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m (dismantle) |
m (dismantle) |
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| Heightens one's survival instincts. Max HP +500. | | Heightens one's survival instincts. Max HP +500. | ||
| | | | ||
* Ancient Bone × 1 | |||
|- | |- | ||
| Bone Necklace IV | | Bone Necklace IV | ||
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| DEF +15 | | DEF +15 | ||
| Protects its wearer. DEF +15. | | Protects its wearer. DEF +15. | ||
| | |||
* Strong Shell × 1 | |||
* Light Bone × 1 | |||
|- | |- | ||
| Shield Earring II | | Shield Earring II | ||
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| Protects its wearer. DEF +60. | | Protects its wearer. DEF +60. | ||
| | | | ||
* Starry Shell × 1 | |||
* Ancient Bone × 4 | |||
|- | |- | ||
| Hope Stone | | Hope Stone | ||
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| Slows the accumulation of Poison. | | Slows the accumulation of Poison. | ||
| | | | ||
* Sturdy Lumber × 1 | |||
* Strange Mass × 2 | |||
|- | |- | ||
| Snake Stone | | Snake Stone | ||
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| This talisman will purge all negativity from your heart, and make your spirit calm like still water. | | This talisman will purge all negativity from your heart, and make your spirit calm like still water. | ||
| | | | ||
* Glow Rock × 2 | |||
* Moonlight Grass × 1 | |||
* Rivera's Undying Flower × 1 | |||
* Big Pearl × 1 | |||
|- | |- | ||
| Red Cape | | Red Cape | ||
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| A hero's cloak. Boosts stats based on reputation. | | A hero's cloak. Boosts stats based on reputation. | ||
| | | | ||
* Underworld Hide × 10 | |||
* Starry Shell × 10 | |||
|- | |- | ||
| Tiger Claw | | Tiger Claw | ||
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| Evade Rate +5%, Move Speed +15% | | Evade Rate +5%, Move Speed +15% | ||
| Boots as light as a feather. Increases speed and evasion. | | Boots as light as a feather. Increases speed and evasion. | ||
| | |||
* Lunar Wings × 1 | |||
* Acidic Liquid × 1 | |||
|- | |- | ||
| Gambler Coin | | Gambler Coin | ||
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| Damage ↑ vs. Saurians | | Damage ↑ vs. Saurians | ||
| Filled with empowering Essence, increasing the damage you deal to Saurians. | | Filled with empowering Essence, increasing the damage you deal to Saurians. | ||
| | | {{n/a}} | ||
|- | |- | ||
| Old Seal Ring | | Old Seal Ring | ||
| Critical Rate +30%, STR/DEF +30 | | Critical Rate +30%, STR/DEF +30 | ||
| A memento of Dana's mother. Grants Essence to its wearer. | | A memento of Dana's mother. Grants Essence to its wearer. | ||
| | | {{n/a}} | ||
|- | |- | ||
| Spirit Necklace | | Spirit Necklace | ||
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| 2/3 SP Cost, STR +25 | | 2/3 SP Cost, STR +25 | ||
| Griselda's brooch. Reduces SP cost to 2/3. | | Griselda's brooch. Reduces SP cost to 2/3. | ||
| | | {{n/a}} | ||
|- | |- | ||
| Saint Ring | | Saint Ring | ||
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| Blessed by the Ocean God. Reduces SP costs to 1/2. | | Blessed by the Ocean God. Reduces SP costs to 1/2. | ||
| | | | ||
* Underworld Bone × 5 | |||
* Underworld Hide × 5 | |||
|- | |- | ||
| Earth Orb | | Earth Orb | ||
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| Blessed by the Earth God. Prevents all status effects. | | Blessed by the Earth God. Prevents all status effects. | ||
| | | | ||
* Saurian Carapace × 5 | |||
* Underworld Bone × 5 | |||
|- | |- | ||
| Sky Crown | | Sky Crown | ||
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| An old necklace with an Essence crystal set in it. The crystal does not appear to be strictly ornamental. | | An old necklace with an Essence crystal set in it. The crystal does not appear to be strictly ornamental. | ||
| | | | ||
* Prismatic Jewel × 2 | |||
* Sparkling Leaf × 3 | |||
|- | |- | ||
| Garment of Many Tongues | | Garment of Many Tongues |
Latest revision as of 14:48, 11 February 2023
Name | Effect | Description | Dismantle |
---|---|---|---|
Bone Necklace | HP +150 | Heightens one's survival instincts. Max HP +150. |
|
Bone Necklace II | HP +300 | Heightens one's survival instincts. Max HP +300. |
|
Bone Necklace III | HP +500 | Heightens one's survival instincts. Max HP +500. |
|
Bone Necklace IV | HP +800 | Heightens one's survival instincts. Max HP +800. |
|
