From StrategyWiki, the video game walkthrough and strategy guide wiki
Revision as of 21:46, 30 December 2019 by Prod (talk | contribs) (series nav and fix link)
Jump to navigation Jump to search
Box artwork for X-Men 2: Clone Wars.
Box artwork for X-Men 2: Clone Wars.
X-Men 2: Clone Wars
Developer(s)Headgames
Publisher(s)Sega
Year released
System(s)Sega Genesis, Sega Channel
Preceded byX-Men (1993)
SeriesX-Men
Genre(s)Action, Platform
Players1–2
Rating(s)ESRB Kids to Adults
LinksX-Men 2: Clone Wars ChannelSearchSearch

X-Men 2: Clone Wars is a game released in 1995 by Sega for the Sega Genesis. It is the sequel to X-Men. The game gained attention at its release due to the fact that Magneto, a long-standing enemy of the X-Men, is a playable ally later in the game.

Contrary to long-standing traditions, the game opens without logos or a menu, and instead immediately thrusts the player into battle with a random character. After this single level, the Sega logo and intro scene are displayed as usual, followed by a character selection screen.

Template:Continue Nav

The technorganic alien race known as the Phalanx return and are seeking to take control of Earth by assimilating all of its inhabitants. They've also captured and cloned several mutants for experimentation. Only a select group of X-Men (Beast, Gambit, Nightcrawler, Psylocke, Wolverine, and Cyclops) have avoided capture and, temporarily allied with long-standing enemy Magneto, they must defeat the Phalanx before all of humanity is assimilated.

Table of Contents

edit