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This is the first game in the Baldur's Gate series. For other games in the series see the Baldur's Gate category.

Box artwork for Baldur's Gate.
Box artwork for Baldur's Gate.
Baldur's Gate
Publisher(s)Black Isle Studios, Interplay Productions
Year released1998
System(s)Windows, Mac OS, macOS, Linux
Expansion pack(s)Baldur's Gate: Tales of the Sword Coast
Followed byBaldur's Gate II: Shadows of Amn
SeriesBaldur's Gate
Designer(s)James Ohlen, Ray Muzyka
ModesSingle player, Multiplayer
Rating(s)ESRB TeenUSK Ages 12+ELSPA Ages 15+OFLC Mature
LinksBaldur's Gate at PCGamingWikiBaldur's Gate ChannelSearchSearch

Baldur's Gate is a computer role-playing game in a high fantasy setting, developed by BioWare and released in 1998 by Interplay Entertainment. The story follows the player character as he or she grows up following the cataclysmic Time of Troubles, and it puts an emphasis on character development through dialogue and battle. The game rewards the player character according to his or her moral choices.

The western shore of Faerûn along the Sea of Swords contains a multitude of ecologies and terrain including mountains, forests, swamps, marshes, plains, cities, and ruins. Collectively called the Sword Coast, it attracts adventurers for good and evil alike, and provides the backdrop for this grand adventure. The region encompassed by this game is roughly bordered to the South by the Cloud Peaks, the East by the Wood of Sharp Teeth, the West by the Sea of Swords, and the North by Baldur's Gate (the largest and most affluent city in the region). The characters travel the countryside, exploring the various areas such as towns, dungeons, mines, forests, castle ruins, and the city of Baldur's Gate. The main story involves the characters investigating a conspiracy, confronting the clandestine plots of organizations like the Zhentarim, Red Wizards of Thay, The Iron Throne, Flaming Fist, The Chill, The Black Talons, and the Harpers, as well as finding out the main character's own ancestry and history.

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