Blade Ring | STR +10 | Awakens one's combat instincts. STR +10. |
|
Blade Ring II | STR +20 | Awakens one's combat instincts. STR +20. |
|
Blade Ring III | STR +30 | Awakens one's combat instincts. STR +30. |
|
Blade Ring IV | STR +40 | Awakens one's combat instincts. STR +40. |
|
Shield Earring | DEF +15 | Protects its wearer. DEF +15. |
|
Shield Earring II | DEF +30 | Protects its wearer. DEF +30. |
|
Shield Earring III | DEF +45 | Protects its wearer. DEF +45. |
|
Shield Earring IV | DEF +60 | Protects its wearer. DEF +60. |
|
Hope Stone | STR/DEF +20, HP +400 | This charm is filled with positive energy, and the hope for a better tomorrow. |
|
Luminous Ring | STR/DEF +40, HP +100 | A beautiful ring that emits bright light. Greatly boosts stats. |
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Snake Amulet | Resist Poison | Slows the accumulation of Poison. |
|
Snake Stone | Null Poison, STR/DEF +10 | Prevents Poison. STR and DEF +10. |
|
Lightning Amulet | Resist Paralysis | Slows the accumulation of Paralysis. |
|
Lightning Stone | Null Paralysis, STR/DEF +10 | Prevents Paralysis. STR and DEF +10. |
|
Crow Amulet | Resist Darkness | Slows the accumulation of Darkness. |
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Crow Stone | Null Darkness, STR/DEF +10 | Prevents Darkness. STR and DEF +10. |
|
Fenrir Talisman | Resist Freeze, STR/DEF +5 | Slows the accumulation of Freeze. STR and DEF +5. |
|
Fenrir Stone | Null Freeze, STR/DEF +15 | Prevents Freeze. STR and DEF +15. |
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Pyrios Talisman | Resist Burn, STR/DEF +5 | Slows the accumulation of Burn. STR and DEF +5. |
|
Pyrios Stone | Null Burn, STR/DEF +15 | Prevents Burn. STR and DEF +15. |
|
Gray Pauldron | Resist Bleed | Slows the accumulation of Bleed. Test it by fighting Primordials. | |
Dragon Pauldron | Resist Bleed, STR/DEF +10 | Slows the accumulation of Bleed. STR and DEF +10. |
|
Dragon Talisman | Resist Bleed, Crit/Evade +10% | Slows the accumulation of Bleed. Critical and Evasion +10%. |
|
Dragon Stone | Null Bleed, STR/DEF +20 | Prevents Bleed. STR and DEF +20. |
|
Nature Talisman | Resist All Status, STR/DEF +10 | Slows the accumulation of all status effects. STR and DEF +10. |
|
Warrior Seal | Skill EXP Gain +1 | Increases Skill EXP Gain by 1. |
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Warrior Seal II | Skill EXP Gain +2 | Increases Skill EXP Gain by 2. |
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Warrior Seal III | Skill EXP Gain +3 | Increases Skill EXP Gain by 3. |
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Warrior Seal IV | Skill EXP Gain +4 | Increases Skill EXP Gain by 4. |
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Pearl Talisman | Fishing Skill +1 | A curved pearl talisman, staring at it is said to induce a sense of calm. |
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Placid Talisman | Fishing Skill +2, STR +25 | This talisman will purge all negativity from your heart, and make your spirit calm like still water. |
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Red Cape | Damage ↑ as HP Lowers | Deal more damage as HP lowers. |
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Blood Moon Charm | Damage ↑ ↑ as HP Lowers | Deals even more damage as HP lowers. |
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Blue Cape | SP Gain ↑ as HP Lowers | Gain more SP as HP lowers. |
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Blue Moon Charm | SP Gain ↑ ↑ as HP Lowers | Gain even more SP as HP lowers. |
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Gold Cape | EXTRA Gain ↑ as HP Lowers | Gain more EXTRA Gauge as HP lowers. |
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Sun Talisman | EXTRA Gain ↑ ↑ as HP Lowers | Gain even more EXTRA Gauge as HP lowers. |
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Hunter Hat | Critical Rate +10% | A beast hunter's hat. Critical rate +10%. |
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Pirate Bandanna | Critical Rate +25% | A seafaring staple. Critical rate +25%. |
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Dancer Shawl | Evade Rate +10% | An enchanting shawl. Evasion rate +10%. |
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Juggler Scarf | Evade Rage +25% | Cannot be grabbed very well. Evasion rate +25%. |
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Blood Fang | HP Absorb | A vampire's tooth. HP recovers based on damage dealt. |
