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There are ten missions which all have ten levels (except 7th which has only nine levels for reasons unknown) that have to be passed in order to be completed. In every level, specific amount and types of enemies will appear to shoot you down. And you must destroy as many enemy ships as possible, if not all of them.

Every 10th mission is a boss level that will have only one, but very big and more powerful enemy ship which must be destroyed in order to complete current mission and proceed to the next one. To defeat bosses, you must destroy their hardpoints first (yellow healthbar on the parts of the boss will show you where they are), before you can destroy the bosses themselves.

Mission 1: Through the Enemies to the Victory[edit | edit source]

Mission 1 screenshot

The introductory mission of the game. 1st mission is very easy. Even though enemies are a little bit hard to destroy, using extra weapons will not yet be necessary. All it takes is to be patient and grab enough Primary Weapon Upgrade bonuses to boost your firepower. Enemies you will meet in this mission are Astroglass, TIE Fighter, Planeglass, Sawcockpit, TIE Interceptor, Pyrocket and Green Turret.

Boss[edit | edit source]

Grey crosshairs show the hardpoints of the boss which must be destroyed to defeat the bosses in Astro Fury

Boss of the 1st mission is called Slimecrab which shoots blue rockets with yellow wings from it's crab-like arms (each individually), and three from it's body in a spread shot. What you must do first is destroy the crab-like arms of the Slimecrab. Once Slimecrab's arms are destroyed, boss himself will become vulnerable to your shots.

Mission 2: The Second Chance[edit | edit source]

Mission 2 screenshot

When you defeat the boss from the 1st mission, you will start the 2nd mission, which is of medium difficulty. Most of the enemies are not hard to destroy since only Astroglass and Sawcockpit from previous mission are present. But, there are new enemies to look out for. Enemies you will meet in this mission are Propellercore, Wingstructor, Breedwing and Flyturret.

Boss[edit | edit source]

Hardpoints of the 2nd boss are his arms from which he fires his weapons

Boss of the 2nd mission is called Psychobot which shoots sawblades three times consecutively, and bombs that explode in 10 red pellets that go in a circular spread. When all of the boss's hardpoints are destroyed, he will start shooting five slow-moving bright-red rockets in a spread shot. Most troublesome thing about Psychobot are the bombs that can split in bullets that go in a circular spread. But other than that, this boss is also easy to defeat.

Mission 3: The Enemy Gathers Forces[edit | edit source]

Mission 3 screenshot

Following your victory against the boss from the 2nd mission, this is where game's difficulty will ramp up greatly in the 3rd mission, which is of very hard difficulty. Besides having Pyrockets from previous two missions. this mission will be infested with enemy ships with skulls on themselves known as Deathhunters. Deathhunters have extremely high durability, their shots travel really fast and even extra weapons appear to be almost innefective against them. Other enemies that are introduced in this mission are Triangleech, Trifang, Tentaclewing, and Spiderbot M-2. Although those other enemies only appear once (except Triangleech which appears in levels 3-3 and 3-4 in this mission) in this mission, they will become more frequent later on.

Boss[edit | edit source]

Hardpoints of the 3rd boss are his two guns on it's left and right sides ending with claws

Third boss is Deathcruiser which shoots red-yellow-green rockets from itself and it's hardpoints that constantly rotate left and right for 30 degrees. When all of the boss's hardpoints are destroyed, he will start shooting five red-yellow-green rockets in a spread shot. This boss is also easy to defeat like other two previous bosses.

Mission 4: Fightback[edit | edit source]

Mission 4 screenshot

Since dealing with Deathhunters and boss from the 3rd mission was very hard, 4th mission will be a breather from the last one. Fourth mission is a seriously easy one because most of the enemies consist of very fragile enemies like Astroglass, TIE Fighter, Planeglass, Sawcockpit, TIE Interceptor, Pyrocket, Propellercore and a newly introduced Pingun. Only durable enemies that appear here are Breedwing, Flyturret and a newly-introduced Crimson-Olive Turret. Only thing you should look out for is when enemies are very close to you.

Boss[edit | edit source]

Hardpoints of the 4th boss are his two guns on it's left and right side ending with satellite dishes

Fourth boss is Atomradar that has satellite dishes on itself and which shoots black-yellow atom-like bullets. When all of the boss's hardpoints are destroyed, he will start shooting five black-yellow atom-like bullets in a spread shot.

Mission 5: Go Forward[edit | edit source]

Mission 5 screenshot

With the destruction of the 4th boss from previous mission, you will continue onward in 5th mission, which is yet another breather mission of easy-medium difficulty since it contains a lot of enemies with weak durability such as Astroglasses, Planeglasses, Pyrockets, Propellercores. Triangleeches however are exception since they are pretty tough for small enemies, same applies for Sawcockpits who also appear here. Other enemies that appear are also Pingun and Wingstructor which only appear in level 5-8. However, be on the lookout for the new introduced in this mission: T-Wing, Snipeplane and Spiderbot M-1.

Boss[edit | edit source]

Hardpoints of the 4th boss are his two claws, guns on it's wings and in the middle of itself

Fifth boss is Barrelpropeller which fires purple-yellow bullets from it's three guns and two claws. Don't worry, bosses cannot kill you by crashing onto you at all. When all of the boss's hardpoints are destroyed, he will start shooting five purple-yellow bullets in a spread shot.

