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Switches and Bridges[edit]

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Vs. Artemis[edit]

To defeat Artemis, you need to make three hits. Artemis, in addition to dropping bombs, can sometimes jump into the air to launch three explosives in a spread pattern.

Gold cards can be obtained from:

  • Throwing a bomb onto her
  • Hitting her with an explosion
  • Completing the level within the time limit

Pump it up[edit]

The first turret will need to be destroyed by a pumped bomb. Move past it, and climb up the stairs.

Turn right and knock the bridge down with a pumped bomb. Cross over it, and climb up.

Lower the bridge here as well and cross it. On the other side is a switch that raises a dam to block a water fall. Return to the previous area, and jump into the newly accessible area. Use three pumped bombs to push the marked wall into position, and leave by the now accessible staircase.

Gold cards can be found:

  • Directly left of the starting area, within a crate at the end
  • Left of the switch that blocks the water
  • Completing the level within the time limit, 12000

Sewer Savage[edit]

You opponent, a large purple fish, will use the following attacks:

  • After surfacing closely behind you, it will wait a few seconds before attempting to perform an overhead smash.
  • After surfacing closely in front of the raft, it will launch bubbles onto the raft.
  • After surfacing far ahead of the raft, it will launch a water wave that cuts the raft in two pieces, one of which will break into bits. AS it sinks, it causes a wave of water to wash over the raft, trying to push you off.

Gold cards can be found:

  • By blasting its appendage it uses for the smash
  • By blasting its rear center flipper it uses to launch bubbles that knock you over.
  • Beating Target time.