From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search

Each playable species has its own unique weapon selection:

Human[edit]

The human's weapon selection is as follows:

  • Combat knife
  • M4A4 Pistol (Has an uncanny resemblance to the real-life Heckler & Koch Mk23 pistol.)
  • Shotgun
  • M41A Pulse Rifle
  • M-92 Grenade launcher
  • M56 Smart Gun
  • M-6B Rocket Launcher
  • M-90 Minigun
  • WY-102 Sniper rifle
  • M240 Flamethrower

Humans recover health by picking up medical packs, and can further protect against harm by picking up armor.

Predator[edit]

The Predator's weapon selection is as follows:

  • Wristblades
  • CombiStick
  • Plasma Pistol
  • Speargun
  • Plasmacaster
  • Smart disc
  • Netgun
  • Remote bombs

Predators also have a Medicomp device that allow them to heal themselves, and an Energy Sift device that allows them to recover energy for their equipment.

Alien[edit]

Aliens can only perform melee attacks with their claws, stunning tail whip, and via pounce attacks. However, this limited range of "weaponry" is augmented by impressive physical skills: they are able to climb walls at any inclination, and make better-than-human jumps. To heal, they must eat from the body of a Predator or human. This is done by clawing at the bodies of their opponents, with the most health coming from executing a successful head-bite of an opponent (this also works on corpses)which makes them very good in a campaign.