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Eye of the Beholder
The logo for Eye of the Beholder.
Developer(s)Westwood Studios
Publisher(s)Strategic Simulations, Inc.
Year introduced1990

The Eye of the Beholder series started as a clone of the Dungeon Master series adding elements from Forgotten Realms, a Dungeons & Dragons setting.

The peculiarity of the Dungeon Master & Eye of the Beholder series is the "combat dance", a combination of tile-based movement and real-time action combat.

Game title Year Computer
Eye of the Beholder 1991 MS-DOS, Amiga SNES, Sega CD PC-98
Eye of the Beholder II: The Legend of Darkmoon 1991 MS-DOS, Amiga - PC-98, FM Towns
Eye of the Beholder III: Assault on Myth Drannor 1992 MS-DOS - PC-98

Note that the game Eye of the Beholder (GBA) for the Game Boy Advance is excluded from this series. In fact, instead of the "combat dance", said game features turn-based combat on a tactical map, making it a spiritual successor to the Gold Box games.

Legacy crossovers[edit]

Seven games were obtained by "cross-breeding" Dungeons & Dragons: Forgotten Realms with four different series: Dungeon Master, NetHack, Doom and Descent.

The Eye of the Beholder trilogy started a lineage of Dungeons & Dragons games that begins with two graphical roguelikes and ends with two first-person shooters:

  1. Dungeon Hack: this graphical roguelike set in the Forgotten Realms is a crossover between Dungeon Master and NetHack (hence the title).
  2. Slayer: the spiritual sequel to Dungeon Hack is another D&D graphical roguelike, but with full three-dimensional graphics.
  3. DeathKeep: a crossover between the Slayer engine and Doom, it is a first-person shooter developed by the same team of Doom II.
  4. Descent to Undermountain: a crossover between D&D and Descent, it is a first-person shooter similar to DeathKeep.

Pages in category "Eye of the Beholder"

This category contains only the following page.