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Bullet Souls (Red)[edit]

These souls provide an attack ability, by pressing Up dpad + B button. They expend mana per use.

Id Name Cost Description Notes
1 Bat 5 Attacks using supersonic waves. Short range.
3 Skeletion 8 Throws bones. Fires upward.
4 Merman 20 Fires a water pistol.
5 Axe Armor 22 Throws axes at enemies.
6 Skull Archer 8 Fires enchanted arrows.
8 Killer Fish 16 Attacks enemies underwater. Perishes when out of water.
10 Blue Crow 10 Attacks by flying at enemies.
13 Zombie Soldier 14 Throws hand grenades.
15 Ghost 16 Summons a spirit that will fight evil.
16 Siren 10 Sings a song that casts a spell upon enemies.
17 Tiny Devil 18 Creates a blade vortex around its foes.
18 Durga 20 Throws katanas.
19 Rock Armor 22 Tosses boulders at enemies.
21 Winged Skeletion 12 Throws spears. Starting soul.
23 Student Witch 20 Releases a lethal cat that runs full-speed at enemies.
24 Arachne 15 Ensnares enemies using a sticky web.
25 Fleaman 15 Hops around madly.
26 Evil Butcher 5 Throws sharpened butcher knives.
31 Waiter Skeleton 30 Slings hot curry at its foes.
32 Killer Doll 20 Mesmerizes the enemy.
39 Nemesis 65 Cloaking shield makes you invisible before enemies' eyes.
40 Kyoma Demon 80 Temporary invincibility.
41 Chronomage 96 Ability to stop time. Need Galamoth first.
42 Valkyrie 50 Slashes enemies with its sword.
45 Altair 22 Summons and hurls eagles.
47 Cockatrice 24 Fires a beam of petrification.
51 Werewolf 28 Creates a fountain of magical fire.
53 Disc Armor 34 Shreds enemies to bits with a spinning disc.
57 Harpy 25 Shoots out razor-like feathers.
59 Bomber Armor 80 Astounding amount of destructive power.
60 Lightning Doll 46 Discharges lightning from its fingerips.
62 Une 20 Buries land mines throughout its turf.
64 Needles 15 Tosses mines into the air that explode at fixed intervals.
65 Man-Eater 22 Shoots a Ripple Laser.
66 Fish Head 18 Shoots fireballs.
67 Nightmare 30 Summons nightmares to use as weapons.
69 Slime 20 Hurls slimeballs at enemies.
71 Dryad 33 Grows stronger by stealing HP from its enemies. Throw a seed which grows up and steal HP when hitting the enemy.
75 Ripper 35 Stabs enemies with a blood soaked knife.
76 Werejaguar 40 Packs an extremely powerful straight punch.
77 Ukoback 12 Sets fires in mid-air.
79 Biphron 35 Shoots out a series of exploding fireballs.
80 Mandragora 110 Kills enemies with scream. Only drops from the root part. Killing the skeleton will not work.
85 Weretiger 40 Packs an extremely powerful uppercut.
86 Killer Mantle 19 Ability to swap HP and MP of enemies. Only works once on swapping HP and MP, otherwise simply deals damage.
87 Mudman 20 Slings mud at enemies.
89 Red Minotaur 150 Swings an oversized axe.
90 Beam Skeleton 28 Fires a deadly beam.
92 Skull Millione 25 Weakens its enemies with its poisoned claws.
93 Giant Skeleton 19 Throws giant skulls.
94 Gladiator 30 Throws wheels at enemies.
103 Demon Lord 38 Unleashes a furious barrage of magic upon enemies.
105 Flame Demon 44 Burns enemies to a crisp with its ultra-hot flames. Important soul.
109 Legion 66 Fires an array of lasers. Has a special method to obtain.
110 Balore 120 Packs a deadly punch.

Guardian Souls (Blue)[edit]

Provides a guardian. Some can be toggled by pressing R button, while some will activate as long as you hold R button. It costs a given amount of MP per second.

