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Abilities[edit]
- Speed: 5
- Punch: 2
- Kick: 5
- Missile: 1
- Throw: 3
- Grapple: 4
- Charge Attacks: 1
- Explosion\Cyclone: 3
- Aerial Attack: 5
- Other Specials: 2
- Defense: 3
- Aerial Defense: 3
Name |
Input |
Note
|
Flip & Throw opponent
|
+ (close) | |
Reverse Cartwheel Frankensteiner
|
T, T, T | |
Stunning Aria
|
, ,  | Automatically dizzies opponent. |
Fake Dizzy
|
, , A | Cancel with or  |
Knee to Groin
|
, , T or
, Jump + (close) | |
Come Hither
|
T, A, T, A | Draws opponent in; if contact is made, Divine will automatically execute the Flip & Throw maneuver. |
Uppercut
|
A, A, , P or
, T, T,  | |
Toe Leap
|
, ,  | |
Ballerina Pirouette
|
A, A,  | If performed repeatedly, Divine will become tangled and stunned for a brief
period of time. |
Springboard Kick
|
A, A, or T, T,  | |
Piggyback Bite
|
Jump, then land on opponent | |
Special[edit]
Name |
Input |
Note
|
Throw
|
(close) | She lifts the opponent by the gonads, holds them, and drops them to the ground. |
Win Grapple
|
 | Divine bends the opponent over her knee and spanks them. |
Fatality
|
, ,  | Divine throws the opp. up off the screen and waits to catch them. After tapping her foot impatiently, she moves aside as they crash to earth. |
Morph into Divine
|
, , , + Jump | |
Taunt
|
| Shake That Booty! |