
Bloodstained: Ritual of the Night | |
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Developer(s) | ArtPlay, DICO, WayForward Technologies |
Publisher(s) | 505 Games, NetEase Games |
Year released | 2019 |
System(s) | Windows, PlayStation 4, Nintendo Switch, Xbox One, iOS, Android |
Preceded by | Bloodstained: Curse of the Moon |
Followed by | Bloodstained: Curse of the Moon 2 |
Series | Bloodstained |
Genre(s) | Metroidvania |
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Modes | Single player, Multiplayer, Co-op |
Rating(s) |
Bloodstained: Ritual of the Night is a Metroidvania style game that was released for the Nintendo Switch, PlayStation 4, Windows, and Xbox One in June 2019. It was produced by Koji Igarashi, known for the Castlevania series, and is a spiritual successor to the series. It was developed by ArtPlay and published by 505 Games. On December 4, 2020, it was ported to mobile devices.
Story[edit | edit source]
In 1783, the Alchemy Guild feared the rise of the Industrial Revolution and their declining influence. They created Shardbinders, humans transplanted with crystals of demonic power, and sacrificed them in order to summon demons. They unleashed a horde of demons throughout Europe, attacking city after city. The Church fought back and won, but many lives were lost. Only two Shardbinders survived. Gebel survived the ritual and Miriam fell into slumber, sparing her from the ritual. Ten years later, the demons have returned and Miriam has woken up. Upon learning that Gebel is responsible, Miriam and the Alchemist Johannes have set out to his castle to stop him.
Table of Contents
- Galleon Minerva
- Arvantville
- Entrance
- Garden of Silence
- Dian Cécht Cathedral
- Towers of Twin Dragons
- Livre Ex Machina
- Bridge of Evil
- Underground Sorcery Lab
- Hall of Termination
- Forbidden Underground Waterway
- Hidden Desert
- Secret Sorcery Lab
- Inferno Cave
- Oriental Sorcery Lab
- Den of Behemoths
- Glacial Tomb
- New Game+