|Eye of the Beholder|
|The logo for Eye of the Beholder.|
|Publisher(s)||Strategic Simulations, Inc.|
|Parent series||Dungeon Master, Forgotten Realms|
The Eye of the Beholder series started as a clone of the Dungeon Master series adding elements from Forgotten Realms, a Dungeons & Dragons setting.
The peculiarity of the Dungeon Master & Eye of the Beholder series is the "combat dance", a combination of tile-based movement and real-time action combat.
|Eye of the Beholder||1991||MS-DOS, Amiga||SNES, Sega CD||PC-98|
|Eye of the Beholder II: The Legend of Darkmoon||1991||MS-DOS, Amiga||-||PC-98, FM Towns|
|Eye of the Beholder III: Assault on Myth Drannor||1992||MS-DOS||-||PC-98|
Note that the game Eye of the Beholder (GBA) for the Game Boy Advance is excluded from this series. In fact, instead of the "combat dance", said game features turn-based combat on a tactical map, making it a spiritual successor to the Gold Box games.
The Eye of the Beholder trilogy started a lineage of Dungeons & Dragons games that begins with two graphical roguelikes and ends with two first-person shooters:
- Dungeon Hack: this graphical roguelike set in the Forgotten Realms is a crossover between Dungeon Master and NetHack (hence the title).
- Slayer: the spiritual sequel to Dungeon Hack is another D&D graphical roguelike, but with full three-dimensional graphics.
- DeathKeep: a crossover between the Slayer engine and Doom, it is a first-person shooter developed by the same team of Doom II.
- Descent to Undermountain: a crossover between D&D and Descent, it is a first-person shooter similar to DeathKeep.
Pages in category "Eye of the Beholder"
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