From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search

Part 1: Shrine Grounds[edit]

New enemies:

  • Dark Soldier: Slow and weak. You should be able to kill them before they get close. Watch out for the ones that hide behind buildings, though.
  • Sandpit: There are three creatures that lie in quicksand and hurl boulders at you. Dodge their attacks, move within range, and hit them until they go down. They have a lot of health, so keep attacking.

This level is pretty straightforward, just follow the path until you reach the shrine. Move next to the statue of Leaty at the end to get some story info and two magical power crystals.

Part 2: Shrine[edit]

New enemies:

  • Crawler: These monsters have ranged attacks, and cannot be hit while they are attacking. Fortunately, they cannot chance the direction of their attack once they start, so it's not too hard to dodge. Position yourself in front and slightly to the side of them to kill them - their attack has to hit dead on to damage, while yours does not.
  • Flies: They will appear out of the water and attack you at high speed—fortunately, they do not change direction, so as long as you keep moving you should be all right.
  • Giant Frogs: Very strong and very stupid. They only move or attack in two directions. Wait for them to jump past you, then hit them from behind or below.
  • Red moles: Slow and weak, like the soldiers in the last level. They take awhile to come out of the ground, so even the soldiers' element of surprise is lost.

Items:

  • Medicine of regeneration, in the upper left by the lake.
  • Medicine of regeneration, in the upper right below the waterfall.
  • Magical fire ring, in the center.
  • Doll of life, next to right waterfall.
  • Magical power crystal, next to center waterfall.
  • Lamp of life, below the center waterfall.

(All waterfalls are in the upper right.)

This part of the shrine is a network of passages. The soldier in the center (not the same place that you find the fire ring) tells you that there his companions are being held captive behind a waterfall. The waterfalls are in the upper right, and being the good and noble person that you are, you can't refuse. There are 3 possible falls, and the correct one is random. Getting at the right and center falls requires some roundabout walking. You will have to travel the same path that leads to the one on the left, but take the bottom fork when the passage turns right. Your character will identify whether the you're at the right place when you approach each waterfall (if you've talked to the soldier). If they notice something strange, it's the right one.

Part 3: Shrine exit[edit]

As soon as you enter, you run into the stage boss. He has a lot of health, and his attacks bounce off the walls similar to the way the archer's do. Use the column of stone in the center of the room to keep him from getting close. Attack him a few times, then duck behind the column again before his attacks hit you. If you can find a place where he constantly attacks you but never hits, good. If you are in a position to hit him from that place, even better.

There isn't anything to do in this level other than kill the boss. After you defeat him the door leading to the next level opens up.