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Dark Knight

Sacrifice HP to unleash powerful attacks!

  • Specializes in offense
  • Favors swords, katana, and helms
Specialty
Adversity
Job Command
Dark Arts
Stat Affinities
HP B MP C
STR A INT D DEX C
VIT C MND E AGI A
Arms Aptitude
Swords S Rods E Bows E
Axes C Staves E Katana S
Spears A Daggers D Knuckles E
Armor Aptitude
Shields A Helms S Armor A

Abilities[edit]

Level Name Cost Type Description
1 Dark Bane Command Sacrifice 20% of your maximum HP to unleash a dark physical attack on one target that deals 1.25 times the damage of a conventional attack.
2 Abate Dark 1 Support Reduce damage taken from dark attacks. Note that you will not receive further reduction if this ability is used along with items with similar effects. Dark nullification effects take precedence over reduction effects.
3 Adversity 1 Support Your physical attack, magic attack, physical defense, and magic defense each rise by 10% for three turns each time you accumulate damage equal to 25% of your maximum HP.
*The upper limit for P.Atk, M.Atk, P.Def, and M.Def is 150%.
4 Demon Master 6 MP Command Charm one target of the demonkind family.
5 See You in Hell 1 Support Deal four times the damage of a conventional attack to all enemies when you suffer a K.O. Note that this will not activate while reraise is in effect.
6 Minus Strike 16 MP Command Damage one target by an amount equal to the number of HP you have lost.
7 Helm Lore 1 Support Raise armor aptitude for helms to S.
8 Black Bane Command Sacrifice 30% of your maximum HP to unleash a dark physical attack on all enemies that deals 1.5 times the damage of a conventional attack.
9 Gloom 1 Support The damage dealt by dark attacks rises 1.25 times, regardless of whether it is from a weapon, magic, or an ability.
10 Absorb Magic Command Start at the beginning of a turn to nullify damage from magic attacks during that turn and restore your MP by the amount of MP used to attack you. Does not apply to reflected magic damage.
11 Dark Nebula Command Sacrifice 20% of your maximum HP to unleash a dark physical attack on all allies and enemies that deals four times the damage of a conventional attack.
12 P.Attack 30% Up 3 Support Raise Physical Attack by 30%.
13 Life or Death Command Your physical attack, magic attack, physical defense, and magic defense rise 50% for four turns, but you enter the doomed state.
*The upper limit for P.Atk, M.Atk, P.Def, and M.Def is 150%.
14 Rage 2 BP Command Dark Bane continues for a random target up to 5 times or until your HP falls to 1.