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Box artwork for Aaargh!.
Box artwork for Aaargh!.
Developer(s)Binary Design, Sculptured Software
Publisher(s)Arcadia Systems, Melbourne House
Year released1988
System(s)Commodore Amiga, Amstrad CPC, Apple IIGS, Atari ST, Commodore 64/128, DOS, MSX, Sinclair ZX Spectrum
Designer(s)Steve Coleman
ModesSingle player
LinksAaargh! ChannelSearchSearch
For the Games Machine Ltd. game, see Aaargh! Condor. For the Nickelodeon game, see Aaahh!!! Real Monsters.

Aaargh! is a computer game in which the player controls a giant monster, either an Ogre or a Lizard, with the goal of crushing and destroying everything in its path, across different lands and periods of history.

It was programmed by Steve Coleman, with artwork by Joe Hitchens.

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