Display enemy information, including HP, elemental weakness, and family. Once you have examined a certain enemy, move the Circle Pad left at any time to view the information again. You can also select the enemy to view its current stats. Current HP can be reviewed by moving the Circle Pad left.
2
Treat
Command
Restore the HP of one ally by 20%. Note that this ability can even be used in the silence state.
3
Divining Rod
1
Support
Displays the number of unopened treasure chests within a dungeon on the map screen.
4
Dungeon Master
1
Support
Avoid damage and status ailments from tricks, traps, and other dungeon devices. Note that this effect applies to all allies.
5
Mislead
Command
Lower your chance of being targed by enemies to the lowest level possible.
6
Prayer
8 MP
Command
Make chance-based abilities 1.5 times more likely to succeed for ten turns.
7
MP 10% Up
1
Support
Raise maximum MP by 10%.
8
Endure
Command
Raise your physical defense and magic defense by 25% for four turns. *The upper limit for P.Def and M.Def is 150%.
9
Poison Immunity
1
Support
Confer immunity to poison during battles.
10
JP Up
1
Support
Earn 1.2 times the normal amount of job points. Note that this effect does not stack with similar effects from items.
11
Flee
Command
Always succeed in escaping from battle. However, this will not work in certain battles or areas.
12
Lure Enemy
1
Support
Double the enemy encounter rate. Note that effects from the same ability do not stack.
13
Stand Ground
3
Support
Has 75% chance to survive with 1 HP when suffering damage that would result in K.O. Note that this will not happen if HP is already at 1.
14
Mimic
Command
Perform the same action as the previous one, whether it was your own or an ally's. No HP, MP, BP, pg, or items will be consumed.