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< Ys VIII: Lacrimosa of DANA
Revision as of 22:46, 20 January 2023 by Tedium (talk | contribs) (accessories)
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Name Effect Description
Bone Necklace HP +150 Heightens one's survival instincts. Max HP +150.
Bone Necklace II HP +300 Heightens one's survival instincts. Max HP +300.
Bone Necklace III HP +500 Heightens one's survival instincts. Max HP +500.
Bone Necklace IV HP +800 Heightens one's survival instincts. Max HP +800.
Blade Ring STR +10 Awakens one's combat instincts. STR +10.
Blade Ring II STR +20 Awakens one's combat instincts. STR +20.
Blade Ring III STR +30 Awakens one's combat instincts. STR +30.
Blade Ring IV STR +40 Awakens one's combat instincts. STR +40.
Shield Earring DEF +15 Protects its wearer. DEF +15.
Shield Earring II DEF +30 Protects its wearer. DEF +30.
Shield Earring III DEF +45 Protects its wearer. DEF +45.
Shield Earring IV DEF +60 Protects its wearer. DEF +60.
Hope Stone STR/DEF +20, HP +400 This charm is filled with positive energy, and the hope for a better tomorrow.
Luminous Ring STR/DEF +40, HP +100 A beautiful ring that emits bright light. Greatly boosts stats.
Snake Amulet Resist Poison Slows the accumulation of Poison.
Snake Stone Null Poison, STR/DEF +10 Prevents Poison. STR and DEF +10.
Lightning Amulet Resist Paralysis Slows the accumulation of Paralysis.
Lightning Stone Null Paralysis, STR/DEF +10 Prevents Paralysis. STR and DEF +10.
Crow Amulet Resist Darkness Slows the accumulation of Darkness.
Crow Stone Null Darkness, STR/DEF +10 Prevents Darkness. STR and DEF +10.
Fenrir Talisman Resist Freeze, STR/DEF +5 Slows the accumulation of Freeze. STR and DEF +5.
Fenrir Stone Null Freeze, STR/DEF +15 Prevents Freeze. STR and DEF +15.
Pyrios Talisman Resist Burn, STR/DEF +5 Slows the accumulation of Burn. STR and DEF +5.
Pyrios Stone Null Burn, STR/DEF +15 Prevents Burn. STR and DEF +15.
Gray Pauldron Resist Bleed Slows the accumulation of Bleed. Test it by fighting Primordials.
Dragon Pauldron Resist Bleed, STR/DEF +10 Slows the accumulation of Bleed. STR and DEF +10.
Dragon Talisman Resist Bleed, Crit/Evade +10% Slows the accumulation of Bleed. Critical and Evasion +10%.
Dragon Stone Null Bleed, STR/DEF +20 Prevents Bleed. STR and DEF +20.
Nature Talisman Resist All Status, STR/DEF +10 Slows the accumulation of all status effects. STR and DEF +10.
Warrior Seal Skill EXP Gain +1 Increases Skill EXP Gain by 1.
Warrior Seal II Skill EXP Gain +2 Increases Skill EXP Gain by 2.
Warrior Seal III Skill EXP Gain +3 Increases Skill EXP Gain by 3.
Warrior Seal IV Skill EXP Gain +4 Increases Skill EXP Gain by 4.
Pearl Talisman Fishing Skill +1 A curved pearl talisman, staring at it is said to induce a sense of calm.
Placid Talisman Fishing Skill +2, STR +25 This talisman will purge all negativity from your heart, and make your spirit calm like still water.
Red Cape Damage ↑ as HP Lowers Deal more damage as HP lowers.
Blood Moon Charm Damage ↑ ↑ as HP Lowers Deals even more damage as HP lowers.
Blue Cape SP Gain ↑ as HP Lowers Gain more SP as HP lowers.
Blue Moon Charm SP Gain ↑ ↑ as HP Lowers Gain even more SP as HP lowers.
Gold Cape EXTRA Gain ↑ as HP Lowers Gain more EXTRA Gauge as HP lowers.
Sun Talisman EXTRA Gain ↑ ↑ as HP Lowers Gain even more EXTRA Gauge as HP lowers.
