Characters are very important in any mystery. Yes, I am a keen observer of the obvious. They are listed in chronological order, by the way.
- 1 Clown
- 2 Waitress / Chantelle
- 3 Moue
- 4 Rosso
- 5 Nico
- 6 Flobbage
- 7 Albert
- 8 Plantard
- 9 Todryk
- 10 Fleur
- 11 Snowman
- 12 Penguin
- 13 Claude
- 14 Khan
- 15 Guido
- 16 Flap
- 17 Piermont
- 18 Moerlin
- 19 Ostvald
- 20 Clerk
- 21 Goinfre
- 22 Maguire
- 23 O'Brien
- 24 Sean Fitzgerald
- 25 Doyle
- 26 Ron
- 27 Leary
- 28 Professor Peagram
- 29 Leprechaun
- 30 Farmer
- 31 Marquet the Mole / Jacques Marquet
- 32 Felix
- 33 Elsa
- 34 Sam
- 35 Mr. Shiny
- 36 Nurse Grendel
- 37 Eric
- 38 Benoir "Bunny"
- 39 Andre
- 40 Gendarme
- 41 Clown
- 42 Crowd
- 43 Nejo
- 44 Ultar
- 45 Arto
- 46 Duane
- 47 Klausner
- 48 Lopez
- 49 The Countess
- 50 Priest
- 51 Painter
- 52 Guard
- 53 Eklund
- 54 Old Lady
- 55 Basher
He's supposedly the guy that killed a man and took his briefcase.
Waitress / Chantelle
She's in shock that the cafe exploded and a man died.
A eager detective that ends up being more of a clerk.
The head chief of the station, Rosso doesn't help you one bit throughout the entire game.
One of the biggest characters in the game, Nico spends most of her time at her apartment while you go out and find all the clues. When it gets to the hard stuff, though, calling Nico is always a good thing. George has the hots for Nico, but who doesn't?
The construction worker that is also a horse race fanatic.
The man that sees the clown in his house - he has the clown costume.
The man that died in the explosion at the cafe.
The guy who sold the clown suit to the killer.
Flower seller by day and fortune teller by night, this lady helps you open the door to Nico's Apartment.
One of the killer's disguises.
One of the killer's disguises.
A nice guy that sells costumes, Claude is only looking for a carefree life. He has a good nose in greasepaint and gives George one of the game's most important item, the electronic device.
The alleged killer.
A gangster that rubs George the wrong way.
Guido's right hand man that is big, tough, and dumb.
The wealthy pianoist that helps you out in Hotel Ubu.
One of Khan's aliases.
A man that knows about the Knights Templars but doesn't want to get involved.
Apathetic guy that justs want to protect Khan.
The only janitor in Crune Museum, Goinfre likes to walk in circles the whole day.
A teenage kid that sees Fitzgerald get ran over.
An intelligent man in the Irish Bar.
He worked for Peagram and gets ran over by a leprechaun.
He's not the brightest person but he does know some key information.
The craziest person in the bar. He has a rabbit snare.
The bar's owner, Leary runs a tight ship where he never goes outside and doesn't listen to Maguire.
He must have dug up something important if he disappeared.
The disguise that the killer wore to run over Sean.
Sean Fitzgerald's uncle, he's very apathetic towards his nephew.
Marquet the Mole / Jacques Marquet
He has anthrax and dies quickly.
One of the hospital's fine doctors that spends his time at the hospital's front desk.
The hospital's receptionist.
A crazy middle-aged janitor that loves his polish machine.
The polish machine that Sam loves so much.
A nurse that runs a tight ship when it comes to seeing patients.
A pestering patient that wants his blood pressure.
A new doctor, he's one of Felix's relatives.
One of the museum's smartest minds, Andre aids you throughout the game with leads on the information you have found.
A smart police officer that likes to sit at the cafe all day.
He's decent at juggling.
The clown's big crowd.
A small, smart boy that makes up a clever plan to get the toilet brush. He is fluent in four languages.
Club Alamut's owner and head, Ultar drives you to Bull's Head Hill.
A weird guy that basts stuff with a toilet brush.
An American that is willing to pay fifty dollars for a broken statue.
One of the Grand Master's agents
The Countess's gardener. At first, Lopez hates George, but he later realizes that George is a good guy, and so Lopez turns out to be an all right guy himself.
An old lady that is rich and has the right heritage.
He likes to polish stuff.
He loves paint, seductive voices, and fighting with guards.
Loyal to his job, the guard doesn't let anyone get into the excavation site.
Marquet's killer and conductor of the train.
The last of Khan's disguises.
A large man that is way too drunk to know anything.