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Equipment[edit]

Weapons[edit]

Normal Gun
Gun
Gun

Ladd's default gun. Fires single bullets at a straight line.

Wide Cannon
Triple Shot
Triple Shot

Shoots middle-ranged bullets at three (four in FC) different directions. During enemy encounter it shoots 4 bullets instead. Bullets ignore walls. Obtained by completing Area 4.

Rocket Launcher
Rocket Launcher
Rocket Launcher

Shoots powerful rocket rounds that can destroy most power generators with two or three shots, but is slower than the Normal Gun during area exploring. During enemy encounter the rocket doesn't slow down. Obtained by completing Area 5.

3-Way Cannon
3-Way cannon
3-Way cannon

Shoots three fireball-like shots towards, above, and below the player. During enemy encounter it becomes a single shot. Bullets ignore walls. Obtained by completing Area 9.

Machine Gun
Machine Gun
Machine Gun

Shoots continuously in a spread pattern. Obtained from Destroyer-3 at Neutral Area 18 after completing Area 7.

Special Gear[edit]

Flare Bombs
Flares
Flares

By pressing the Start button with it equipped, it will provide visibility within the dark caverns of Area 4. Found in Neutral Area 13.

Energy Recovery
Energy
Energy

Replenishes full health once per life, per area. The player must press Start to use it. Obtained by completing Area 1.

Permit
Permit
Permit

Grants the player access to Neutral Area 14. Obtained by completing Area 6.

Iron Boots
Metal Boot
Metal Boot

Allows the player to kill enemy soldiers with the swinging kick. Obtained by completing Area 8.

Rapid-Fire Device
Rapid-fire
Rapid-fire

Allows the player to shoot the Normal Gun continuously by holding down the B button. Obtained by completing Area 3.

Protector Gear[edit]

Pendant
Pendant
Pendant

A crucifix-shaped charm that will stop the first bullet that hits Ladd. Obtained by completing Area 2.

Helmet
Helmet
Helmet

General Mack's lucky helmet that can stop the first three bullets that will hit Ladd. Found at the end of either secret passage.

Bullet Proof Vest
Vest
Vest

Blocks every other bullet fired at Ladd. Obtained by completing Area 11.

Communicators[edit]

Alpha (α)
Communicator Red
Communicator Red

Use this communicator to use the radios in Area 1, Area 4, and Area 5. Ladd begins the game with this communicator.

Beta (β)
Communicator Green
Communicator Green

Use this communicator to use the radios in Area 2, Area 3, and Area 6. Collect it in Neutral Area 16.

Gamma (γ)
Communicator Blue
Communicator Blue

Use this communicator to use the radios in Area 7, Area 8, and Area 9. Collect it in Neutral Area 14.

Delta (δ)
Communicator Yellow
Communicator Yellow

Use this communicator to use the radios in Area 10, Area 11, and Area 12. Collect it in Neutral Area 15.

Collectable items[edit]

Item box
Item box

Throughout some areas, you may discover an item box parachuting down to you from the sky. These items have been delivered by your allies to aid you in your fight. Collect the contents by shooting the box down, or firing your grappling hook at it. If you don't catch the item with your grapple, the item will fall down, and may disappear before you can collect it. The contents of the box will be one of four items, listed below.

1-Up doll
1-Up
1-Up

Collect these Ladd Spencer dolls to earn an extra life. No matter how many times you shoot down a box, you can only earn one extra life per area.

Energy Recovery
Energy
Energy

Like the energy recovery vial that you earn after completing Area 1, this restores your energy, but it is used immediately upon being collected.

POW
POW
POW

Collect this item, and an orb will appear and spin around Ladd for a brief period of time. The orb will defeat any enemy it touches.

Bullet
Bullet
Bullet

While a single bullet is a nice consolation prize, you can easily earn them by defeating enemies.

Continue
Continue

When you enter top-down view combat by encountering the enemy along a path to an area, there are certain enemies that provide a unique item that you can only collect in these views. The shielded bazooka wielder, the jeep, or the blue soldier with the grappling hook will all drop the eagle mark shown to the right. Each eagle mark that you collect grants you one continue. You can only earn a maximum of nine continues. Any eagle marks you collect beyond that have no effect.