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Dr. Bomb:
ドカンガーはどかん! (Dokangā ha dokan!)
プレイヤー1/2ステージ14じゃ. (Pureiyā 1/2 sutēji 14 ja.)

Once the background has reappeared behind Bravoman and his energy bar at the bottom of the screen has refilled, start running to the right until you come to an industrial platform that has a Magneiza NP1 standing on it; if its mouth is open, wait for it to close, then jump up to the platform and punch it twice to kill it. Once you have collected the Fuku it has left behind you shall have to jump up to another industrial platform with a second Magneiza NP1 standing on it - and once you have punched this one twice to kill it, then collected the Fuku it has left behind, you will have to jump up to a third industrial platform and drop down onto a fourth one that has a third Magneiza NP1 standing on it. Once you have crouched down and headbutted it twice to kill it, you shall have to stand up again, and collect the Fuku it has left behind; you shall then come up to a staircase that is made from ten pipes and has three Dokanga emerging from the first, third, and fifth pipes on the left side of it. Once you have given each of them a kick to kill them and jumped up to collect the Fuku they have left behind, you will have to run down down the right side of the staircase before jumping onto a fifth industrial platform with two more Magneiza NP1 standing on it - and once you have crouched down and headbutted both of these ones twice to kill them, you will have to stand up again and collect the Fuku that they have left behind. You shall now come up to two Miteguys that are firing missiles at you as they move down the screen and retreating once they have reached the bottom; once you have punched both of these ones to kill them then collected the Fuku they have left behind, you will come to an eleventh pipe with a fourth Dokanga emerging from it. Once you have punched it to kill it, then jumped onto the pipe to collect the Fuku it has left behind, you will have to jump onto a "Mekanameishi" platform, that is moving up and down in front of an industrial staircase leading downwards - and once you have jumped up to the top of this staircase you will have to run down it as you come to two more Miteguys that are firing missiles at you as they move down the screen and retreating once they have reached the bottom. Once you have punched both of them to kill them and collected the Fuku they have left behind, you will have to jump up onto a sixth industrial platform as five Mad Stampers come bouncing towards you on their 10-ton weights; once you have crouched down and headbutted each of them to kill them, you will have to stand up again, then collect the Fuku that they have left behind before jumping up to a seventh industrial platform. A Kikyuu will now come flying into view from the right side of the screen while dropping bombs on you - and if Lottery Man had left a Kantsūken powerup behind for you earlier in the stage, you may wish to leave it for a while, as the bombs it drops can be destroyed for 100 extra points apiece. However, if he hadn't, you must jump up and kick the Kikyuu to bring it down to the ground, then crouch down and give it a headbutt to kill it before it gets back up again; you will now have to stand up again and collect the Fuku it has left behind before jumping over six more "Mekanameishi" platforms that are moving up and down, and landing in front of two more pipes with two more Dokanga emerging from them. Once you have punched both of these ones to kill them and collected the Fuku that they have left behind, you will have to jump up to a platform which is made up from several more pipes, and has a sixth Magneiza NP1 standing on it - and once you've crouched down and headbutted it twice to kill it, you'll have to stand up again and collect the Fuku it has left behind, before jumping up to a cloud which has a Tekyuu moving up and down in a fixed position above it and a seventh Magneiza NP1 standing on it. Once you have punched this Magneiza NP1 twice to kill it and collected the Fuku it has left behind, you will have to drop down onto an eighth industrial platform before jumping over several more Tekyuu that are moving up and down in a fixed position; after you've landed, four Bakudan shall drop down out of the sky, and start walking towards you down the left side of a staircase that is made up from several more pipes. Once you have kicked each of them to kill them, you will have to jump up to the top of the staircase before running down the right side of it - and you'll then come to four more Miteguys that are firing missiles at you as they move down the screen and retreating once they've reached the bottom. Once you have punched each of these to kill them and collected the Fuku they have left behind, Zortan will come flying into view at the top of the screen and speak the Hiragana/Katakana text Waga na ha Zorutan kimi ni, shiwo, ataeyō. (わがなはゾルタンきみに、しを、あたえよう.) to Bravoman once he has seen him for the second time before starting to fly around above him; if you remember your first encounter with this boss on the ninth stage, you will first have to jump up and give him a single kick in the head. Once you do so, he shall fly over to the right side of the screen and speak the Hiragana text Īkagen ni, shi nasai yo! (いいかげんに、しなさいよ!) to Bravoman before starting to hover in place while firing projectiles at him from behind his shield until he manages to jump up and kick him in the head seven more times (but if you take too long over defeating him, Ugo 401 shall fly into view from the left side of the screen, and you'll either have to avoid or defeat him as well) - and once you have done so (regardless of whether Ugo 401 had appeared or not, and whether he's alive or not if he had), Zortan will speak the Hiragana text Kore de, katta to omō na yo! (これで、かったとおもうなよ!) to Bravoman before flying away off the right side of the screen again and leaving a Fuku behind. Once you have collected this Fuku, the song that you had been hearing from the Yamaha YM-2151 will fade out, and Lottery Man will speak the Katakana/Hiragana text Biba!! Berabōman. Onigiri, ku wan kai. (ビバ!! ベラボーマン. おにぎり、くわんかい) to Bravoman before giving him one Onigiri energy bonus for every ten Fuku he has collected; once he has cycled away, the "stage clear" theme shall be heard from the Yamaha YM-2151 for a fourteenth time, and Bravoman will then proceed to the fifteenth stage.