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Box artwork for Airwolf.
Box artwork for Airwolf.
Airwolf
Developer(s)Beam Software
Publisher(s)Acclaim
Year released1989
System(s)NES
Genre(s)Shooter
ModesSingle player
LinksAirwolf ChannelSearchSearch

Airwolf is a multiplatform shooter video game based on the TV series of the same name. The game places the player in the cockpit of a helicopter (codenamed Airwolf), where the player must attempt to shoot down enemy aircraft and rescue prisoners.

In the TV series, Airwolf is a high tech helicopter created by a government agency called "THE FIRM". The scientist who created it, is also a bit deranged, he steals it and takes it to Libya. Deputy Director Michael Colesmith Briggs, codenamed Archangel, who oversaw the Airwolf project has to try and get it back. Stringfellow Hawke, the only other man other than the creator who knows how to fly Airwolf, is recruited by Archangel to go to Libya to try and get it back. Only problem is that Hawke is a bit of a loner and an introvert, and his fee for doing this job is that THE FIRM must locate his brother, who is missing in action in Vietnem, dead or alive.

The game contains thirty missions, each with the objective being to rescue prisoners being held captive in enemy bases. The layout of each level changes as the player progresses. Airwolf is equipped with missiles and a machine gun in order to fend off enemy craft and their weapons. In order to successfully complete a mission, the player must rescue all prisoners and reach the border of the level without losing all of their lives

Story[edit]

From the back of the box:

Deep within enemy territory, your fellow countrymen are imprisoned.

Only one man in the free world would dare attempt to save them. You, Stringfellow Hawke, commander of Airwolf. And yet, as you strap yourself into the cockpit of your supersonic jet copter, you know this is the most dangerous assignment you have ever flown.

Your mission is mapped out. Airwolf's heat-seeking missiles and superpowered machine guns are fired up, ready to blow the terrorists away. But can you evade enemy radar time after time? Can you sneak behind the enemy lines, find the captives and bring them to safety before you crash land or worse?

Headquarters knows that you have the skill and firepower it takes. You say you've got the guts... now prove it!

Artwork[edit]

Table of Contents

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