Basic Items[edit | edit source]

Black Tiger will discover many items that help him survive his journey. Items are sitting out in the open, or are found in locked chests or by breaking pots. Pots must be struck twice to break them, revealing their contents. Defeated enemies drop zenny, which disappears after a few seconds if not collected or if scrolled off screen. Items dropped from pots will stay present until collected or a screen change occurs (i.e. entering a dungeon or store). However, some pots hide enemies which will attack when revealed.

Collecting a POW will instantly annihilate all on-screen enemies. These are not random drops, instead appearing in the open in certain places, or sometimes in a secret hole in the stage walls.
Captives and shops[edit | edit source]


You will encounter old men who have been frozen and turned to stone. You can free them by touching them. Once rescued, they reward you with advice, zenny, a health potion, a time boost, or offering to sell you supplies.
Buying a new weapon increases the attack power of both your main swing and your thrown daggers. Armor sets your armor level to a new value (2, 4, 6, or 8, depending on the armor purchased). Keys open chests. Antidotes are added to your inventory, and are automatically used to counteract poison when you are hit with a poisonous attack (snake bite, being eaten by man-eating plants, touched by red blobs, hit by green orcs, or being struck by blue fire pillars cast by flying witches or certain other enemies). Some poison attacks require more than one antidote to counter the poison effects. Being poisoned either causes you to not throw daggers, or reverses the joystick controls. Even if cured, poison attacks still do regular damage.
The price for keys (80 zenny in the Japanese version, 30 in all other regions) and antidotes (150) are fixed, but the price per weapon and armor changes according to the difficulty level set by DIP switch, and the region of the game (International or Japan). The following chart explains the cost per item for each level and region.
| Difficulty setting → ↓ Item |
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
|---|---|---|---|---|---|---|---|---|
| Level 2 Weapon | 100 150 |
100 150 |
150 200 |
150 200 |
200 200 |
200 200 |
300 300 |
400 400 |
| Level 3 Weapon | 1000 1000 |
1200 1200 |
1000 1600 |
1600 1600 |
1200 2400 |
1600 2400 |
1600 2400 |
2400 2400 |
| Level 4 Weapon | 2400 2400 |
2400 3200 |
3200 3200 |
3200 4800 |
4800 4800 |
4800 6400 |
6400 6400 |
6400 6400 |
| Level 5 Weapon | 9600 9600 |
9600 9600 |
9600 9600 |
9600 12800 |
12800 12800 |
12800 12800 |
12800 19200 |
12800 19200 |
| Level 2 Armor | 80 80 |
80 80 |
100 100 |
100 100 |
150 200 |
150 300 |
200 300 |
200 400 |
| Level 4 Armor | 300 400 |
300 400 |
400 500 |
400 600 |
500 800 |
500 1000 |
600 1000 |
600 1200 |
| Level 6 Armor | 800 800 |
800 1000 |
800 1200 |
1000 1200 |
1200 1600 |
1200 1600 |
1600 2400 |
1600 2400 |
| Level 8 Armor | 1600 1600 |
2400 2400 |
2400 3200 |
2400 3200 |
2400 4800 |
3200 4800 |
3200 4800 |
4800 4800 |
Secret items[edit | edit source]
Secret items are revealed by destroying certain sections of wall throughout the stages. Each stage has three such hidden items (except stage 7, which only has two). Each given secret is always the same between playthroughs (though there is some variation between regions). Any of the following can be revealed:













