Power-Ups and Primary Weapon[edit | edit source]
The game features several Power-Ups, all of which help you in different ways. They are dropped from the destroyed enemies from time to time.
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Description
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Primary Weapon Upgrade |
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Primary Weapon Upgrade is a Power-Up that will boost the damage output of your primary weapon. First firepower level only allows you to fire red pellets. Second firepower level allows you to two red pellets. Third firepower level allows you to fire three pellets. Fourth firepower level allows you to fire two blue bullets that go in a wiggling pattern. Fifth firepower level allows you to rapidly fire pink-white darts. Sixth firepower level allows you to rapidly fire two pink-white darts. Seventh firepower level allows you to fire purple-indigo-blue bullet. Eighth firepower level allows you to fire two purple-indigo-blue bullets. Ninth firepower level allows you to fire green pellets. Tenth firepower level allows you to fire two green pellets in a spread. Eleventh firepower level allows you to fire blue star-like pellets. Twelfth firepower level allows you to fire two blue star-like pellets in a spread. Thirteenth firepower level allows you to fire two red darts in a spread. Fourteenth firepower level allows you to fire three red darts in a spread. Fifteennth firepower level allows you to fire silver-red rockets. Sixteenth firepower level allows you to fire two silver-red rockets in a spread. Seventeenth firepower level allows you to fire orange-yellow fireballs. Eighteenth and final firepower level allows you to two fire orange-yellow fireballs in a spread.
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Extra Score |
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Extra Score is a Power-Up that will just give you extra bonus points when you collect it. This Power-Up is frequent, so pick it whenever you can for getting to hall of fame.
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Armor Upgrade |
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Armor Upgrade is a Power-Up that will repair your ship's health. Unfortunately, this Power-Up doesn't appear very often so you must pick it whenever you see it.
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Extra Life |
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Extra Life is a Power-Up that will give you extra life and another chance to win the level, or two extra lives if you collect Random Bonus. Maximum limit for extra lives that you can have is six.
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Random Bonus |
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Random Bonus will give you any of the Power-Ups or Extra Weapons of a random choice when collected. And no worries, there are no Power-Downs in this game at all.
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Your ship can carry up to 11 extra weapons which can deal great damage to multiple enemies at once. There is no limit to how much supplies of extra weapons your ship can carry.
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Description
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Rockets |
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Rockets fire two slow-moving red rockets that deal normal damage to enemies. You get five ammo clips for Rockets when you collect them.
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Ringed Meteorites |
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Ringed Meteorites fires up to twelve red pellets that leave a sky-blue trail and deal moderate damage to enemies. You get three ammo clips for Ringed Meteorites when you collect them.
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Electroreaper |
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Electroreaper fires a horizontal electricity that continuously expands, and deals medium damage to enemies, making it useful against horizontally positioned groups of enemies. You get two ammo clips for Electroreaper when you collect it.
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Plasma Burster |
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Plasma Burster fires two red energy shurikens which after few seconds disperse into lots of red plasma bullets that move slowly in a circular spread, dealing medium-high damage to enemies. You get only one ammo clip for Plasma Burster when you collect it.
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Spiral Ring |
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Spiral Ring fires a red-orange ring with three blue pellets which then disperse into ten blue pellets with red-orange trails which go very fast in a spiral formation, damaging enemies they hit and dealing moderate damage to them, similarly to Spiral Strike extra weapon from the games Atomaders and Atomaders 2. You get two ammo clips for Spiral Ring when you collect it.
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Multilaser |
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Multilaser fires two red energy shurikens that fire five blue laser beams that are positioned pentagonaly and deal medium-high damage to enemies. You get only one ammo clip for Multilaser when you collect it.
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Circlegun |
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Circlegun fires two blue-yellow energy flowers that rapidly fire fast-moving blue pellets in circles which deal medium-high damage to enemies. You get only one ammo clip for Circlegun when you collect it.
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Spreadverger |
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Spreadverger fires ten green pelletes which at first converge, then spread, with each bullet dealing moderate damage to enemies. You get only one ammo clip for Spreadwerger when you collect it.
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Multispiral |
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Multispiral fires a blue ring with green pellets on itself which later disperses into ten green pellets with blue trails that go in individual spirals, damaging any enemy they touch and dealing moderate damage to enemies. You get three ammo clips for Multispiral when you collect it.
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Laser Beam |
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Laser Beam fires two blue laser beams that instantly hit enemies and deal normal damage to enemies, making it useful against vertically positioned groups of enemies. You get three ammo clips for Laser Beam when you collect it.
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Homing Rocket |
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Homing Rocket fires two slow-moving blue rockets that home in on enemies and deal normal damage to enemies. You get five ammo clips for Homing Rockets when you collect them.
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