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Crimson Fang | HP Absorb ↑, STR +25 | A ruddy tooth. HP recovers based on damage dealt. |
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Devil Fang | HP Absorb ↑ ↑, DEF -255 | A devil's fang that absorbs life force, but greatly lowers defense in exchange. |
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Athlete Belt | Gain SP when Attacked ↑ | Skill athlete's belt. Gain SP when attacked. |
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Sage Belt | Gain SP when Attacked ↑ ↑ | A wise sage's belt. Gain even more SP when attacked. |
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Hero Belt | Gain EXTRA when Attacked ↑ | An almighty belt. EXTRA Gauge fills when attacked. |
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Legend Belt | Gain EXTRA when Attacked ↑ ↑ | Worn by a legend. EXTRA Gauge fills more when attacked. |
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Wanderer Cloak | Stats ↑ Based on Meyles Walked. | Increases your stats based on your total distance traveled. |
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Hero Cloak | Stats ↑ Based on Enemies Slain | Increases your stats based on your total number of enemies defeated. |
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Prominent Cloak | Stats ↑ Based on Reputation | A hero's cloak. Boosts stats based on reputation. |
|
Tiger Claw | Flash Guard Time ×1.5 | Multiplies Flash Guard's effective duration by 1.5. |
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Eagle Fencer | Flash Move Time ×2 | Doubles the duration of slowed time during a Flash Move. |
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Wings of Heavenly Flight | Flash Move Time ×2, Evade Rate +15% | Wings that fill you blazing speed, like a winged horse soaring through the sky. |
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Hawk Wing | EXTRA Gain ↑ during Flash Move | EXTRA Gauge fills more during a Flash Move. |
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Feather Boots | Evade Rate +5%, Move Speed +15% | Boots as light as a feather. Increases speed and evasion. |
|
Gambler Coin | Rare Item Drop Rate ↑ | You can bet your life on this coin giving you more rare items. |
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Savage Mask | Skill Damage ×2.5, SP Cost ×2 | Doubles SP costs, but multiplies skill damage by 2.5. |
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Fighter Helmet | Skill Finish SP ↑, STR +45 | Regains more of a skill's SP cost when it defeats an enemy. |
|
Jade Pendant | Damage ↑ vs. Saurians | Filled with empowering Essence, increasing the damage you deal to Saurians. | N/A |
Old Seal Ring | Critical Rate +30%, STR/DEF +30 | A memento of Dana's mother. Grants Essence to its wearer. | N/A |
Spirit Necklace | Party Recovery upon Death | Upon party death, all allies fully recover one-time only. |
|
Athlete Ring | 2/3 SP Cost | Skilled athlete's ring. Reduces SP cost to 2/3. |
|
Jewel Brooch | 2/3 SP Cost, STR +25 | Griselda's brooch. Reduces SP cost to 2/3. | N/A |
Saint Ring | 1/2 SP Cost | Instills righteousness. Reduces SP cost to 1/2. |
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Ocean Hogeki | 1/2 SP Cost, STR +40 | Blessed by the Ocean God. Reduces SP costs to 1/2. |
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Earth Orb | Null All, STR/DEF +25 | Blessed by the Earth God. Prevents all status effects. |
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Sky Crown | Second Wind, Evade Rate +30% | Blessed by the Sun God. Survive death with 1 HP one-time only. |
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Wheel of Eternity | Stun Duration ↑ Random | An ancient ring of indeterminate origin. It seems to possess a mysterious power. |
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Crown of Creation | Damage ×1.5, Move Speed ↓ | A jeweled crown adorned with Saurian imagery. Though ancient, its Essence is no less powerful. |
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Stone of Antiquity | STR/DEF +40, 2/3 SP Cost | An old necklace with an Essence crystal set in it. The crystal does not appear to be strictly ornamental. |
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Garment of Many Tongues | Flash Guard Heals HP | A white robe similar to those worn during temple festivals. Each thread is imbued with Essence. |
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