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Box artwork for Andromeda.
Year released1979
Japanese titleアンドロメダ
ModesSingle player, Multiplayer
LinksAndromeda ChannelSearchSearch

Andromeda is Irem's second arcade game, released in 1979, and running upon that company's M10 hardware (a Motorola M6502 running at 2.5 MHz); it is a fixed shooter in which the player must use a two-directional joystick to direct a ship at the bottom of the screen left and right and a single button to make it fire shots at a formation which is comprised of thirty-three enemies, known as "Andro-Ships", which are worth 10 points if killed while in the formation, and 40 points if killed while attacking. Unlike Namco's Galaxian, which was released earlier in 1979, "Andro-Ships" will get continuously recruited, unless the protected "Commander-Ship" (worth 500-900 points) in the centre of a formation is killed - and after this happens all the remaining "Andro-Ships" will launch a general attack (the equivalent of the "melee" in Galaxian). The bonus point value (which starts out at 99 x 10) will decrease each time a stationary Andro-Ship is killed, but stops when a single attacking Andro-Ship is killed; once the last Andro-Ship is killed the bonus value will be added to your score and you proceed to the next pattern.