Id Name Cost Description Notes
9 Bone Pillar 30 Radiates flame.
11 Buer 5 Creates a revolving wall of flame.
20 Giant Ghost 5 Provides a protective barrier.
29 Catoblepas 15 Breaths a petrifying cloud into the air.
34 Creaking Skull 5 Supports a battle from behind. Press attack, and a second later, it will provide an attack of its own.
37 Persephone 15 Absorbs enemies' HP with a magical item.
43 Witch 3 Repels bullets with a shield.
44 Curly 30 Transforms into a demon that rushes at enemies. Drains mana quickly, but shreds most monsters on a path. Requires a small charge time.
49 Devil 30 Transforms into a demon that rushes at enemies. Same use as Curly.
50 Imp 3 Summons "Imp", the familiar. It follows you and auto-attacks nearby enemies, but doesn't too useful.
55 Manticore 30 Transforms into a magical beast that rushes at enemies. Same use as Curly and Devil.
58 Medusa Head 10 Ability to stop in mid-air.
61 Great Armor 60 STR is increased 120%.
70 Big Golem 5 Punches enemies. An arm appears behind Soma and packs a long punch.
74 Cagnazzo 5 Punches enemies. It appears above Soma and delivers short ranged punches. Sounds like Jojo.
78 Alura Une 60 Restores health.
82 Sky Fish 60 When praying, both LCK and STR increase for a moment.
91 Alastor 3 Summoms "ALASTOR" the familiar.
104 Final Guard 60 Guard against enemy attacks. Cannot move when activated.
106 Shadow Knight 5 His shadow fights beside him.
108 Death 10 Attacks enemies using sickles. Creates a sickly every second, and throws it at a close enemy.
Flying Armor 5 Falling speed slows down and jump distance increases. Found in a candle near beginning.
Black Panther 2 Generates shock waves while you dash. Must beat Graham with the correct method first.
Giant Bat 30 Transforming into a bat gives you the ability to fly. Reward for defeating Balore. Important soul.

Enchanted Souls (Yellow)[edit]

Provides a passive ability when equipped.

Id Name Description Notes
2 Zombie Becomes stronger when poisoned.
7 Peeping Eye Identifies breakable walls. A circle will appear on these walls.
12 White Dragon CON is increased by 4.
14 Skeleton Knight STR is increased by 4.
22 Minotaur STR is increased by 8.
27 Quetzalcoatl CON is increased by 8.
28 Ectoplasm Immunity to curses.
30 Ghost Dancer LCK is increased by 4.
33 Zombie Officer Jumping while taking damage restores health.
35 Wooden Golem MP recovery rate is increased.
36 Tsuchinoko Allows you to buy goods at cheaper prices. Prices are 20% off.
38 Lilith INT is increased by 8.
46 Red Crow INT is increased by 4.
48 Dead Warrior Deflect normal attacks by pressing Up dpad+B button.
52 Gorgon CON is increased by 12.
54 Golem STR is increased by 12.
56 Gremlin LCK is increased by 8.
63 Giant Worm When motionless, HP are gradually restored.
68 Triton STR is increased by 16.
72 Poison Worm Immunity to poison.
73 Arc Demon Restores MP as damage is inflicted upon him.
81 Flesh Golem Enjoys eating the oddest things. Lets you get healed by Rotten Meat, Spoiled Milk, etc.
83 Dead Crusader CON is increased by 16.
88 Gargoyle Immunity to petrification.
95 Bael INT is increased by 12.
96 Succubus Absorbs enemies' HP when an ordinary attack is delivered. Recovers 5HP per hit. Heals by hitting anything including candles. Important soul.
97 Mimic Increases money as damage is incurred.
98 Stolas INT is increased by 16.
99 Erinys Increases experience Points by 120%.
100 Lubicant Gains Strength as it loses HP.
101 Basilisk Defensive strength increases and offensive strength decreases.
102 Iron Golem Withstand a lot of damage without flinching.
107 Headhunter Collects souls to increase strength. Boosts Attack, Def, Str, Con and Int.
Undine Walk on water surfaces.
Skula Allows walking while underwater.

Ability Souls (Grey)[edit]

Select "Ability" on the start menu to activate/deactivate these abilities.

Name Description Notes
Grave Keeper Backdash by pressing L button.
Skeleton Blitz Slide by pressing Down dpad + A button.
Malapahas Jump again mid-jump.
Kicker Skeleton Kick during a double jump by pressing Down dpad + A button. The only Ability soul as a drop, from enemy No. 84 "Kicker Skeleton".
Hippogryph Preform a high jump by pressing L button in mid-jump.
Galamoth Recognize places in which time has been stopped.