Mission 6: The War of Interests[edit | edit source]

Mission 6 screenshot

I hope you enjoyed previous two breather mission in this game, because this is where game's difficulty will now ramp up greatly. Sixth mission is a fairly hard level that has some interesting formations of the enemies. For example, they will form a spider in levels 6-2 or 6-9, or a butterfly on a flower twig on level 6-6. Main problem in this level is that enemies will be stationed close to you, which can be a real trouble when it comes to avoiding their bullets. Enemies you will fight here are Pyrocket, Propellercore, Spiderbot M-1, no other enemies from previous missions will be present here. Because you will encounter new enemies introduced in this mission. They are Eyehorn, Tentaclewing, Slimefang, Trifang, Crabwing, Mutafang, Spiderbot M-2 and Larvafrost. Tentaclewing, Trifang, and Spiderbot M-2 were actually met in 3rd mission that was infested with Deathhunters, but they only appeared once, which was at level 3-4. However, starting from this mission, they will start appearing much more often.

Boss[edit | edit source]

Hardpoints of the 6th boss are his three gun turrets on it's left and right wing

Sixth boss is Crystalfang which shoots six blue bullets from it's three turrets on left and right sides. And a single laser beam. Remember that laser beams are instant hit which cannot be dodged. Starting from sixth mission, bosses will become capable of firing long-ranged laser beams instead of firing five bullets in a spread shot when all of their hardpoints are destroyed, which will make boss fights much harder than before.

Mission 7: The Test Attack[edit | edit source]

Mission 7 screenshot

Previous mission was only the beginning of difficulties in this game which continue in seventh mission. Once again, this a very hard mission which is infested with Triangleeches, Trifangs, Eyehorns and Mutafangs which are so durable that you can't one-hit kill them even with extra weapons, and the Deathhunters are back too, which will make things even worse. Other enemies that appear in this mission are Pyrocket, Propellercore, Triangleech, Planeglass, T-Wing, Snipeglass, TIE Fighter, Spiderbot M-2, Slimefang, and Pingun. New enemy introduced here is Doomlaser. However, for reasons unknown, there is no level 7-9. When you complete level 7-8, you instantly go to boss level 7-10.

Boss[edit | edit source]

Hardpoints of the 7th boss are his three gun turrets on it's left and right wing

Seventh boss is Blasterarms which fires six blue bullets from it's three gun turrets on it's wings that converge and spread, and a single laser beam. Overall, Seventh boss is similar to boss from previous mission, except it's tougher and more versatile.

Mission 8: Face to Face With Danger[edit | edit source]

Mission 8 screenshot

If the previous mission seemed very hard for you to handle, then you won't be enjoying eight mission which is seriously hard. Almost all of the enemies previously encountered will be appearing here, except Wingstructor, Tentaclewing and Slimefang. Enemies will be taking formations of various things like big robot at level 8-1, snake's head at level 8-3, and a space plane at level 8-6. New enemies introduced here are Hookwing, UFOmarine, Fangate and Gearengine. Hope you have maximum firepower and lots of supplies for your extra weapon. You will need them.

Boss[edit | edit source]

Hardpoints of the 8th boss are his wingmen fighters called Mini-Eyerikens that come in three squadrons, each having four of them

Eight boss is Eyeriken, and he is a very interesting and powerful boss. Instead of having hardpoints to destroy, Eyeriken has it's wingmen fighters called Mini-Eyerikens which shoot slow-moving blue rockets that are same as the slow-moving blue rockets fired by Planeglass, and which also shoot long-ranged laser beams. Starting from eight boss, when all of their hardpoints are destroyed, they will start firing three long-ranged laser beams.

Mission 9: No Step Backwards[edit | edit source]

Mission 10 screenshot

Eight boss's downfall means that you are getting close to the end as now comes ninth mission, which is extremely hard. Like in previous mission, this one also contains many formations of the enemies like alien man at level 9-4, castle at level 9-9, and so on. New and final enemy introduced here is Blue Turret. Almost all enemies from previous missions appear here except Wingstructor and Crabwing.

Boss[edit | edit source]

Hardpoints of the 9th boss are his seven tentacles, each ending with a ball that has red circle from which it shoots laser beams

Ninth boss is Jellylaser which has seven tentacles, each ending with a ball that has red circle from which it shoots laser beams in a spread, making it the hardest boss to face in this game.

Mission 10: Last Battle[edit | edit source]

Mission 10 screenshot

This is it, tenth level is the final level and is extremely insane. All I can advise you now is just to spam weapons, avoid bullets, and collect goodies aka bonuses that fall from destroyed enemies. Almost all of the enemies appear here, including Wingstructor after a long absence from the 2nd and 5th mission. The only enemy that doesn't appear in final mission is TIE Fighter.

Boss[edit | edit source]

Hardpoints of the 10th and final boss are his seven gun turrets on each wing, and two claws, one on each side

Tenth and final boss is Multiflame that fires seven indigo-yellow rockets from left and right sides, and three laser beams when all of his hardpoints are destroyed.