|Dungeons & Dragons|
Games based off the popular Dungeons & Dragons pen-and-paper role-playing game.
Classic Dungeons & Dragons settings
The original D&D setting, by Gary Gygax. Two video games only use this setting.
Six D&D video games use no specific setting. The earliest two (Cloudy Mountain and Treasure of Tarmin) actually just use the D&D name, without any other element from it.
A "Basic D&D" setting. Two role-playing video games and three more video games use this setting.
One of the most famous settings, by Laura and Tracy Hickman. A role-playing video game trilogy and six more video games use this setting.
1987: Forgotten Realms
The main D&D setting, by Ed Greenwood. Currently, 32 video games use this setting.
More Dungeons & Dragons settings
A fantasy space travel setting, originally conceived as a bridge between different D&D settings. Only one video game uses this setting, but just the portion around the #Forgotten Realms (hence the name "Realmspace" in its title).
A gothic-horror setting. Three video games use this setting.
1991: Dark Sun
A post-apocalyptic setting, where magic is mostly replaced by psychic powers. Three video games use this setting.
A setting based on Arabian Nights. Only one video game uses this setting, and it received mixed reviews. It re-uses many graphical elements from the #Dark Sun games (released in the same years), such as deserts and buildings.
A Victorian Age steampunk setting, conceived as a bridge between different D&D settings. Only one video game uses this setting, but it received great reviews; it uses the Infinity engine of Baldur's Gate.
A setting where players act as rulers of nations, and deal with politics and strategy, instead of adventuring. Only one video game uses this setting, and it received mixed reviews.
A steampunk setting. Two video games use this setting.
|1. War of the Lance
2. Fantasy Empires
3. Birthright: The Gorgon's Alliance
4. Dungeons & Dragons Tactics
5. Lords of Waterdeep
6. Warriors of Waterdeep
|1. Shadow Sorcerer |
3. Blood & Magic
"Dungeon crawl" is a sub-genre of role-playing games, charactrized by minimal plot, minimal role-playing opportunities, minimal (or absent) overworld, and exploration of a single huge dungeon (or very few ones).
|AD&D Cartridge: Cloudy Mountain||(Generic)||1981||Action-adventure||Mattel||Intellivision|
|AD&D Cartridge: Treasure of Tarmin||(Generic)||1982||First-person shooter||Tom Loughry||Intellivision|
|Dark Sun: Shattered Lands||Dark Sun||1993||Role-playing||SSI||MS-DOS|
|Dark Sun: Wake of the Ravager||Dark Sun||1994||Role-playing||SSI||MS-DOS|
|Al-Qadim: The Genie's Curse||Al-Qadim||1994||Role-playing||Cyberlore Studios||MS-DOS|
|Ravenloft: Strahd's Possession||Ravenloft||1994||Role-playing||DreamForge Entertainent||MS-DOS|
|Ravenloft: Stone Prophet||Ravenloft||1995||Role-playing||DreamForge Entertainent||MS-DOS|
|DeathKeep||(Generic)||1996||First-person shooter||Lion Entertainment||3DO, MS-Win|
|Birthright: The Gorgon's Alliance||Birthright||1996||Strategy||Synergistic Software||MS-DOS|
|Dark Sun Online: Crimson Sands||Dark Sun||1996||Online||SSI||MS-Win|
|Iron & Blood: Warriors of Ravenloft||Ravenloft||1997||Fighting||Take 2 Interactive||MS-Win, PS1|
|Planescape: Torment||Planescape||1999||Role-playing||Black Isle Studios||MS-Win|
|The Temple of Elemental Evil||Greyhawk||2003||Role-playing||Troika Games||MS-Win|
|Dungeons & Dragons: Heroes||Greyhawk||2003||Role-playing||AHVDS||Xbox|
|Dungeons & Dragons: Dragonshard||Eberron||2005||Strategy||Liquid Entertainment||MS-Win|
|Dungeons & Dragons Online||Eberron||2006||Online||Turbine, Inc.||MS-Win|
|Dungeons & Dragons Tactics||(Generic)||2007||Strategy||Kuju Entertainment||PSP|
Dungeons & Dragons series