research

Sorry for the late reply. I keep getting sidetracked from the internet. I thought the concept could be a fun way to help flesh out a section of the site that sometimes get's glanced over. Feel free to edit the operation page as you wish. --Zaiqukaj 02:59, 27 February 2012 (UTC)

Final Fantasy Tactics

Hello!!
My (user)name is drkelflord and i would like your help
with something.

You see, after touring this site and subsequently joining, I
realized that the Final Fantasy Tactics page has a great deal of pages
that are simply gone or missing(or never there)and i would like to rectify
that. If you or anyone else could help me with this i would be greatly apreciative


thank you for your time
sincerly--Drkelflord 19:48, 12 March 2012 (UTC)

Clash of Ninja 2

Story mode can definitely fit on one page. Some fights are unique in the way the AI is set up (e.g. the final stage, before unlockables, is extremely difficult because of how precisely Gaara fights/guards).

As far as character pages are concerned, I hate shared strategy pages. There is SO much content to cover in this game on a per-character basis because of the timing involved with all of the moves, and this probably is different than Clash of Ninja 1. I don't mind starting to fill in content on each character page, but shared move lists don't make sense to me. It doesn't make it any easier to read or to navigate. But then again, I don't have CoN1 so I don't know anything about its similarities (the only thing I understand is that most of the maps in CoN are in CoN2). --Notmyhandle (talk contribs) 17:45, 26 May 2012 (UTC)

Salnax nomination

Please see StrategyWiki:Requests for permissions/Salnax. --Notmyhandle (talk contribs) 17:28, 10 October 2012 (UTC)

Japanese romanization

We don't use macrons in titles, since they can't be easily typed. The other methods of romanization, which we've narrowed down for our standard, require that we expand the macron based on the actual Japanese alphabet. So, to do this we have to break down each word that requires it. Let's focus on Gekitou, or 激闘 as it is in the title. I usually start by using a combination of Google Translation and this site to break down titles into their initial constituents (this translation site has more insight into the words, although in this case it does not). Since this word is in kanji, we have to look into it further and break it down into hiragana so it can be romanized. I found that wiktionary is invaluable to this, as you can just go to the kanji's page, e.g. this one, and scroll down to the On (On'yomi) reading. Instantly we see that 激 can be spelled as げき in hiragana. Likewise, 闘 is spelled as とう in hiragana (tō). But since we don't use macrons, how do we spell it? Well, と is to, so that's easy, and う gives us the final vowel of "u". In some cases we use a double consonant, like with shippuuden, because the hiragana actually calls for a duplicate consonant. So, 激闘 breaks down to げきとう, or ge ki to u, which is the most accurate romanization, making it even better than a macron (because a macron would hide the u) :) --Notmyhandle (talk contribs) 15:37, 29 November 2012 (UTC)

Luckily, I find this process to be fun. --Notmyhandle (talk contribs) 15:38, 29 November 2012 (UTC)
You inspired me to create a permanent place for this info, here. --Notmyhandle (talk contribs) 00:56, 1 December 2012 (UTC)


Message from Gameplaya300

Hey, Wario thanks for telling me some stuff like the button pics of games such as the 3DS buttons. I am sorry for the mistakes I have made in my guides I will try to do better i the future. This is a Gameplaya300 post YES!!! 23:14, 14 January 2013 (UTC)

Nomination

I've never thought of that frankly. Now that I think about it, I could use the ability to move pages without leaving redirects, and I think I spend enough time on the site to be able to patrol edits. I think I'm up for the task. T.testLP(talk) 09:02, 24 January 2013 (UTC)

Fortune Street reply.

Thanks for letting me know. It is a puzzle game so I'm going to try and gather as much data about what you can unlock since there's so much clothes, actions and AI playing style for your Mii. Plus it can be time consuming. Anyway, I'll be happy for you to help with this article.

Johnnyauau2000 (talk) 07:30, 4 March 2013 (UTC)

Re: Fire Emblem Awakening

Yeah, the classes list wound up being a bit difficult to work with. There might be better ways to do it. Leaving off the promotions might work, but then there's the issue of what to do with pre-promoted characters. I'll think about it. Wanderer (talk) 08:21, 11 March 2013 (UTC)

Adminship

Thanks, I got it a few days ago. And you bet I will, but I'll also try to help out with other articles as well. --PirateIzzy (talk) 00:50, 20 November 2013 (UTC)

Welcome to adulthood ;)

It's not as bad as you think ^_^ But seriously, I saw your update, and I just wanted to thank you for being such an awesome and loyal member of the community. I'm glad we have someone like you. What did you do to celebrate the big one-eight? Procyon 20:40, 1 May 2014 (UTC)

