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This is the first game in the Battle Chess series. For other games in the series see the Battle Chess category.

Battle Chess | |
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Developer(s) | Interplay Entertainment |
Publisher(s) | Interplay Entertainment |
Year released | 1988 |
System(s) | 3DO Interactive Multiplayer, Acorn Archimedes, Commodore Amiga, Commodore Amiga CD32, Commodore CDTV, Apple IIGS, Atari ST, Commodore 64/128, FM Towns, Mac OS, DOS, NES |
Followed by | Battle Chess II: Chinese Chess |
Series | Battle Chess |
Designer(s) | Todd Camasta, Michael Quarles, Jayesh J. Patel, and Bruce Schlickbernd. |
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Genre(s) | Chess |
Modes | Single player, Multiplayer |
Battle Chess is a computer game version of chess in which the chess pieces come to life and battle one another when capturing. The game itself was inspired by the 3D chess sequences from Star Wars Episode IV: A New Hope and Futureworld.
The game was originally released for the Commodore Amiga and subsequently on the 3DO, MS-DOS, Apple IIgs, Commodore 64, Commodore CDTV, Amiga CD32, Atari ST, Apple Macintosh, Acorn Archimedes, FM Towns, and Nintendo Entertainment System.
Battle Chess has spawned several sequels and clones, including Star Wars Chess and Terminator 2: Chess Wars.