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Astro Fang: Super Machine
Box artwork for Astro Fang: Super Machine.
Japanese titleアストロ・ファング
Developer(s)Soft Machine
Designer(s)Akira Nakakuma, Takao Saitou, Akinori Tomonaga
Release date(s)
Genre(s)Racing, Vehicular combat
Mode(s)Single player
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Astro Fang: Super Machine (アストロ・ファング Asutoro Fangu?) is a racing game involving vehicular combat developed by Soft Machine and published by A-Wave exclusively in Japan for the Famicom in 1990.


Somewhere in the galaxy lies the planet RS-121 – a desolate planet that has suffered terrible disasters which made life impossible.

Only one construction still remains on the planet – a highway called the Black Line. It is said that an ancient legend is somehow connected to this highway. Players must knock enemies off the road by using missiles before they can knock him off the same highway. Automobile repair shops can be found where cars can be repaired and re-supplied with much-needed weapons. The playable vehicle resembles a 1982 DeLorean DMC-12 while the unplayable enemy vehicles resemble dune buggies.

The game has an infinite amount of continues and a meter appears on the bottom left-hand side of the screen to remind how close the player is to achieving the goal.

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