From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
Commander, before we go venturing into the cold unknown, might I suggest we update our fleet a little?
I can draw up all the plans you want, but you will still need the cooperation of the Colonies to turn raw materials and blueprints into a living, breathing crew aboard an operational ship.
Luckily for you, Lucinda Cain is persuasive. Her recent display of force has provided us the requisitioning power needed for my Adamant class frigates.
We may as well be well defended, whatever it is you're dragging us into.
-Sinon Quade

Blueprints are the vessels you unlock in the game, allowing you to spend Tylium to build them. Each blueprint costs Requisition points.

Base Campaign & Broken Alliance[edit]

Name Cost (RP) Unlock
Manticore Corvette N/A Default
Berzerk Assault Carrier N/A Default (with Broken Alliance DLC)
Adamant Light Cruiser 500 Complete Mission 3
Torpedo 240 Complete Mission 4
Artemis class Battlestar 2050 Complete Mission 5
Ranger class Missile Cruiser 1350 Complete Mission 5
Viper Mk II 800 Complete Mission 5
Debris Mine 720 Complete Mission 5
Celestra Support 600 Complete Broken Alliance Mission 1
Sweeper 400 Complete Mission 6
PCM 560 Complete Mission 6
Minotaur Gunship 1150 Complete Mission 7
EMP Generator 840 Complete Mission 7
Assault Raptor Complete Broken Alliance Mission 3
Atlas --- Complete Mission 9
Nuke --- Complete Mission 9

Sin & Sacrifice[edit]

Resurrection[edit]

Ghost Fleet[edit]