From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
Bugs Bunny Lost in Time Downhill Duck loading screen.png
Clocks: 1
Golden Carrots: None


Daffy:
Well, I'll bet you can't beat me, Fur Face!

Once Daffy has started down the ski slope of this second Christmas-themed level, Bugs shall start down it himself (and activate a forty-five-second timer in the process); you'll then have to direct him to the right around a fence, to collect a +3 stopwatch, direct him to the right around another fence to collect another +3 stopwatch (while watching out for a rolling snow-boulder), drop down and direct him to the right around a rock to collect a third +3 stopwatch. Once you've done so you will have to collect a fourth +3 stopwatch and direct Bugs to the right between a third fence, two trees and a fourth fence - and you shall then have to direct him to the right between a fifth fence and a third tree, direct him to the right around a fourth tree, drop down, and direct him between two more trees to collect a fifth +3 stopwatch. Once you've done so, Bugs will ski into a tunnel; once he has come out of it again, you will have to collect a sixth +3 stopwatch and direct him to the right between a sixth fence and another rock, collect a seventh +3 stopwatch, direct him to the right around a third rock, collect an eighth +3 stopwatch (while watching for another rolling snow-boulder), drop down and collect a ninth +3 stopwatch. Once you've done so you'll have to direct Bugs to the left around a fourth rock to collect a tenth +3 stopwatch - and once you have done so, you shall have to direct him to the right (around a fifth rock), collect an eleventh +3 stopwatch (crashing through a seventh fence in the process unless he only has half a carrot of energy remaining, in which case he shall be sent back to the start), direct him to the right between a seventh tree and a sixth rock (and around an eighth fence), to collect a twelfth +3 stopwatch, drop down, and direct him to the left around an eighth tree to collect a thirteenth +3 stopwatch. Once you have done so, Bugs will ski into another tunnel; once he has come out of it again, you will have to direct him to the right around a seventh rock and ninth fence to collect a fourteenth +3 stopwatch, direct him to the left around a tenth fence, direct him to the right between two more trees and round an eleventh fence to collect a fifteenth +3 stopwatch, direct him to the right between two more trees and an eighth rock, drop down, and collect a sixteenth +3 stopwatch. Once you have done it, you will have to direct Bugs to the right around a twelfth fence, direct him to the right between a ninth rock and a thirteenth fence, and direct him to the right between a tenth rock and a fourteenth fence - and once you have done so, he will automatically drop down, cross the finish line and collect the level's only Clock. He shall then say Heh-heh-heh-heh-heh-heh! as he sees Daffy (who is stuck in a giant snowball) bouncing towards him (the snowball smashes once he has reached the bottom); Daffy shall now walk up to Bugs and tell him Ooh...you're despicable!.

Once Bugs has jumped back out of this level's hole, Merlin shall appear, and say: Great. Just perfect. You have completed this level. Let me save your position.; regardless of your answer "YES" or "NO", you shall then have to activate the Time Machine, move it right three times to select Dimension X, and press Start button (Windows: Enter) to enter it for the final time. You shall then have to direct Bugs into the now-activated teleporter for Train Your Brain and press R1 button (Windows: R) to activate it - and the final part of this level sees Bugs having to race an Instant Martian (and win) to get the last Clock. If Bugs should end up losing the race, he will have to use a teleporter to warp time back to the start of it for as many attempts as it may take him to win.