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As you play online, the scores you accumulate during a session get added to your profile as experience, which in turn increases your level. You start out as a Level 1 agent, and as you increase your level, you will unlock abilities, perks and other enhancements to your character. Scoring well within a session is the key to leveling up, and leveling up will make scoring easier.

Scoring[edit]

There are many ways to score during a session:

  • Kill targets
  • Escape or stun pursuers
  • Making streaks
  • Performing sessions actions
  • Performing cooperative actions

You will see scores pop up on the screen as you earn them and at the end of the session your total will be shown in the Highlights tab. Go over to the Session Score tab to see a more detailed view of the scores you earned during the session. You can also compare your scores with other players in the session, with scores in green being greater than the player you're comparing against and scores in red being less than.

Kills bonuses[edit]

These bonuses are awarded based on the method you use to kill your targets.

Bonus Description Reward
Discreet Kill your target with a DISCREET approach: get into high profile just before assassinating your target. 50
Silent Kill your target with a SILENT approach: stay out of high profile near your target. 200
Incognito Kill your target without ever using the high profile state: your detection meter must never decrease. 300
Acrobatic Kill your target from an acrobatic position: climbing, hanging, being in the air. 100
Drop Kill Kill your target from a ledge. 150
Focus Stay next to your target for at least 3 seconds with the assassinate button displayed above the target's head before dealing the death blow. 150
Hidden Kill your target while hidden: in a group, bench, haystack or while using any variation of Disguise except for Long Lasting. 200
Revenge Kill the Templar who killed you last before anyone else. 50
Grounded Kill your target while the target is on the ground 50
First Blood Perform the first kill of the session. 50
Poacher Kill your target with another Templar on the way, less than 10m away. 50
Mid-Air Kill your target with the HIDDEN GUN ability when it is in the air. 100
Poison Kill your target with the POISON ability. 200
Intercepted Your poisoned target has been killed by another Templar. 50

Actions bonuses[edit]

These bonuses are awarded for interactions with your pursuers and for obtaining multiple bonuses during the session.

Bonus Description Reward
Escape Escape one pursuer while in a Chase. 100
Double Escape Escape two pursuers while in a Chase. 50
Triple Escape Escape three pursuers while in a Chase. 100
Close Call Escape a pursuer less than 10m away. 50
Chain Perform an escape and a kill one after another in less than 10 seconds. 50
Lure Cause your pursuer to kill a decoy or a civilian disguised as you while next to you (with a full compass). 50
Stun Stun your pursuer with the Stun button. 200
Variety Earn 5 different bonuses. 200
Greater Variety Earn 10 different bonuses. 400
Extreme Variety Earn 15 different bonuses. 600

Team bonuses[edit]

These are cooperative bonuses you can earn in Alliance games.

Bonus Description Reward
Co-op Stun One of your teammates stuns a target you locked on. 50
Co-Op Kill Kill a target locked on by one of your teammates. 100
Multi-Kill Your team kills two targets in a row in less than 10 seconds. 200
Rescue Stun a pursuer who's chasing one of your teammates. 200
Knock Out Your team stuns two pursuers in a row in less than 10 seconds. 200
Diversion Kill a target that is being chased by your teamate and not by you. 75

Session bonuses[edit]

These bonuses are awarded at the end of a session based on your stats during the session.

Bonus Description Reward
Podium Finish third, second or first in a match 200
Average Kills Have the best kill/death ratio in a match. 300
Survivor Die the least in a match. 400
Untouchable Never die in a match. 1000

Leveling[edit]

You can check your progression in the Leveling tab of the menu to see your current level, the percentage completion of your current level and how much experience you need to gain the next level. In this screen you can also move through the levels to see what you will gain for attaining other levels and how much experience you need to attain other levels.

Level Unlocks Experience
1 Starting level 0
2 Disguise ability, Profile Set 1 1,000
3 Sprint Boost ability 2,200
4 Extra Sensitivity loss streak bonus, Streak Slot 4,250
5 Streak Bonus +100 kill streak bonus, Streak Slot 7,300
6 N/A 11,400
7 Profile Set 2 16,600
8 Smoke Bomb ability 22,900
9 N/A 30,450
10 Ability Slot 2 39,500
11 Hidden Gun ability 50,050
12 Reset Cooldowns loss streak bonus 62,150
13 Streak Bonus +300 75,850
14 Morph ability 91,200
15 Enhanced Autobash perk, Perk Slot 1 108,350
16 N/A 127,450
17 The Smuggler persona 148,650
18 Profile Set 3 172,200
19 Blender perk 198,450
20 Poison ability 228,000