Hunter Hat Critical Rate +10% A beast hunter's hat. Critical rate +10%.
Pirate Bandanna Critical Rate +25% A seafaring staple. Critical rate +25%.
Dancer Shawl Evade Rate +10% An enchanting shawl. Evasion rate +10%.
Juggler Scarf Evade Rage +25% Cannot be grabbed very well. Evasion rate +25%.
Blood Fang HP Absorb A vampire's tooth. HP recovers based on damage dealt.
Crimson Fang HP Absorb ↑, STR +25 A ruddy tooth. HP recovers based on damage dealt.
Devil Fang HP Absorb ↑ ↑, DEF -255 A devil's fang that absorbs life force, but greatly lowers defense in exchange.
Athlete Belt Gain SP when Attacked ↑ Skill athlete's belt. Gain SP when attacked.
Sage Belt Gain SP when Attacked ↑ ↑ A wise sage's belt. Gain even more SP when attacked.
Hero Belt Gain EXTRA when Attacked ↑ An almighty belt. EXTRA Gauge fills when attacked.
Legend Belt Gain EXTRA when Attacked ↑ ↑ Worn by a legend. EXTRA Gauge fills more when attacked.
Wanderer Cloak Stats ↑ Based on Meyles Walked. Increases your stats based on your total distance traveled.
Hero Cloak Stats ↑ Based on Enemies Slain Increases your stats based on your total number of enemies defeated.
Prominent Cloak Stats ↑ Based on Reputation A hero's cloak. Boosts stats based on reputation.
Tiger Claw Flash Guard Time ×1.5 Multiplies Flash Guard's effective duration by 1.5.
Eagle Fencer Flash Move Time ×2 Doubles the duration of slowed time during a Flash Move.
Wings of Heavenly Flight Flash Move Time ×2, Evade Rate +15% Wings that fill you blazing speed, like a winged horse soaring through the sky.
Hawk Wing EXTRA Gain ↑ during Flash Move EXTRA Gauge fills more during a Flash Move.
Feather Boots Evade Rate +5%, Move Speed +15% Boots as light as a feather. Increases speed and evasion.
Gambler Coin Rare Item Drop Rate ↑ You can bet your life on this coin giving you more rare items.
Savage Mask Skill Damage ×2.5, SP Cost ×2 Doubles SP costs, but multiplies skill damage by 2.5.
Fighter Helmet Skill Finish SP ↑, STR +45 Regains more of a skill's SP cost when it defeats an enemy.
Jade Pendant Damage ↑ vs. Saurians Filled with empowering Essence, increasing the damage you deal to Saurians.
Old Seal Ring Critical Rate +30%, STR/DEF +30 A memento of Dana's mother. Grants Essence to its wearer.
Spirit Necklace Party Recovery upon Death Upon party death, all allies fully recover one-time only.
Athlete Ring 2/3 SP Cost Skilled athlete's ring. Reduces SP cost to 2/3.
Jewel Brooch 2/3 SP Cost, STR +25 Griselda's brooch. Reduces SP cost to 2/3.
Saint Ring 1/2 SP Cost Instills righteousness. Reduces SP cost to 1/2.
Ocean Hogeki 1/2 SP Cost, STR +40 Blessed by the Ocean God. Reduces SP costs to 1/2.
Earth Orb Null All, STR/DEF +25 Blessed by the Earth God. Prevents all status effects.
Sky Crown Second Wind, Evade Rate +30% Blessed by the Sun God. Survive death with 1 HP one-time only.
Wheel of Eternity Stun Duration ↑ Random An ancient ring of indeterminate origin. It seems to possess a mysterious power.
Crown of Creation Damage ×1.5, Move Speed ↓ A jeweled crown adorned with Saurian imagery. Though ancient, its Essence is no less powerful.
Stone of Antiquity STR/DEF +40, 2/3 SP Cost An old necklace with an Essence crystal set in it. The crystal does not appear to be strictly ornamental.
Garment of Many Tongues Flash Guard Heals HP A white robe similar to those worn during temple festivals. Each thread is imbued with Essence.