Has 75% chance to place one target in the doom state.
2
Black Magic Amp
1
Support
Raise the MP cost of black magic by 1.5 times, and raise its damage by 1.25 times. This can be set at the same time as Max Black Magic.
3
Exterminate
4 MP
Command
Deal a tremendous amount of dark damage to all allies and enemies who are in the poison state.
4
Absorb M. Damage
1
Support
Recover HP equal to 25% of the damage taken from a magic attack. This effect is not triggered by damage from poison, nor by damage that results in a K.O.
5
Twilight
9 MP
Command
Instantly slay all allies and enemies who are in the sleep state. Note that this will not work on certain enemies, such as bosses.
6
Save BM MP
2
Support
Lower the MP cost of black magic by 25%.
7
Sacrifice
Command
Sacrifice 25% of your maximum HP to raise your magic attack by 50% for three turns. *The upper limit of M.Atk is 150%.
8
Zero
1
Support
Raise the damage of magic attacks to 1.5 times normal when the last digit of your current MP is 0.
9
Convergence
3
Support
Increase the damage of magic that can only be group-cast to 1.5 times normal by narrowing its focus to a single target.
10
Annihilation
4 MP
Command
Unleash a dark-based magic attack on all allies and enemies with -1 BP or less. Note that the lower the target's BP, the more damage will be dealt.
11
Status Ailment Amp
1
Support
Raise the chances of imparting a status ailment.
12
Iniquity
4 MP
Command
Unleash a dark-based magic attack on all allies and enemies with 1 BP or more. Note that the higher the target's BP, the more damage will be dealt.
13
Max Black Damage
3
Support
The MP cost of black magic doubles, but it also does 1.5 times more damage. This can be set at the same time as Black Magic Amp.