Looking good

You are awesome, those screenshots are exactly what the WarioWare guides need. Procyon 20:40, 20 May 2014 (UTC)

Thanks! I'm only surprised it took me so long to work on a Wario game. Felt like a good place to start since it's one of my favorites and the text is already there hehe... --WarioTalk 09:48, 21 May 2014 (UTC)

Awesome

Hello, E-123Wario54 I just wanted to say how awesome you are and how I want to be like you when i grow up. -- RodKimble (talk) 19:39, 14 April 2015 (UTC)

Hello Mam

Hello E-123Wario54, for someone who was nice to RodKimble. My name is Clay and was going to talk to someone about this banned thing who would know about this. Would you know something about this, he told me you stayed out of the whole thing. RodKimble is the same way but im pretty sure Procyon was egging hime on he tolde me. Do you agree with the staff on this? Please he would very thankful if you helped him out. Again hope to hear back from you or NotMyHandle. -- Thug Life (talk) 21:18, 19 April 2015 (UTC)

Hey Clay. Unfortunately I agree with the decisions of the staff on the whole Wii U VC issue. We all had a lot of faith in Rod (seriously, Procyon gave him so many chances to move on from this) so it was extremely disappointing to see that he couldn't swallow his pride on this one small issue. :( --WarioTalk 22:25, 19 April 2015 (UTC)

Alright well no offence to the staff on here, but I just wanted to see if I could help RodKimble out with this whole situation and be on his side. However I'm not going to fight like he did so goodbye even though I didn't really edit anything you all just lost me as a member, if you all really met him, RodKimble is a really nice guy coming from his best friend and wish I could've helped him out but since you agree with the staff and NotMyHandle hasn't even replied probably meaning he's on the staff side as well. -- Thug Life (talk) 01:41, 20 April 2015 (UTC)

Call for help - patrolling edits

Hi E-Wario, this is a public service announcement for active admins. Our unpatrolled queue is hovering around 1500 and I am having difficulty keeping up with the queue. We need your help. If you have any spare time, I would really appreciate it if you could please take a look and see if you can patrol (thoroughly) anything. Some people take this as an invite to go to a page and click the patrolled link without doing anything - that's not what I'm asking. I need quality control. If you have any questions, please let me know. The URL I use to view the whole queue at this time is here (60 days old, hide patrolled, show up to 1800 edits). Many thanks, --Notmyhandle (talk contribs) 20:31, 20 April 2015 (UTC)

Thanks for the congrats. Daunting yes, but anything you can do to help is more than appreciated. Yes, we have to patrol talk pages, mostly for vandalism, but also to make sure the talk pages aren't disorganized. Also, we can remind users to sign their posts. --Notmyhandle (talk contribs) 23:52, 21 April 2015 (UTC)
We're under 1000 unpatrolled, keep it up! --Notmyhandle (talk contribs) 00:36, 24 April 2015 (UTC)

Happy birthday!

Congrats on your latest level up! :D Procyon 13:39, 28 April 2015 (UTC)

Ahaha, thanks! :) --WarioTalk 16:59, 28 April 2015 (UTC)

Image Editing Help?

I was thinking of updating the "Cutie Q" page with the gradient sprites used in the other arcade pages. How do I do this? Also, it's fine if you have no idea what I'm talking about XD. Cheers! --Namcokid47 (talk) 14:12, 9 May 2015 (UTC)

Separate Pages

Hello, E-123Wario54 I just needed your help with something real quick, you know how back when you were helping me with Animal Crossing and I took off the Nintendo 64 version and you asked if they should have separate pages I need your help because I believe Mega Man Battle Network 3 should have separate pages for the Blue and White versions. If you could help out that'd be great also thanks in advance if you can. -- RodKimble (talk) 00:11, 16 May 2015 (UTC)

I just did the research into this; the differences between Blue and White are the standard kinds of differences that you'd expect to find in, say, the Pokemon series. They don't warrant separate guides. I will respond with details on RK's page. Procyon 01:44, 16 May 2015 (UTC)

Localized titles

Hey EW! Yeah, absolutely, there can definitely be exceptions, especially when the game undergoes significant changes in the localization process. Basically, the rule is a guideline when there isn't any clear reason to choose one title over another, or when the English title is so much more well known than the original Japanese title, that we're concerned about our guide showing up in search engine results. All that being said, you are a respected authority on this site, so if your better judgement is to go with the Japanese title, that's good enough for me as far as I'm concerned. Someone else could always argue against it, but that's unlikely and we can deal with it if that happens. Procyon 00:45, 29 May 2015 (UTC)

If you could put this information, and more, at the top of the main page's talk page, it will help to serve as a reference for future arguments for that game/series. --Notmyhandle (talk contribs) 05:37, 12 June 2015 (UTC)